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A slight problem
#1
Hey people, i have a slight problem.
My pcsx2 suddenly started performing a lot slower than usual.
My drivers are updated, im using the same settings as before.

I tried a lot of things, but the same problem persists.

Could it be malware? I have the latest dev build.

I mean i dont see where the problem persists. 

Everything is set on max performance.

If anyone has any ideas, or any possible fixes i would apreciate it.

Thanks in advance! 

My specs:

CPU: AMD Ryzen 5 2500U Mobile with AMD Vega 2.0 ghz 4Cores
GPU: AMD RX 560X 4GB
RAM: 8GB
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#2
Please post the contents of the emulog.txt file after the problem occurs. The file can be found in "My Documents\PCSX2\logs" for the installer version or in "PCSX2\logs" for the portable/binary version.

Please make sure to enclose your emulog in code tags like so (remove the empty space on the closing code tag!):
[code]
Pasted emulog goes here
[ /code]
CPU : I7 2600K Oc'ed @ 4.2Ghz
Mobo : Intel P67 southbridge
GPU : NVIDIA Geforce GTX 750 Ti
RAM : 6 Go
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#3
Thanks for the reply. Ill post it this evening.

Hope i can fix it as soon as possible.
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#4
(10-10-2019, 04:51 PM)jesalvein Wrote: Please post the contents of the emulog.txt file after the problem occurs. The file can be found in "My Documents\PCSX2\logs" for the installer version or in "PCSX2\logs" for the portable/binary version.

Please make sure to enclose your emulog in code tags like so (remove the empty space on the closing code tag!):
Code:
PCSX2 1.5.0-20191006180519 - compiled on Oct  7 2019
Savestate version: 0x9a0e0000

Host Machine Init:
Operating System =  Microsoft Windows 10 Enterprise (build 18362), 64-bit
Physical RAM    =  7068 MB
CPU name        =  AMD Ryzen 5 2500U with Radeon Vega Mobile Gfx
Vendor/Model    =  AuthenticAMD (stepping 00)
CPU speed        =  1.995 ghz (8 logical threads)
x86PType        =  Standard OEM
x86Flags        =  178bfbff 7ed8320b
x86EFlags        =  2fd3fbff

x86 Features Detected:
SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX.. AVX2.. FMA
SSE4a

Reserving memory for recompilers...

Loading plugins from D:\pcsx2-v1.5.0-dev-3302-gafde59bb1-windows-x86\plugins...
Bound  GS: GSdx32-AVX2.dll [GSdx 20191006180519 (MSVC 19.00 AVX2/AVX2) 1.1.0]
Bound  PAD: LilyPad.dll [LilyPad (20191006180519) 0.12.1]
Bound SPU2: Spu2-X.dll [SPU2-X 20191006180519 2.0.0]
Bound CDVD: cdvdGigaherz.dll [cdvdGigaherz 20191006180519 0.11.0]
Bound  USB: USBnull.dll [USBnull Driver 20191006180519 0.7.0]
(GameDB) 9821 games on record (loaded in 252ms)
Bound  FW: FWnull.dll [FWnull Driver 20191006180519 0.7.0]
Bound DEV9: DEV9null.dll [DEV9null Driver 20191006180519 0.5.0]
Plugins loaded successfully.

HLE Notice: ELF does not have a path.

Initializing plugins...
Init GS
Init PAD
Init SPU2
Init CDVD
Init USB
Init FW
Init DEV9
Plugins initialized successfully.

Patches: No CRC found, using 00000000 instead.
Opening plugins...
Opening GS
Opening PAD
Opening SPU2
Current Renderer: Direct3D 11 (Hardware renderer)
Opening CDVD
isoFile open ok: E:\Playstation 2 Roms\God of War II.iso
Image type  = DVD
isoFile: second layer found at sector 0x001fcc30
* CDVD Disk Open: DVD, Double layer:
* * Track 1: Data (Mode 1) (4166832 sectors)
Opening USB
Opening FW
Opening DEV9
GSdx Lookup CRC:0
McdSlot 0 [File]: D:\pcsx2-v1.5.0-dev-3302-gafde59bb1-windows-x86\memcards\Mcd001.ps2
GSdx Lookup CRC:0
McdSlot 1 [File]: D:\pcsx2-v1.5.0-dev-3302-gafde59bb1-windows-x86\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: USA    v02.20(10/02/2006)  Console
BIOS rom1 module not found, skipping...
BIOS rom2 module not found, skipping...
BIOS erom module not found, skipping...
# Initialize memory (rev:3.70, ctm:196Mhz, cpuclk:147Mhz detected)

PlayStation 2 ======== Hard reset boot
ROMGEN=2006-0210, IOP info (CPUID=1f, CACH_CONFIG=14000200, 2MB, IOP mode)
<20060210-142424,ROMconf,PS20220WC20060210.bin:11824>
# Total accessable memory size: 32 MB (B:2:8:0) (370:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.

