12-02-2018, 07:22 PM
I have been digging through the forums for a few days, and it seems no one has the exact problem I seem to be having at the moment.
PCSX2 1.4.0 has not been able to open any of my .iso files, nor even be able to boot into the system menu. It opens the emulation window, which stays black, and then the entire program closes without an error message.
Contents of emuLog.txt when trying to boot without a disc:
And with a disc:
I am noticing that there is there HLE Notice: ELF does not have a path. But it doesn't seem to mirror the issues other users have made. More frustrating is that it was working fine with a number of games with the exact same hardware about a year ago. NVidia drivers perhaps? I have a 1080 Ti.
I've been trying to compile the dev build. If that changes anything, I'll post here.
PCSX2 1.4.0 has not been able to open any of my .iso files, nor even be able to boot into the system menu. It opens the emulation window, which stays black, and then the entire program closes without an error message.
Contents of emuLog.txt when trying to boot without a disc:
Code:
(pxEvtQueue:PauseCoreThread) Event completed in 1ms
(pxEvtQueue:ShutdownPlugins) Posting event! (pending=0, idle=0)
(pxEvtQueue:UnloadPlugins) Posting event! (pending=0, idle=0)
(pxEvtQueue:ShutdownPlugins) Executing... [Noncancelable]
(pxEvtQueue:ShutdownPlugins) Event completed in 0ms
(pxEvtQueue:UnloadPlugins) Executing... [Noncancelable]
(pxEvtQueue:UnloadPlugins) Event completed in 0ms
PCSX2 1.4.0-20160105132032- compiled on Jan 5 2016
Savestate version: 0x9a0b0000
Host Machine Init:
Operating System = Microsoft Windows 10 Pro (build 17134), 64-bit
Physical RAM = 32705 MB
CPU name = Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz
Vendor/Model = GenuineIntel (stepping 03)
CPU speed = 4.007 ghz (8 logical threads)
x86PType = Standard OEM
x86Flags = bfebfbff 7ffafbbf
x86EFlags = 2c100000
x86 Features Detected:
SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX.. AVX2.. FMA
(pxEvtQueue:PauseCoreThread) Posting event! (pending=0, idle=0)
(pxEvtQueue:PauseCoreThread) Executing... [Cancelable]
(pxEvtQueue:PauseCoreThread) Event completed in 0ms
Reserving memory for recompilers...
(thread:MTVU) Calling pthread_create...
(pxEvtQueue:LoadCorePlugins) Posting event! (pending=0, idle=0)
(pxEvtQueue:LoadCorePlugins) Executing... [Cancelable]
(thread:GameDatabaseLoader) Calling pthread_create...
Loading plugins...
Binding GS: D:\Emulator\PCSX2 1.4.0\Plugins\gsdx32-sse4.dll
Windows 10.0.17134
Binding PAD: D:\Emulator\PCSX2 1.4.0\Plugins\lilypad.dll
Binding SPU2: D:\Emulator\PCSX2 1.4.0\Plugins\spu2-x.dll
Binding CDVD: D:\Emulator\PCSX2 1.4.0\Plugins\cdvdGigaherz.dll
Binding USB: D:\Emulator\PCSX2 1.4.0\Plugins\USBnull.dll
Binding FW: D:\Emulator\PCSX2 1.4.0\Plugins\FWnull.dll
Binding DEV9: D:\Emulator\PCSX2 1.4.0\Plugins\DEV9null.dll
Plugins loaded successfully.
(pxEvtQueue:LoadCorePlugins) Event completed in 217ms
(GameDB) 9693 games on record (loaded in 116ms)
(thread:GameDatabaseLoader) Scheduling for deletion...
(thread:GameDatabaseLoader) Thread object deleted successfully
(thread:GameDatabaseLoader) Executing default destructor!
(pxEvtQueue:PauseCoreThread) Posting event! (pending=0, idle=0)
(pxEvtQueue:PauseCoreThread) Executing... [Cancelable]
(CdvdSource) HotSwapping CDVD source types from Iso to NoDisc.
(pxEvtQueue:PauseCoreThread) Event completed in 0ms
(pxEvtQueue:PauseCoreThread) Posting event! (pending=0, idle=0)
(pxEvtQueue:PauseCoreThread) Executing... [Cancelable]
(pxEvtQueue:SysExecute) Posting event! (pending=0, idle=0)
(pxEvtQueue:PauseCoreThread) Event completed in 0ms
(pxEvtQueue:SysExecute) Executing... [Cancelable]
HLE Notice: ELF does not have a path.
Initializing plugins...
Init GS
Windows 10.0.17134
Init PAD
Init SPU2
Init CDVD
Init USB
Init FW
Init DEV9
Plugins initialized successfully.
