1:1 Scaleing
Hello. I am a noob here. I have read most of the faq but trying to find out if there is any way to get the display output to run in a native (1:1) resolution? I see on the game window menu bar a resolution mode (640x448, and another game, 512x448) I'm assuming that this is the native resolution of the game being played? If so, how can the emulator lock onto that resolution without having to re size the window?

Also, where do those black lines on my display come from, and how do I get them to go away?

Sponsored links

I think you can not, in internal 3d3 res for gsdx plugin, we can set manually to 512x512 and can not below than that.
Notebook ASUS A43TA|CPU AMD Llano APU A6-3400m Triple core (1 core disable) OC to 2.6+Ghz|GPU CF|HD 6520 400Mhz/667Mhz iGPU|HD6650M OC 780Mhz/985Mhz dGPU|RAM 8GB DDR3 1333|Windows 7 Ultimate Sp.1 x64 bit.
>> Emulation speed differs for each game. There will be some you can run fast easily, but others will simply require more powerfull hardware <<.
just set "native" resolution in the internal res panel, resize the window and you'll have it Wink

Users browsing this thread: 1 Guest(s)