05-17-2009, 06:55 PM
Hi, I'm using linux to run pcsx2 (compiled from source) on a 64 bit machine. It seems to work after I fixed this bug: http://code.google.com/p/pcsx2/issues/detail?id=225
However I tried playing 'Red Star', and it gets through the menus bit freezes in the main game intro sequence. The compatibility chart says it is 'playable'. Is that wrong or will I have more luck with a 32 bit build? If so how do I compile it in 32 bit mode?
Thanks.
However I tried playing 'Red Star', and it gets through the menus bit freezes in the main game intro sequence. The compatibility chart says it is 'playable'. Is that wrong or will I have more luck with a 32 bit build? If so how do I compile it in 32 bit mode?
Thanks.