EE DECI2 Manager version 0.06 Apr  7 2005 21:09:14
  CPUID=2e20, BoardID=0, ROMGEN=2006-0210, 32M

Patches: No CRC found, using 00000000 instead.
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SCUS_974.81;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = NTSC
ELF (cdrom0:\SCUS_974.81;1) Game CRC = 0x2F123FD8, EntryPoint = 0x00100008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SCUS_974.81;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = NTSC

IOP Realtime Kernel Ver.0.9.1
    Copyright 1999 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SCUS_974.81;1 secname all
loadelf version 3.30
Input ELF format filename = cdrom0:¥SCUS_974.81;1
0 00100000 001fbda8 ................................
Loaded, cdrom0:¥SCUS_974.81;1
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Elf entry point @ 0x00100008 about to get recompiled. Load patches first.
Overall 0 Widescreen hacks loaded
Loading patch '2F123FD8.pnach' from archive 'D:\pcsx2-v1.5.0-dev-3302-gafde59bb1-windows-x86\cheats_ws.zip'
comment: Widescreen hack by nemesis2000 (pnach by nemesis2000 )
(Wide Screen Cheats DB) Patches Loaded: 1
GSdx Lookup CRC:2F123FD8
GSdx Lookup CRC:2F123FD8
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59.94 fps
Get Reboot Request From EE
ROM directory not found

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init

IOP Realtime Kernel Ver. 2.2
    Copyright 1999-2002 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadmodule: fname cdrom0:¥SIO2MAN.IRX;1 args 0 arg
loadmodule: id 25, ret 0
loadmodule: fname cdrom0:¥DBCMAN.IRX;1 args 0 arg
loadmodule: id 26, ret 0
loadmodule: fname cdrom0:¥SIO2D.IRX;1 args 0 arg
loadmodule: id 27, ret 0
loadmodule: fname cdrom0:¥MC2_D.IRX;1 args 0 arg
loadmodule: id 28, ret 2
loadmodule: fname cdrom0:¥DS2U_D.IRX;1 args 0 arg
loadmodule: id 29, ret 0
loadmodule: fname cdrom0:¥LIBSD.IRX;1 args 0 arg
loadmodule: id 30, ret 0
loadmodule: fname cdrom0:¥989NOMID.IRX;1 args 16 arg rpc_priority=64

==========================================================
989snd (c)2000-2003 Sony Computer Entertainment America
by Buzz Burrowes                              v3.1.7
                        (built Jan 26 2005 at 17:40:57)

NO MIDI VERSION! No MIDI, AME, or basic VAG sounds
                  (banks and streams only)

(build with sce library rev 3.0.1)
==========================================================
    Thread Priorities:
                        Sound Tick = 9
                          Main RPC = 64
                        Loading RPC = 65
                          Streaming = 60, 61, 62, 63
==========================================================

loadmodule: id 31, ret 0
loadmodule: fname cdrom0:¥SMPD.IRX;1 args 85 arg wad/,Z:/GoW2/GameArt/Cinematics/GameData/,Z:/GoW2/GameArt/Sounds/dvd_streams/,sound/
InitialiseMemory(size:10d914 base:e2c00 top:1f0514)
arg 0 : cdrom0:¥SMPD.IRX;1
arg 1 : wad/,Z:/GoW2/GameArt/Cinematics/GameData/,Z:/GoW2/GameArt/Sounds/dvd_streams/,sound/
========================================================
files  = wad/
movies  = Z:/GoW2/GameArt/Cinematics/GameData/
streams = Z:/GoW2/GameArt/Sounds/dvd_streams/
banks  = sound/
loadmodule: id 32, ret 0
========================================================

