02-09-2013, 12:50 PM
There should be different categories for playable games.
Playable: The default tag, same as it is now
Playable - Flawless: Plays perfectly as if you're playing on a real PS2
Playable - Glitchy: Is playable, but has glitches that impact gameplay. The glitches are not severe enough where it makes the game unenjoyable.
All new listings would be listed as either Flawless or Glitchy, and the old listings can be updated to one of the new categories as people confirm that it's either flawless or glitchy. If it's a glitchy listing, the compatability list should include a link to a thread that discusses how to get around or avoid the glitches.
For example, Rogue Galaxy is absolutely playable, but there is a pretty severe gamebreaking glitch on certain areas of one planet. There's also some bugged cutscenes. There's also an issue with some slowdowns after switching planets sometimes that are resolved by restarting the game.
Of course, this should NOT take into account things like problems with save states or what not (some games I played seem to have way more problems with save states then others), since save states by nature are terrible for stability and there's always a risk of crashing with save states regardless of what you're playing.
Playable: The default tag, same as it is now
Playable - Flawless: Plays perfectly as if you're playing on a real PS2
Playable - Glitchy: Is playable, but has glitches that impact gameplay. The glitches are not severe enough where it makes the game unenjoyable.
All new listings would be listed as either Flawless or Glitchy, and the old listings can be updated to one of the new categories as people confirm that it's either flawless or glitchy. If it's a glitchy listing, the compatability list should include a link to a thread that discusses how to get around or avoid the glitches.
For example, Rogue Galaxy is absolutely playable, but there is a pretty severe gamebreaking glitch on certain areas of one planet. There's also some bugged cutscenes. There's also an issue with some slowdowns after switching planets sometimes that are resolved by restarting the game.
Of course, this should NOT take into account things like problems with save states or what not (some games I played seem to have way more problems with save states then others), since save states by nature are terrible for stability and there's always a risk of crashing with save states regardless of what you're playing.