Ace Combat 5 only 1 button works?
#1
Hello all, I started up Ace Combat 5 with my HOTAS bindings working yesterday and earlier today. I had no issues, and I had previously played through all of Ace Combat 04 with HOTAS and no issues. However, since trying to play it again a few hours later, and updating the Nightly version of PCSX2, I found that when loading my save state, only 1 button was functional, triangle. However, every other binding has not been functional. I've rebound all of my controls, and found that even after I rebinded my triangle to a keyboard button, it was still using my previous bind instead of changing it to the the keyboard button. I verified that yes, it was bound to they keyboard.

Further testing found that in Ace Combat 04 and Ace Combat 0, I do not have any issues with my bindings, and everything works as intended. Ace Combat 5 does not work with any other bindings, either on my HOTAS or on my keyboard + mouse. I have tried using DInput but that did not seem to work either. Anyone run into this issue know how to fix this? I've also rebooted my computer and the issue persists.

I have erased my save state that was in game, so I can't test anymore if only my triangle button works. Since I can't get into the game as the 'Start' bind doesn't work, I can't really do any testing further than the 'Press to Start' screen.

emulog below:

Code:
[    0.1188] Couldn't find translation for system language en-US, using en instead
[    0.1196] Loaded translation file for language en
[    0.1215] PCSX2 v1.7.5671
[    0.1216] Savestate version: 0x9a4b0000
[    0.1216]
[    0.1217]
[    0.1218] Host Machine Init:
[    0.1218]   Operating System = Microsoft Windows 10+
[    0.1219]   Physical RAM     = 32616 MB
[    0.1219]   Processor        = Intel Core i5-10400
[    0.1220]   Core Count       = 6 cores
[    0.1220]   Thread Count     = 12 threads
[    0.1236]   Power Profile    = 'Balanced'
[    0.1237]   Power States (min/max)
[    0.1238]     AC             = 5% / 90%
[    0.1238]     Battery        = 5% / 100%
[    0.1239]
[    0.1239] x86 Features Detected:
[    0.1240]   AVX AVX2
[    0.1240]
[    0.1265] SDLInputSource: Using Controller DB from resources.
[    0.3113] SDLInputSource: 812 controller mappings are loaded.
[    0.4187] (SDLInputSource) Joystick 0 inserted
[    0.4764] (SDLInputSource) Controller 0 (joystick 2) returned player ID -1, which is invalid or in use. Using ID 0 instead.
[    0.4768] (SDLInputSource) Opened joystick 0 (instance id 2, player id 0): WINWING Orion Throttle Base II + TGRIP-F16
[    0.4768] (SDLInputSource) Joystick 0 has 8 axes, 111 buttons and 0 hats
[    0.4769] (SDLInputSource) Rumble is not supported on 'WINWING Orion Throttle Base II + TGRIP-F16'
[    0.4770] (SDLInputSource) Joystick 1 inserted
[    0.5304] (SDLInputSource) Controller 1 (joystick 1) returned player ID -1, which is invalid or in use. Using ID 1 instead.
[    0.5317] (SDLInputSource) Opened joystick 1 (instance id 1, player id 1): VKBsim Gladiator EVO R
[    0.5325] (SDLInputSource) Joystick 1 has 6 axes, 128 buttons and 1 hats
[    0.5332] (SDLInputSource) Rumble is not supported on 'VKBsim Gladiator EVO R'
[    0.5345] (SDLInputSource) Joystick 2 inserted
[    0.5862] (SDLInputSource) Controller 2 (joystick 0) returned player ID -1, which is invalid or in use. Using ID 2 instead.
[    0.5871] (SDLInputSource) Opened joystick 2 (instance id 0, player id 2): CH PRO PEDALS USB
[    0.5873] (SDLInputSource) Joystick 2 has 3 axes, 0 buttons and 0 hats
[    0.5874] (SDLInputSource) Rumble is not supported on 'CH PRO PEDALS USB'
[    0.6306] Scanning D:\Games\PCSX2\game discs (recursively)
[    0.8222] Current version: v1.7.5671
[    0.8231] Latest version: v1.7.5671
[    0.8235] Last checked version:
[    0.8238] No update needed.
[    0.8245] (AutoUpdaterDialog) All HTTP requests done.
[  174.2589] isoFile open ok: D:\Games\PCSX2\game discs\Ace Combat 5 - The Unsung War (USA) (En,Ja).iso
[  174.2596]   Image type  = DVD
[  174.2598]  * CDVD Disk Open: DVD, Single layer or unknown:
[  174.2601]  * * Track 1: Data (Mode 1) (2168320 sectors)
[  174.7725] (DynamicLibrary) Loading avutil-58.dll failed: 126
[  174.7733] (DynamicLibrary) Loading avutil-58.dll failed: 126
[  202.3060] Loading BIOS...
[  202.3064] BIOS Found: USA     v02.30(20/02/2008)  Console 20080220-175343
[  202.3085] BIOS rom1 module not found, skipping...
[  202.3087] BIOS rom2 module not found, skipping...
[  202.3089] Opening CDVD...
[  202.3092] isoFile open ok: D:\Games\PCSX2\game discs\Ace Combat 5 - The Unsung War (USA) (En,Ja).iso
