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First one is that something weird happens to the sound that happened in 0.9.7 and 0.9.8. The thing is after playing a while the sound begins to ugh whats the right word... crack ? crackling sound / noise. It does get fixed by simply closing and resuming the game but its annoying ... Im using the default SPU2 settings and it happened in both older plugin version as in the newest 2.0 one I only noticed one thing that slightly helps its increasing latency but it just makes it so it takes longer before the crackling noises appear any solution to this ? o_O
Second one is a recent problem I've got no idea how this happened ... This is only for 0.9.8 and they worked fine before.. savestates dont load after closing the emulator they work as long as i dont close the emu but once i close it it says theres nothing in the corresponding slot.. I tried changing the sstates path from the default to the one im using and back but nothing its not that big of a problem but you know sometimes when you're in a hurry you save with a sstate cuz savepoint is far away... and that kinda messes things up =(
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No no I just use normally different than the defaults so i had it set to one of my choosing just as a test to see if it changes anything i moved sstates to default folder and changed the path but that doesnt help... the files are in sstate folder but somehow the emu doesnt see them iunno.... im using win7 and never done any burning of sstates >_> Oh but just checked and both the folders are set as 'read only' weird... But I didnt change or move them or anything and it worked like a month ago but now it doesnt >_> Oh well...
As for sound its got nothing to do with speed cause it happens even in games i run at max speed without any speedhacks the sound crackling appears after a while anyway .... and no its been set on time stretch all the time but I tested async mix and tbh I didnt notice any difference in quality besides the fact the crackling appears even later and it actually disappears by itself after like 30-60 sec its still annoying as hell and i want to fix it somehow. It never happened before on older emus and with all the games i played.... Sure some games had the little crackling or slow downs when low fps but that was easily fixed by simply getting more fps >_> and this got nothing to do with fps ...
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08-12-2011, 12:35 PM
(This post was last modified: 08-12-2011, 12:42 PM by Envy.)
Didnt check yet cause im in the middle of dungeon and no savepoint near dont wanna risk redoing stuff =p Yeh im using the pc in my sig just got more ram now =p Ill try all the stuff you said thanks
Oh and I was using the Hermite interpolation and Xaudio 2 module
*edit* So direct sound doesnt work good its like crackling all the time but catmull and xaudio 2 seems to work fine so far but it usually takes some time for crackling to appear so ... we will see and yes the 'read only' fixed sstates =p
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Catmull seems to work fine so far and the sound is better than before as for speedups I can get pretty much every game i played to 60 fps with proper speedhack settings and the clamping stuff ;c The only game I cannot seem to find good settings for is Okami =p But other than that even Xenosaga episode I runs fine =p
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Arent those only for win 32 bit ? Im using 64 bit =o Unless im thinking about something else... >_>
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