2d elements in widescreen hacks
is it possible to fix the stretching on 2d thingsĀ in widescreen hacks? ideally I'd like to have the hud stuff just stay 4:3 while the 3d game is rendered outside the border.

For reference I'm playing .hack//infection, but it seems like every widescreen hack behaves this way (stretching 2d elements)

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Yes, it's possible to add fixes for the 2D elements to a widescreen hack. But it often requires finding and modifying every single 2d element separately, which will obviously be very time consuming.

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