1.6.0 replacements textures
Hi everyone, I'm doing custom textures on games for version 1.6.0 of pcsx2 but I can't find a way to have the software read the new textures, I tried by creating a folder in ''textures'' by putting the name of the game in question, I also tried to put the initial of the game but nothing works, my midifier files are in .DDS format I also wonder if Pcsx2 would read PNG format? , thank you all

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would probably work better with 1.7
CPU : AMD Ryzen 7 3800X
Mobo : Asus PRIME B450-PLUS
GPU : NVIDIA GeForce RTX 3070
RAM : 16 Go

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