60 fps codes
would be killer if someone would manage to get dmc1s cutscenes to not have its audio out of sync even when using async ...only happens on cutscenes ....make me think cutscenes are rendered at a lower internal fps....also if possible a fix like for onimusha3 that felix managed to do to fix the horrible fps dips like he did here>

+disable register/effect/function bottleneck GS/GPU give performance boost "v1 test code"
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MX Unleashed SLUS_207.67

60 FPS 
patch=1,EE,001C7DF0,extended,00000002

Bikes will stutter; though, it is purely visual. WIP.


Attached Files
.pnach   9866FE54.pnach (Size: 222 bytes / Downloads: 370)
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MX vs ATV Unleashed SLUS_211.04

60 FPS
patch=1,EE,001aa210,extended,00000002

CRC = 95BB1901

MX vs ATV Untamed SLUS_217.01

60 FPS
patch=1,EE,001a45a0,extended,00000002

CRC= 08FE7DFD


Attached Files
.pnach   95BB1901.pnach (Size: 74 bytes / Downloads: 525)
.pnach   08FE7DFD.pnach (Size: 78 bytes / Downloads: 316)
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Can somebody make 60 fps code for fifa 07? Fps seems to be really low in this game.
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(03-01-2021, 10:56 PM)grimlord123 Wrote: Someone please explain to me what these 60fps patches do...... When I play NTSC games most of them run at 60fps. PCSX2 showes it in the title bar... (or is it 30 becuase the vps is the real number?) what do I need a 60fps patch for then? I play a lot of games (NTSC) and they look and feel like 60fps without a patch....

Also someone asked "Can I use 60fps patch for 50fps PAL games" and the anwer was "NO". But I used 60fps patch for Need for Speed: Hot Pursuit 2" for the PAL-Version and it DEFINITELY worked.

Many PS2 games are capped by the developer at 30 FPS or even lower so even if PCSX2 says a game is running at 60FPS in PCSX2, that just means it's running at the maximum frame rate according to PCSX2. The game itself could have a frame rate capped at 30FPS or lower in-game. If the motion of a game looks choppy, it's not running at 60 FPS and needs a 60 FPS code. The PCSX2 frame rate display is simply a measure of how well the emulator is running the game. If a game is too graphically intensive for your computer or graphics card it may not be able to run at full speed on PCSX2 and may show less than 60 FPS.

That measure of emulator frame rate is completely different than what this topic about. This topic is about patching a game's internal frame rate through a hex code that unlocks the full frame rate in a game that has been capped by the developer by changing a value in hex. Games like Grand Theft Auto for example do not run at 60 FPS. They run at 30 FPS or even lower. But through a 60 FPS code you are able to make the game run at 60 FPS internally which makes the game much smoother and gives you more precise control.
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Is there any tutorial on how to make a 60fps cheat?
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(01-22-2017, 12:33 PM)asasega Wrote: Incomplete code(s)

Everything double speed, except animations(or some?).

Dragon Ball Z: Budokai Tenkaichi 3 SLUS-21678 0x428113C2
60 fps
20264DBC 10000008
201DCB40 3C013F80 pl anim speed(punching, breathing etc but not movement)

@masterotaku, sorry can't find a proper speed code, Kabuto_Kun or someone else maybe can find one

The wii ver of Budokai Tenkaichi 3 is 30fps the ps2 ver is at 60fps
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I need sh origins (europe version) 60 fps codes.
Any help me?
Region code: SLES_551.47
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Here to request a 60fps code for Ratchet & Clank: Size Matters
or at the very least the know how to make one myself.
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Is there a way I could get a half speed and 60fps cheat for Def Jam Fight for NY (SLUS_210.04)
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