(thread:EE Core) Calling pthread_create...
(pxEvtQueue:SysExecute) Event completed in 293ms
Opening plugins...
Opening GS
(thread:MTGS) Calling pthread_create...
Opening PAD
Opening SPU2
Current Renderer: Direct3D11 (Hardware mode)
Opening CDVD
Opening USB
Opening FW
Opening DEV9
Code:
(pxEvtQueue:PauseCoreThread) Event completed in 1ms
(pxEvtQueue:ShutdownPlugins) Posting event! (pending=0, idle=0)
(pxEvtQueue:UnloadPlugins) Posting event! (pending=0, idle=0)
(pxEvtQueue:ShutdownPlugins) Executing... [Noncancelable]
(pxEvtQueue:ShutdownPlugins) Event completed in 0ms
(pxEvtQueue:UnloadPlugins) Executing... [Noncancelable]
(pxEvtQueue:UnloadPlugins) Event completed in 0ms
PCSX2 1.4.0-20160105132032- compiled on Jan 5 2016
Savestate version: 0x9a0b0000
Host Machine Init:
Operating System = Microsoft Windows 10 Pro (build 17134), 64-bit
Physical RAM = 32705 MB
CPU name = Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz
Vendor/Model = GenuineIntel (stepping 03)
CPU speed = 4.007 ghz (8 logical threads)
x86PType = Standard OEM
x86Flags = bfebfbff 7ffafbbf
x86EFlags = 2c100000
x86 Features Detected:
SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX.. AVX2.. FMA
(pxEvtQueue:PauseCoreThread) Posting event! (pending=0, idle=0)
(pxEvtQueue:PauseCoreThread) Executing... [Cancelable]
(pxEvtQueue:PauseCoreThread) Event completed in 0ms
Reserving memory for recompilers...
(thread:MTVU) Calling pthread_create...
(pxEvtQueue:LoadCorePlugins) Posting event! (pending=0, idle=0)
(pxEvtQueue:LoadCorePlugins) Executing... [Cancelable]
(thread:GameDatabaseLoader) Calling pthread_create...
Loading plugins...
Binding GS: D:\Emulator\PCSX2 1.4.0\Plugins\gsdx32-sse4.dll
Windows 10.0.17134
Binding PAD: D:\Emulator\PCSX2 1.4.0\Plugins\lilypad.dll
Binding SPU2: D:\Emulator\PCSX2 1.4.0\Plugins\spu2-x.dll
(GameDB) 9693 games on record (loaded in 117ms)
(thread:GameDatabaseLoader) Scheduling for deletion...
(thread:GameDatabaseLoader) Thread object deleted successfully
(thread:GameDatabaseLoader) Executing default destructor!
Binding CDVD: D:\Emulator\PCSX2 1.4.0\Plugins\cdvdGigaherz.dll
Binding USB: D:\Emulator\PCSX2 1.4.0\Plugins\USBnull.dll
Binding FW: D:\Emulator\PCSX2 1.4.0\Plugins\FWnull.dll
Binding DEV9: D:\Emulator\PCSX2 1.4.0\Plugins\DEV9null.dll
Plugins loaded successfully.
(pxEvtQueue:LoadCorePlugins) Event completed in 304ms
(pxEvtQueue:PauseCoreThread) Posting event! (pending=0, idle=0)
(pxEvtQueue:PauseCoreThread) Executing... [Cancelable]
(CdvdSource) HotSwapping CDVD source types from NoDisc to Iso.
(pxEvtQueue:PauseCoreThread) Event completed in 0ms
(pxEvtQueue:PauseCoreThread) Posting event! (pending=0, idle=0)
(pxEvtQueue:PauseCoreThread) Executing... [Cancelable]
(pxEvtQueue:SysExecute) Posting event! (pending=0, idle=0)
(pxEvtQueue:PauseCoreThread) Event completed in 0ms
(pxEvtQueue:SysExecute) Executing... [Cancelable]
HLE Notice: ELF does not have a path.
Initializing plugins...
Init GS
Windows 10.0.17134
Init PAD
Init SPU2
Init CDVD
Init USB
Init FW
Init DEV9
Plugins initialized successfully.
(thread:EE Core) Calling pthread_create...
(pxEvtQueue:SysExecute) Event completed in 283ms
Opening plugins...
Opening GS
(thread:MTGS) Calling pthread_create...
Opening PAD
Opening SPU2
Current Renderer: Direct3D11 (Hardware mode)
Opening CDVD
isoFile open ok: D:\Game ISOs\PlayStation 2\Yakuza (USA).iso
Image type = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (2144000 sectors)
Opening USB
Opening FW
Opening DEV9
I've been trying to compile the dev build. If that changes anything, I'll post here.