60 fps codes
So I did have an interesting note regarding Raw Danger! at 60fps.

Raw Danger runs at a native 20 frames per second in its NTSC-U and NTSC-J versions. I've recently gotten my hands on the PAL version of Raw Danger, and I expected it to either run at 25 FPS and fast, or 16.7 FPS and slow. It turns out that despite my expectations, it somehow runs at 25 FPS and is slower than the normal game.

This can be seen in this gif:
https://gfycat.com/BigDistortedCock

If we turn emulation speed to 120% for the PAL version, we get a normal gamespeed while running at 30 frames per second:
https://gfycat.com/GlamorousUnselfishCanine

This may mean that instead of manually changing a bunch of speed multipliers, there may be some sort of "magic bullet" that can be changed to affect the native game speed instead.
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Sponsored links

On your links videos runs with 30 unique frames per second
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I can attest that PAL does indeed run at a 30 FPS gamespeed, and NTSC-U does run at a 20 FPS gamespeed for Raw Danger.

The PAL 30FPS gif should be considerably more smooth than the NTSC-U 20FPS gif, while the games are running at the same speed, even if the gifs themselves run at 30FPS.

In addition, I do have more evidence. For example, Raw Danger has a float which basically controls how many frames of animation there are in a second, and typically (except for PAL) will match the target framerate. A lower value will cause animations to play slower, and a higher value will cause animations to play faster.

This value is strangely initialized to 60 before being set while the game is starting up. The code to set these values is similar between versions, but they have a distinct difference, as you can see in my attachment.


Attached Files Thumbnail(s)
   
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(03-28-2017, 08:07 PM)asasega Wrote: Gran Turismo 2 SCPS-10116 (Arcade Disc)
60 fps
E01D5CB4 0002
301D5CB4 0001

Hi would it be possible for you to do for the great tourism 2 SCUS-94488. Please !
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(02-05-2017, 11:50 AM)asasega Wrote: Amount of testing: Little

Shin Megami Tensei: Persona 3 FES SLUS-21621 0x94A82AAA
60 fps
2019D330 10000006 //fps
207CADD4 3C888889 //speed
204C6A30 3C023F00 //traverse

Amount of testing: Little
Notes: Everything is double speed

Xenosaga Episode I: Der Wille zur Macht SLUS-20469 0x6D1276AB
60 fps
004DC3BC 00000001

Ok Noob here, where do I put the codes ?
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Can i ask a question about this?

(01-06-2017, 03:59 PM)asasega Wrote: Incomplete code(s)

Death by Degrees SLUS-20934 0xE1D6F85E
60 fps
205A4A08 00000001

When i changed 00000001 to 00000003 the game seems to turn on the accurate frameskipping, it's losing a smooth but give a speed up. Can i select framerate between 00000003 & 00000002 somehow, like 2.5? I need a little more smooth movement, but less cpu usage.
And is there a same hack for Devil May Cry SLUS-20216 0x79B8A95F?
I will be very grateful for help!
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It seems most of the patches makes the games run at double speed... Is there anything one should look for when trying to modify the game speed or is it pure guesswork?
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No, don't really need to find somthing, i just want to incrase game speed when CPU already at it's maximum and FPS less than 100%
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How to use this codes ?
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(12-31-2016, 11:32 AM)asasega Wrote: Incomplete code(s)

Silent Hill 2 SLUS-20228
60 fps
201A41A8 24020001
201A46E4 00000000

@Ryudo, did you check the video?

I shared everything I know in the tutorial, If anyone has questions fire away.
Can you make a pnach file for tge director's cut version usa? That version have the stage of "born from a wish" thanks
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