11-22-2014, 04:21 PM
(This post was last modified: 11-22-2014, 05:16 PM by [AlexanderTheNine].)
[So, downsampling is a hot topic these days in PC gaming. If you are not familiar with the term, it's when you render a game at a higher resolution than your display's native resolution, and then downscale it to fit your display. The result is said to produce a much greater-looking image. Since I have a 1080p monitor and 4K is all the rave lately [as it should be] I decided to do some downsampling tests on PCSX2, to see if I could produce an image that was truly better. If you want to know the results, read on
I set my resolution for PCSX2 to 3840x2160 [4K resolution], and fired the game up. It definitely looked better to my naked eye, but I really wanted to keep appearances out of it. You know, try to rule out the placebo effect. As a result, I took screenshots of FF XII at both 1080p and 4K. I have uploaded the results, for your convenience, to let you decide for yourself just how much better it is, or how worth it you feel it should be. To me, the difference was incredible. I zoomed in on each picture, and I implore you to do the same. Spots in the picture worth noting are the various badges/equipment hanging off Vaan's belt, the wooden crate the one creature is carrying [the creature's face has a lot of cracks and textures that are also worth zooming in on], and especially worth checking is the duck-like creature in the lower-left corner. Zoom in on his eye, and you'll see a great amount for comparison between 1080p and 4K. [Yeah yeah, or you could zoom in on the weird pirate lady's thong. Don't think I didn't see you doing it...perverts]
Now, bear in mind that this takes some serious GPU horsepower. I have a GTX 660, which runs for about 200 dollars these days. This card will run virtually any PS2 game on PCSX2 in 1080p resolution at 60 frames with no problem. However, using the card to run games at 4K significantly reduces the framerate. On FF XII, the game you see in my screenshots, it ran at a reasonable 40-45 frames a second for me...until I would go into my menu, at which point it would plummet dramatically. Also, enabling too many post-processing/upscaling effects, such as MSAA, or my external GSDx plugin, would completely tank the card, even outside the menu.
This is a call to arms! Anyone out there with some really powerful GPU hardware, such as SLI configurations or simply a better card than me [like a 780/980, or 290X if you're into that sort of thing], I implore you to continue where I've left off, if you've the time and interest. Try out various games, show us some screenies. Which games are worth 4K downsampling? Which cards can handle most PS2 games at such a high resolution with post processing and upscaling? The latter question, I am very curious to know. Screenshots below. Post your thoughts below!]
-Nine
Image 1, 1080p *with* post processing enabled
http://i.imgur.com/uwnV0U5.jpg
Image 2, 4K [3480x2160] *with* post processing enabled
http://i.imgur.com/aGOeGed.jpg
Image 3, 3X resolution preset, with post processing enabled, MSAA 8x as well [This is in its original format of 4:3]
http://i.imgur.com/pizN4sW.jpg
I set my resolution for PCSX2 to 3840x2160 [4K resolution], and fired the game up. It definitely looked better to my naked eye, but I really wanted to keep appearances out of it. You know, try to rule out the placebo effect. As a result, I took screenshots of FF XII at both 1080p and 4K. I have uploaded the results, for your convenience, to let you decide for yourself just how much better it is, or how worth it you feel it should be. To me, the difference was incredible. I zoomed in on each picture, and I implore you to do the same. Spots in the picture worth noting are the various badges/equipment hanging off Vaan's belt, the wooden crate the one creature is carrying [the creature's face has a lot of cracks and textures that are also worth zooming in on], and especially worth checking is the duck-like creature in the lower-left corner. Zoom in on his eye, and you'll see a great amount for comparison between 1080p and 4K. [Yeah yeah, or you could zoom in on the weird pirate lady's thong. Don't think I didn't see you doing it...perverts]
Now, bear in mind that this takes some serious GPU horsepower. I have a GTX 660, which runs for about 200 dollars these days. This card will run virtually any PS2 game on PCSX2 in 1080p resolution at 60 frames with no problem. However, using the card to run games at 4K significantly reduces the framerate. On FF XII, the game you see in my screenshots, it ran at a reasonable 40-45 frames a second for me...until I would go into my menu, at which point it would plummet dramatically. Also, enabling too many post-processing/upscaling effects, such as MSAA, or my external GSDx plugin, would completely tank the card, even outside the menu.
This is a call to arms! Anyone out there with some really powerful GPU hardware, such as SLI configurations or simply a better card than me [like a 780/980, or 290X if you're into that sort of thing], I implore you to continue where I've left off, if you've the time and interest. Try out various games, show us some screenies. Which games are worth 4K downsampling? Which cards can handle most PS2 games at such a high resolution with post processing and upscaling? The latter question, I am very curious to know. Screenshots below. Post your thoughts below!]
-Nine
Image 1, 1080p *with* post processing enabled
http://i.imgur.com/uwnV0U5.jpg
Image 2, 4K [3480x2160] *with* post processing enabled
http://i.imgur.com/aGOeGed.jpg
Image 3, 3X resolution preset, with post processing enabled, MSAA 8x as well [This is in its original format of 4:3]
http://i.imgur.com/pizN4sW.jpg
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