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08-21-2012, 01:27 AM
(This post was last modified: 08-21-2012, 01:29 AM by SasakrCZ .)
The game runs very well and is playable (there are some slowdowns but nothing important), but all vids look like this
http://cloud.steampowered.com/ugc/542935...6899E2F73/ They are extremely ugly. I tried to solve it myself, but I wasn't succesful. Any ideas what I should do? James Bond games are boring without videos!
EDIT: When I try the same settings that this guy uses
http://www.youtube.com/watch?v=Bh2gEqYCf...el&list=UL it still looks like on my screenshot :-(
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Tried pressing F9 ?
CPU : AMD Ryzen 7 3800X
Mobo : Asus PRIME B450-PLUS
GPU : NVIDIA GeForce RTX 3070
RAM : 16 Go
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Location: England
You will probably be okay if you use "Native" on GSDX also.
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Native resolution looks horrible! I use 3× native and it's ok.
But I have another problem, I went through a few missions without any problems but now the emulator crashes. It never happened before. I will try set everything to default, hope it will help me pass this mission which causes that crash.
Thank you guys for you help.
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The emulator keeps crashing during the open city missions :-( How to make it stable?
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09-03-2012, 01:41 AM
(This post was last modified: 09-03-2012, 02:18 AM by Ice Queen Zero .)
post the emulog after the crashing that way more people can see what is going on in the emu.
emulog is the text next to the pcsx2 mainscreen in case you dont know it
Ice : Edited your post instead
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Dunno how to copy from freezed program, but..."Program cache limit reached"
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In the "logs" folder, you'll find a file called "emulog.txt".
But my wild is that you didnt select null dev9 plugin
CPU : AMD Ryzen 7 3800X
Mobo : Asus PRIME B450-PLUS
GPU : NVIDIA GeForce RTX 3070
RAM : 16 Go
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09-05-2012, 12:40 AM
(This post was last modified: 09-05-2012, 12:52 AM by SasakrCZ .)
Here it is
Quote: PCSX2 1.1.0.r5371 - compiled on Aug 14 2012
Savestate version: 0x9a080000
Host Machine Init:
Operating System = Microsoft Windows 7 Home Premium Edition Service Pack 1 (build 7601), 64-bit
Physical RAM = 4093 MB
CPU name = AMD Phenom II X4 955 Processor
Vendor/Model = AuthenticAMD (stepping 03)
CPU speed = 3.213 ghz (4 logical threads)
x86PType = Standard OEM
x86Flags = 178bfbff 00802009
x86EFlags = efd3fbff
x86 Features Detected:
MMX.. SSE.. SSE2.. SSE3
MMX2 .. 3DNOW .. 3DNOW2.. SSE4a
Reserving memory for recompilers...
Loading plugins...
Binding GS: C:\Programy\ps2 emu\plugins\GSdx32-SSE2-r5365.dll
Windows 6.1.7601 (Service Pack 1 1.0)
Binding PAD: C:\Programy\ps2 emu\plugins\LilyPad-r5258.dll
Binding SPU2: C:\Programy\ps2 emu\plugins\SPU2-X-r5317.dll
Binding CDVD: C:\Programy\ps2 emu\plugins\cdvdGigaherz-r4488.dll
Binding USB: C:\Programy\ps2 emu\plugins\USBnull-r5319.dll
Binding FW: C:\Programy\ps2 emu\plugins\FWnull-r5319.dll
Binding DEV9: C:\Programy\ps2 emu\plugins\DEV9null-r5319.dll
Plugins loaded successfully.
(GameDB) 9640 games on record (loaded in 334ms)
HLE Notice: ELF does not have a path.
Initializing plugins...
Init GS
Windows 6.1.7601 (Service Pack 1 1.0)
Init PAD
Init SPU2
Init CDVD
Init USB
Init FW
Init DEV9
Plugins initialized successfully.
Opening plugins...
Opening GS
Opening PAD
Opening SPU2
Opening CDVD
isoFile open ok: C:\Users\Sas\Desktop\007eon.ISO
Image type = DVD
Fileparts = 1
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (1703792 sectors)
Opening USB
Opening FW
Opening DEV9
McdSlot 0: C:\Programy\ps2 emu\memcards\Mcd001.ps2
McdSlot 1: C:\Programy\ps2 emu\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: USA v02.20(10/02/2006) Console
BIOS rom1 module not found, skipping...
BIOS rom2 module not found, skipping...
BIOS erom module not found, skipping...