[  202.3096]   Image type  = DVD
[  202.3098]  * CDVD Disk Open: DVD, Single layer or unknown:
[  202.3100]  * * Track 1: Data (Mode 1) (2168320 sectors)
[  202.3211] [GameDB] Has not been initialized yet, initializing...
[  202.3826] [GameDB] 12808 games on record (loaded in 61.50ms)
[  202.3829] Disc changed to Ace Combat 5 - The Unsung War (USA) (En,Ja).iso.
[  202.3834]   Name: Ace Combat 5 - The Unsung War
[  202.3836]   Serial: SLUS-20851
[  202.3839]   Version: 1.00
[  202.3844]   CRC: 39B574F0
[  202.3847] Loading game settings from 'C:\Users\Matthew Nguyen\Documents\PCSX2\gamesettings\SLUS-20851_39B574F0.ini'...
[  202.3850] Applying settings...
[  202.3857] [Unsafe Settings] Texture filtering is not set to Bilinear (PS2). This will break rendering in some games.
[  202.3859] OSD [unsafe_settings_warning]:  Texture filtering is not set to Bilinear (PS2). This will break rendering in some games.
[  202.3869] Reopening memory cards...
[  202.3873] McdSlot 0 [File]: test.ps2 [8 MB, UNFORMATTED]
[  202.3876] McdSlot 1 [File]: Mcd002.ps2 [8 MB, UNFORMATTED]
[  202.3887] HLE Host: Set 'host:' root path to: D:\Games\PCSX2\game discs
[  202.3888]
[  202.3891] EE/iR5900 Recompiler Reset
[  202.6402] Opening GS...
[  203.0110] GPU 0: NVIDIA GeForce RTX 3060 Ti
[  203.1039] VK_EXT_provoking_vertex is supported
[  203.1043] VK_EXT_memory_budget is supported
[  203.1045] VK_EXT_calibrated_timestamps is supported
[  203.1047] VK_EXT_rasterization_order_attachment_access is NOT supported
[  203.1048] VK_EXT_attachment_feedback_loop_layout is supported
[  203.1050] VK_EXT_full_screen_exclusive is supported
[  203.1051] VK_KHR_driver_properties is supported
[  203.1066] Read 533 entries from 'C:\Users\Matthew Nguyen\Documents\PCSX2\cache\vulkan_shaders.idx'
[  203.2807] Vulkan Graphics Driver Info:
[  203.2810] Driver 546.132.0
[  203.2812] Vulkan 1.3.260
[  203.2815] Conformance Version 1.3.6.0
[  203.2816] 546.33
[  203.2818] NVIDIA
[  203.2820] NVIDIA GeForce RTX 3060 Ti
[  203.2848] Opening SPU2...
[  203.2859] Initializing SndBuffer at sample rate of 48000...
[  203.2881] (Cubeb) Using normal 2 speaker stereo output.
[  203.2904] (Cubeb) Minimum latency: 10.00 ms (480 audio frames)
[  203.3038] Initializing Pad...
[  203.3040] Initializing SIO2...
[  203.3042] Initializing SIO0...
[  203.3044] Opening DEV9...
[  203.3088] Opening USB...
[  203.3091] Opening FW...
[  203.3222] VM subsystems initialized in 1019.70 ms
[  203.3224] Processor count: 6 cores, 12 processors
[  203.3226] Cluster count: 1
[  203.3229] Ordered processor list: 0, 2, 4, 6, 8, 10, 1[SMT 1], 3[SMT 1], 5[SMT 1], 7[SMT 1], 9[SMT 1], 11[SMT 1]
[  203.5666] ELF Loading: cdrom0:\SLUS_208.51;1, Game CRC = 39B574F0, EntryPoint = 0x0031C138
[  204.4237] ELF cdrom0:\SLUS_208.51;1 with entry point at 0x3260728 is executing.
[  204.4242] ELF changed, active CRC 39B574F0 (cdrom0:\SLUS_208.51;1)
[  204.4248] Found 1 game patches in GameDB.
[  204.4254] Found 2 game patches in SLUS-20851_39B574F0.pnach.
[  204.4258] Found 5 cheats in C:\Users\Matthew Nguyen\Documents\PCSX2\cheats\39B574F0.pnach.
[  204.4260] Enabled patch: <unknown>
[  204.4262] Enabled patch: Widescreen 16:9
[  204.4262] Enabled patch: No-Interlacing
[  204.4264] OSD [LoadPatches]: 4 GameDB patches, 2 game patches are active.
[  204.4266] Applying core settings...
[  204.4270] [Unsafe Settings] Texture filtering is not set to Bilinear (PS2). This will break rendering in some games.
[  204.4276] OSD [unsafe_settings_warning]:  Texture filtering is not set to Bilinear (PS2). This will break rendering in some games.
[  204.4278] (GameDB) Enabled Gamefix: SoftwareRendererFMV
[  204.4280] [GameDB] Manual GS hardware renderer fixes are enabled, not using automatic hardware renderer fixes from GameDB.
[  204.4283] [GameDB] Enabled GS Hardware Fix: recommendedBlendingLevel to [mode=2]
[  204.4285] [GameDB] Enabled GS Hardware Fix: mipmap to [mode=2]
[  204.4287] [GameDB] Enabled GS Hardware Fix: trilinearFiltering to [mode=1]
[  204.4288] Updating CPU configuration...
[  204.4437] Updating GS configuration...
[  204.5332] EE/iR5900 Recompiler Reset
[  205.4232] (UpdateVSyncRate) Mode Changed to NTSC.
[  205.4238] (UpdateVSyncRate) Mode Changed to NTSC.
[  205.8403] [Pad] DS2 Config Finished - P1/S1 - AL: On - AB: Locked - VS: Normal - VL: Normal - RB: D+A+P (0x0003FFFF)
[  214.3496] Add 0 seconds play time to SLUS-20851 -> now 5687
[  214.5611] Skipping updating pipeline cache 'C:\Users\Matthew Nguyen\Documents\PCSX2\cache\vulkan_pipelines.bin' due to no changes.
[  231.9251] Releasing host memory for virtual systems...
Reply

