Thread Rating:
  • 10 Vote(s) - 4.5 Average
  • 1
  • 2
  • 3
  • 4
  • 5
60 fps codes
Rule of Rose, I already posted a code
Xenosaga, has a code for 60fps(the elf had debug symbols left in), but like with the sequels, everything is double speed, couldn't find a proper speedcode.
The rest I will try.
I thought that you are maintaining a list, and that's why you asked for the crc's in the thread beginnings, no?
I don't know how to code lists with links, and I'm not good at archiving and organizing things either, so someone else must step up for this task.

Sponsored links

Amount of testing: Little

Haunting Ground SLUS-21075 0x901AAC09
60 fps
201BEF6C 28410001 //fps
201F4D88 3C063F00 //speed
I tried the Xenosaga 1 60 FPS hack and it didn't seem to work at all.

I stopped maintaining the list because you made it sound like all the codes were buggy and complete, but I'll resume it now.

One thing tho, from now on, can you please put the codes in this format?

For example, your Haunting Ground code would look like this:

patch=1,EE,201BEF6C,extended,28410001 //fps
patch=1,EE,201F4D88,extended,3C063F00 //speed

It makes it way easier and faster for me.
Amount of testing: Little

Shin Megami Tensei: Persona 3 FES SLUS-21621 0x94A82AAA
60 fps
2019D330 10000006 //fps
207CADD4 3C888889 //speed
204C6A30 3C023F00 //traverse

Amount of testing: Little
Notes: Everything is double speed

Xenosaga Episode I: Der Wille zur Macht SLUS-20469 0x6D1276AB
60 fps
004DC3BC 00000001
Amount of testing: Little
Notes: as with p3fes the traverse code fixes the field movement covered distance, but there are some slight glitches in cutscenes, and in battle. The code works fine without the traverse part, it is just that the player cover distances faster.

Shin Megami Tensei: Persona 4 SLUS-21782 0xDEDC3B71
60 fps
201026C0 10000006 //fps
20761130 3C888889 //speed
203E40F0 3C023F00 //traverse
Amount of testing: Little

James Cameron's Dark Angel SLUS-20379 0x29BA2F04
60 fps
20260FC0 00000000
I love your 60fps codes, asasega Smile. You are doing great contributions to the emulation scene with this. I had been thinking about requesting Persona 3 and 4 before, but I didn't want to be pushy or annoying.

Information for all people interested in the Persona 3 code: the 480p cheat (that is useless in PCSX2 to begin with) included with the widescreen patch interferes with the 60fps code (the internal fps unlocking part), at least when using my undub mod. It's commented as "//480p by asmodean". Delete or comment all codes below it.

I didn't have any problem with Persona 4.
CPU: Intel Core i7 7700k @ 4.9GHz
GPU: Gainward GTX 1080 GLH
Motherboard: Gigabyte Aorus GA-Z270X-Gaming 5
RAM: G.Skill Trident Z RGB DDR4 3866MHz 16GB CL18
Monitor: Asus PG278QR
OS: Windows 10
Hey asasega, can you test Portal Runner + Jackie Chan Adventures? Smile
That's much clearer, great work on the codes by the way.

(02-05-2017, 01:42 AM)Devina Wrote: One thing tho, from now on, can you please put the codes in this format?

patch=1,EE,201BEF6C,extended,28410001 //fps
patch=1,EE,201F4D88,extended,3C063F00 //speed

It makes it way easier and faster for me.

Just automate it. Here's something to start with, this should work with 90+% of these codes. Just copy the codes, press the button, and it will paste, convert, and copy it automatically for you.

#include <ButtonConstants.au3>
#include <EditConstants.au3>
#include <GUIConstantsEx.au3>
#include <WindowsConstants.au3>

#include <Misc.au3>
#include <Array.au3>
#include <StringConstants.au3>

Global $instring
Global $midstring

#Region ### START Koda GUI section ### Form=
$Convert_EE = GUICreate("Convert_EE", 610, 421, 277, 139)
$Output = GUICtrlCreateEdit("", 8, 208, 601, 150)
GUICtrlSetData(-1, "Output")
$Input = GUICtrlCreateEdit("", 8, 8, 609, 137)
GUICtrlSetData(-1, "Input")
$Convert = GUICtrlCreateButton("Paste, Convert, Copy", 280, 160, 130, 33)
#EndRegion ### END Koda GUI section ###

While 1
$nMsg = GUIGetMsg()
Switch $nMsg

Case $Convert

$instring = ClipGet ( )
GUICtrlSetData($Input, $instring)
$split = StringSplit($instring,@CRLF,1)

Local $stringOut[$split[0]]

$numOfSpaces = UBound(StringSplit($split[1], " "))-2

;MsgBox ( 0, " ", $numOfSpaces)

For $i = 1 To $split[0]-1 Step 1

$numOfSpaces = UBound(StringSplit($split[$i], " "))-2

if $numOfSpaces >= 2 Then

$seperated = StringSplit($split[$i], " ", 1)

$stringOut[$i-1] = "patch=1,EE," & $seperated[1] & ",extended," & $seperated[2] & " " & $seperated[3]

if $numOfSpaces = 1 Then

$seperated = StringSplit($split[$i], " ", 1)

$stringOut[$i-1] = "patch=1,EE," & $seperated[1] & ",extended," & $seperated[2] & " //60 fps"


$finalString = ""

For $i = 0 To $split[0]-1 Step 1
$finalString = $finalString & $stringOut[$i] & @CRLF

GUICtrlSetData($Output, $finalString)

ClipPut ( $finalString )
Amount of testing: Little

Portal Runner SLUS-20003 0x101E8C43
60 fps
2016F998 2C630001

Users browsing this thread: 4 Guest(s)