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59,94 fps
# Initialize memory (rev:3.70, ctm:393Mhz, cpuclk:295Mhz detected)
PlayStation 2 ======== Hard reset boot
ROMGEN=2006-0210, IOP info (CPUID=1f, CACH_CONFIG=14000200, 2MB, IOP mode)
<20060210-142424,ROMconf,PS20220WC20060210.bin:11824>
# Total accessable memory size: 32 MB (B:2:8:0) (370:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.
EE DECI2 Manager version 0.06 Apr 7 2005 21:09:14
CPUID=2e20, BoardID=0, ROMGEN=2006-0210, 32M
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_207.51;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
ELF (cdrom0:\SLUS_207.51;1) Game CRC = 0x6848699B, EntryPoint = 0x01F00008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_207.51;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
IOP Realtime Kernel Ver.0.9.1
Copyright 1999 © Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SLUS_207.51;1 secname all
loadelf version 3.30
Input ELF format filename = cdrom0:¥SLUS_207.51;1
0 01f00000 00023fec ...
1 01f24080 00009b54 .
Loaded, cdrom0:¥SLUS_207.51;1
start address 0x1f00008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
No cheats found. Resuming execution without cheats...
Get Reboot Request From EE
ROM directory not found
PlayStation 2 ======== Update rebooting..
PlayStation 2 ======== Update reboot complete
cdvdman Init
IOP Realtime Kernel Ver. 2.2
Copyright 1999-2002 © Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadmodule: fname cdrom0:¥MODULES¥SIO2MAN.IRX;1 args 0 arg
loadmodule: id 25, ret 0
loadmodule: fname cdrom0:¥MODULES¥MTAPMAN.IRX;1 args 0 arg
loadmodule: id 26, ret 0
loadmodule: fname cdrom0:¥MODULES¥PADMAN.IRX;1 args 0 arg
loadmodule: id 27, ret 0
loadmodule: fname cdrom0:¥MODULES¥USBD.IRX;1 args 0 arg
USB Driver (Version 1.1.0)
loadmodule: id 28, ret 2
loadmodule: fname cdrom0:¥MODULES¥MCMAN.IRX;1 args 0 arg
loadmodule: id 29, ret 2
loadmodule: fname cdrom0:¥MODULES¥MCSERV.IRX;1 args 0 arg
loadmodule: id 30, ret 2
loadmodule: fname cdrom0:¥MODULES¥USBKB.IRX;1 args 0 arg
USB Keyboard Driver 1.03
Max Keyboards : 2
Debug level : 0
loadmodule: id 31, ret 2
loadmodule: fname cdrom0:¥MODULES¥LIBSD.IRX;1 args 0 arg
loadmodule: id 32, ret 0
loadmodule: fname cdrom0:¥MODULES¥SDRDRV.IRX;1 args 0 arg
SDR driver version 4.0.1 © SCEI
Exit rsd_main
loadmodule: id 33, ret 2
loadmodule: fname cdrom0:¥MODULES¥SNDDRV.IRX;1 args 0 arg
loadmodule: id 34, ret 0
loadmodule: fname cdrom0:¥MODULES¥NETCNF.IRX;1 args 62 arg icon=host0:MODULES¥SYS_NET.ICO
loadmodule: id 35, ret 2
loadmodule: fname cdrom0:¥MODULES¥INET.IRX;1 args 17 arg debug=00
INET (Version 2.1.0) DEBUG REMOVABLE
inet: mem=4KB thpri=48 thstack=8192
inet: debug=0x0 &debug=ec960 &free_{size,min}=ecae4,ecae8
padman: *** VBLANK OVERLAP ***
loadmodule: id 36, ret 2
loadmodule: fname cdrom0:¥MODULES¥INETCTL.IRX;1 args 20 arg -no_auto
loadmodule: id 37, ret 2
loadmodule: fname cdrom0:¥MODULES¥PPP.IRX;1 args 0 arg
loadmodule: id 38, ret 2
loadmodule: fname cdrom0:¥MODULES¥PPPOE.IRX;1 args 0 arg
loadmodule: id 39, ret 2
loadmodule: fname cdrom0:¥MODULES¥DEV9.IRX;1 args 0 arg
dev9: unknown dev9 hardware.
loadmodule: id 40, ret 1
loadmodule: fname cdrom0:¥MODULES¥SMAP.IRX;1 args 0 arg
loadmodule: id -200, ret 1
(R5900) Re-executed ELF Entry point (ignored) [addr=0x01F00008]
Higher resolution I set, sooner the emu crashes.