Len Ext    Start  DataLen      Recording Date GMT Flg USz IGp Vol            ID
================================================================================
Sector 261 :
48  0      261        992  6/02/07 15:23:15  36  2  0  0  1 .
48  0      261        992  6/02/07 15:23:15  36  2  0  0  1 ..
60  0      281        57  6/02/07 14:01:41  36  0  0  0  1 SYSTEM.CNF;1
60  0      282    2125688  6/02/07 14:57:26  36  0  0  0  1 SCUS_974.81;1
62  0    1320    278305 17/02/06 18:34:52  36  0  0  0  1 IOPRP300.IMG;1
60  0    1456      6641 17/02/06 18:34:52  36  0  0  0  1 SIO2MAN.IRX;1
58  0    1460      52140 29/01/07 16:45:26  36  0  0  0  1 SMPD.IRX;1
62  0    1486    178984 14/09/06 15:08:17  36  0  0  0  1 989NOMID.IRX;1
60  0    1574      15653 17/02/06 18:34:51  36  0  0  0  1 DBCMAN.IRX;1
60  0    1582      9437 17/02/06 18:34:52  36  0  0  0  1 DS1O_S1.IRX;1
60  0    1587      11725 17/02/06 18:34:52  36  0  0  0  1 DS2U_D.IRX;1
58  0    1593      30085 20/01/07 13:02:34  36  0  0  0  1 LIBSD.IRX;1
58  0    1608      20221 17/02/06 18:34:52  36  0  0  0  1 MC2_D.IRX;1
60  0    1618      20165 17/02/06 18:34:52  36  0  0  0  1 MC2_S1.IRX;1
58  0    1628      11289 17/02/06 18:34:52  36  0  0  0  1 SIO2D.IRX;1
62  0    1634      39000  6/02/07 15:09:46  36  0  0  0  1 GODOFWAR.TOC;1
58  0    1654 4264382464  6/02/07 15:04:14  36  0  0  0  1 PART1.PAK;1
cd initialised
stream initialised
streamer initialised
collector initialised
bank loader initialised
vag bank initialised
========================================================
Loading savestate from slot 0...
filename: D:\pcsx2-v1.5.0-dev-3302-gafde59bb1-windows-x86\sstates\SCUS-97481 (2F123FD8).00.p2s
EE/iR5900-32 Recompiler Reset
Loading GS
Loading PAD
Loading SPU2
MTVU speedhack is enabled, saved states may not be stable
(UpdateVSyncRate) Mode Changed to SDTV 480p.
Overall 0 Widescreen hacks loaded
Loading patch '2F123FD8.pnach' from archive 'D:\pcsx2-v1.5.0-dev-3302-gafde59bb1-windows-x86\cheats_ws.zip'
comment: Widescreen hack by nemesis2000 (pnach by nemesis2000 )
(Wide Screen Cheats DB) Patches Loaded: 1
[00:30:04.876] Auto-ejecting memcard [port:0, slot:0]

989 ERROR 54 84010003 0 0 0
[00:30:08.238] Re-inserting auto-ejected memcard [port:0, slot:0]
Closing plugins...
Closing DEV9
Closing FW
Closing USB
Closing CDVD
Closing SPU2
Closing PAD
Closing GS
Plugins closed successfully.
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#5
Any answer?
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#6
could it be thermal throttling ?
i mean your cpu isn't very good, but should be enough for gow II as long as you don't push internal res too high and don't expect full speed all the time.
but if it's suddendly slower than usual, I'd suggest to check your CPU temps.
CPU : I7 2600K Oc'ed @ 4.2Ghz
Mobo : Intel P67 southbridge
GPU : NVIDIA Geforce GTX 750 Ti
RAM : 6 Go
Reply
#7
Im not sure the laptop is 4 months old.
But i reinstalled my drivers and its back to normal now

I get full speed 95% of the time on GoW II.
only on some scenes i meet with slowdowns.

On GoW 1, theres no slowdowns at all with my settings.

Oh and i just wondered, will the emulator work better on slower cpu's like
mine through development?

You can just reply with a yes or no.
Reply
#8
(10-11-2019, 11:54 PM)Pisoj001 Wrote: Im not sure the laptop is 4 months old.
But i reinstalled my drivers and its back to normal now

I get full speed 95% of the time on GoW II.
only on some scenes i meet with slowdowns.

On GoW 1, theres no slowdowns at all with my settings.

Oh and i just wondered, will the emulator work better on slower cpu's like
mine through development?

You can just reply with a yes or no.
short answer : no
Long answer : this will even be the opposite since pcsx2 aims at accuracy, not speed.
means if pcsx2 improves through time, it will become more accurate, and thus more demanding
CPU : I7 2600K Oc'ed @ 4.2Ghz
Mobo : Intel P67 southbridge
GPU : NVIDIA Geforce GTX 750 Ti
RAM : 6 Go
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#9
Okay. Thanks!
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