60 fps codes
(01-24-2017, 05:56 PM)asasega Wrote: Incomplete code(s)

Scarface: The World Is Yours SLUS-21111 0x41F4A178
60 fps
20DAFABC 00000000


Hi asasega! can you make for PAL version?
please your the best making patchs of 60 fps please
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(02-09-2017, 11:29 AM)asasega Wrote: Amount of testing: little (00000000 slows down game speed)

Grand Theft Auto: Vice City Stories SLUS-21590 0x4F32A11F
60 fps
20370314 00000000

For those who are using my 60 fps value for GTAVCS :

Quote:Amount of testing: Found new value to maintain game speed at higher frame rate

Grand Theft Auto: Vice City Stories SLUS-21590 0x4F32A11F
Near 60 fps
20370314 10820019

I just wanted to say that in my experience I have better performance and frame rate when editing this address in cheat engine rather than putting it in the pnach file and enabling cheats in pcsx2.

It seems that the frame rate codes for PS2 games are very sensitive and don't perform as well when used as an enabled cheat through the pnach file. So I highly suggest that you try this new value for GTAVCS by editing the value in cheat engine as opposed to using it as a pnach code.

So if you have already tried to use my new value for asasega's address by putting it in the pnach and then enabling cheats I suggest you try this alternative method for better performance and frame rate:

First remove the line containing 20370314 in the pnach file so the 60 fps value is not enabled as a code through PCSX2. Then start the game normally, once your saved game is loaded and you are in-game, then go into cheat engine and add the 4-byte address 20370314, change the value to hexadecimal and you will find the default value of 14820019. Change the 14 to 10 so it changes to 10820019, then start playing your game.

With this method, you should get even smoother and better frame rate than if you tried using this code as a pnach file with cheats enabled. I have also found that once you change this value in cheat engine, if you then save a save state then load that save state you will get even better performance and an even smoother frame rate.

This frame rate code just seems to perform better when changed during gameplay in cheat engine as opposed to being used as a pnach code.

Thank you asasega very much for finding this amazing address. For me to then find a better value for this address is hugely satisfying as it enhances VCS so much. This new frame rate value edited in Cheat engine during gameplay combined with my TC Offset codes (TC Offset X : 15, TC Offset Y : 250) it's such an improved experience.

asasega obviously has an excellent method for finding frame rate / game speed codes in various PS2 games. However you find these asasega, you are making a huge improvement. I would never have achieved this wonderful frame rate for VCS if it wasn't for you finding the original address. It inspired me to share it along with my TC Offset hacks. I haven't gotten any feedback on these codes but I truly hope you guys are enjoying them. It is my way of giving back to the PCSX2 community and to excellent frame rate / game speed code finders like asasega!

(06-08-2020, 08:49 PM)Xelputojefex Wrote: Hi asasega! can you make for PAL version?
please your the best making patchs of 60 fps please

I agree his 60 fps patches are the best. I haven't tried his Scarface patch yet, I wonder if with the value set to 00000000 it slows down gameplay like the GTA VCS code did. I don't recall Scarface on PS2 having as low of a frame rate as the GTA games did but I will definitely check out what his 60 fps code does when I get a chance.
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(02-20-2020, 07:13 AM)icup321 Wrote: I decided to port the 60 FPS code for Rayman 2: Revolution to all the other regional versions, these .pnach files should work on the NTSC-U, NTSC-K, NTSC-J, and PAL versions. For PAL, it will be locked to 50 FPS but it might be possible to increase the FPS by editing the pcsx2_vm.ini file, though I haven't tested it myself.


can you make a port of patch scarface? to PAL

HOW DO YOU DID WITH RAYMAN?
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(06-10-2020, 05:44 PM)Xelputojefex Wrote: can you make a port of patch scarface? to PAL

HOW DO YOU DID WITH RAYMAN?


SLES_54182 = 301A1B6E
SLES_54271 = B69AF9A5


Attached Files
.pnach   301A1B6E.pnach (Size: 47 bytes / Downloads: 399)
.pnach   B69AF9A5.pnach (Size: 47 bytes / Downloads: 266)
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(02-24-2017, 11:24 AM)asasega Wrote: Amount of testing: Little
Notes: use code only for master mode, sadly can't find speed modifiers for practice and free battle modes. You can use the fps code in all modes but everything is double speed

Naruto Shippuden: Ultimate Ninja 5 SLES-55605 0xC071D4C1
60 fps
00938981 00000001 //fps
2076CE08 3C023F00 //pl traverse outside battle
2076C36C 3C023F00 //pl anim speed outside battle
207056E0 3C033F00 //enemy speed during encounter
207080AC 3C033F00 //pl speed during encounter

Hello i wanted to ask a question about this, does this mean that 60fps only works without doubling the speed in master mode and does the code also double the speed of 1v1 battles in master mode? Or does this code just make EVERYTHING double speed?

I requested someone to test this code on youtube and the 1v1 battles in free battle mode were double speed (https://www.youtube.com/watch?v=b9ZUfn3zWQI) I wanna know if 1v1 battles like this are also doubled in master mode, thanks.
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(02-09-2017, 11:07 AM)asasega Wrote: Amount of testing: Little

Grand Theft Auto: Liberty City Stories SLUS-21423 0x7EA439F5
60 fps
202D92C4 00000000
(02-09-2017, 11:29 AM)asasega Wrote: Amount of testing: Little

Grand Theft Auto: Vice City Stories SLUS-21590 0x4F32A11F
60 fps
20370314 00000000

Hi, can anyone convert these codes to PAL for this Versions?


Grand Theft Auto: Liberty City Stories SLES-54135 0xD693D4CF

Grand Theft Auto: Vice City Stories SLES-54622 0xB3AD1EA4

Edit: I have already found out what the codes are. I post the codes here.

Grand Theft Auto: Liberty City Stories SLES-54135 0xD693D4CF
60 fps
202D9384 00000000

Grand Theft Auto: Vice City Stories SLES-54622 0xB3AD1EA4
60 fps
203704F4 00000000


Attached Files
.pnach   D693D4CF.pnach (Size: 1,98 KB / Downloads: 289)
.pnach   B3AD1EA4.pnach (Size: 644 bytes / Downloads: 302)
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This PAL game is native 25fps but this patch allows it to run at 50fps. I tested this very little so let me know if you run into any issues.

Garfield: Saving Arlene SLES-53587
50fps
CRC= C124F105


Attached Files
.pnach   C124F105.pnach (Size: 132 bytes / Downloads: 257)
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How can you tell if a game is running in 60fps or not?
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(06-11-2020, 01:32 AM)someother1ne Wrote: SLES_54182 = 301A1B6E
SLES_54271 = B69AF9A5
hi friend! can you make a patch for tenchu the wrath of heaven pal version (spain version)? 

and other patch to disable motion blur please?



And killzone PAL?
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(07-04-2020, 03:10 PM)Xelputojefex Wrote: hi friend! can you make a patch for tenchu the wrath of heaven pal version (spain version)? 

and other patch to disable motion blur please?



And killzone PAL?

Hi, I do not have that version of Tenchu but I will try to port over the Killzone patch to PAL.
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