Posts: 430
Threads: 18
Joined: Dec 2008
Reputation:
4
Location: Germany
02-25-2009, 10:12 PM
(This post was last modified: 02-25-2009, 10:13 PM by Nexxxus.)
(02-17-2009, 06:28 PM)skallzz Wrote: is there something like a universal gsdx that works with all games n mke em run @ 60 fps... ?
no. get a 10 ghz Core i7, that should do it.
Even if Gabest optimize GSdx as hell, the VUs in pcsx2 will be always the bottleneck.
Main Rig: i7-3770k @4.5ghz | 16GB DDR3 | Nvidia GTX 980 TI | Win 10 X64
Laptop: MSI GT62VR | i7-6700HQ | 16GB DDR4 | Nvidia GTX 1060 | Win 10 X64
Posts: 117
Threads: 7
Joined: Jan 2009
Reputation:
0
02-28-2009, 04:23 PM
(This post was last modified: 02-28-2009, 04:55 PM by fischkopf.)
You can only play ntsc and pal 60 games with 60 fps.
Pal games run normally with 50 fps if you set it to 60 fps the game is too fast.
Posts: 147
Threads: 4
Joined: Feb 2009
Reputation:
0
...talking bout emulation, PS2 is in deed complex machinery, it has it's emotion engine so complex, here are specs:
CPU: 128 Bit "Emotion Engine"
System Clock: 300 MHz
System Memory: 32 MB Direct Rambus
Memory Bus Bandwidth: 3.2 GB per second
Co-Processor: FPU (Floating Point Multiply Accumulator x 1, Floating Point Divider x 1)
Vector Units: VU0 and VU1 (Floating Point Multiply Accumulator x 9, Floating Point Divider x 1)
Floating Point Performance: 6.2 GFLOPS
Compressed Image Decoder: MPEG2
Graphics
Clock Frequency: 150MHz
DRAM Bus bandwidth: 48 GB Per Second
DRAM Bus width: 2560 bits
Pixel Configuration: RGB:Alpha:Z Buffer (24:8:32)
Maximum Polygon Rate: 75 Million Polygons Per Second
3D CG Geometric Transformation: 66 million Polygons Per Second
Audio
Number of voices: ADPCM: 48 channel on SPU2 plus definable by software
Sampling Frequency: 44.1 KHz or 48 KHz (selectable)
l/O
CPU Core: Current PlayStation CPU
Clock Frequency: 33.8 MHz or 37.5 MHz (selectable)
Sub Bus: 32 Bit
Interface Types: IEEE1394, Universal Serial Bus (USB)
Communication: via PC-Card PCMCIA
Disc Media: DVD-ROM (CD-ROM compatible)
...as you see, it has a CPU running on 300MHz, ok it has 128bit, todays PC's run on 64bit architecture, but our CPU's are mostly dual core on 2.5+ GHz, & it's GPU is running on 150MHz!?!
As far I know, many conversions that are made for PC, are CPU hungry, there is an anwser to it all, games that are converted, are most made almost from the scratch for PC, & ppl here want to make a program, that will do conversion in real time, it's quite hard!
Look at specs of PS2 & look at your rig's spec, you'll see what's a PS2 power, & how far is a Gaming PC xD
Cheers...
AMD FX-8350
4x 4GB DDR3 2400MHz
AMD Radeon R9 Fury X
Posts: 147
Threads: 4
Joined: Feb 2009
Reputation:
0
...well, Emotion Engine works like a CPU, but yeah, becouse it's VU's it's a GPU too ^^
Cheers...
AMD FX-8350
4x 4GB DDR3 2400MHz
AMD Radeon R9 Fury X