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#2
(04-03-2024, 04:05 AM)volcanicseamen Wrote: Hello all, I started up Ace Combat 5 with my HOTAS bindings working yesterday and earlier today. I had no issues, and I had previously played through all of Ace Combat 04 with HOTAS and no issues. However, since trying to play it again a few hours later, and updating the Nightly version of PCSX2, I found that when loading my save state, only 1 button was functional, triangle. However, every other binding has not been functional. I've rebound all of my controls, and found that even after I rebinded my triangle to a keyboard button, it was still using my previous bind instead of changing it to the the keyboard button. I verified that yes, it was bound to they keyboard.

Further testing found that in Ace Combat 04 and Ace Combat 0, I do not have any issues with my bindings, and everything works as intended. Ace Combat 5 does not work with any other bindings, either on my HOTAS or on my keyboard + mouse. I have tried using DInput but that did not seem to work either. Anyone run into this issue know how to fix this? I've also rebooted my computer and the issue persists.

I have erased my save state that was in game, so I can't test anymore if only my triangle button works. Since I can't get into the game as the 'Start' bind doesn't work, I can't really do any testing further than the 'Press to Start' screen.

emulog below:

Code:
[    0.1188] Couldn't find translation for system language en-US, using en instead
[    0.1196] Loaded translation file for language en
[    0.1215] PCSX2 v1.7.5671
[    0.1216] Savestate version: 0x9a4b0000
[    0.1216]
[    0.1217]
[    0.1218] Host Machine Init:
[    0.1218]   Operating System = Microsoft Windows 10+
[    0.1219]   Physical RAM     = 32616 MB
[    0.1219]   Processor        = Intel Core i5-10400
[    0.1220]   Core Count       = 6 cores
[    0.1220]   Thread Count     = 12 threads
[    0.1236]   Power Profile    = 'Balanced'
[    0.1237]   Power States (min/max)
[    0.1238]     AC             = 5% / 90%
[    0.1238]     Battery        = 5% / 100%
[    0.1239]
[    0.1239] x86 Features Detected:
[    0.1240]   AVX AVX2
[    0.1240]
[    0.1265] SDLInputSource: Using Controller DB from resources.
[    0.3113] SDLInputSource: 812 controller mappings are loaded.
[    0.4187] (SDLInputSource) Joystick 0 inserted
[    0.4764] (SDLInputSource) Controller 0 (joystick 2) returned player ID -1, which is invalid or in use. Using ID 0 instead.
[    0.4768] (SDLInputSource) Opened joystick 0 (instance id 2, player id 0): WINWING Orion Throttle Base II + TGRIP-F16
[    0.4768] (SDLInputSource) Joystick 0 has 8 axes, 111 buttons and 0 hats
[    0.4769] (SDLInputSource) Rumble is not supported on 'WINWING Orion Throttle Base II + TGRIP-F16'
[    0.4770] (SDLInputSource) Joystick 1 inserted
[    0.5304] (SDLInputSource) Controller 1 (joystick 1) returned player ID -1, which is invalid or in use. Using ID 1 instead.
[    0.5317] (SDLInputSource) Opened joystick 1 (instance id 1, player id 1): VKBsim Gladiator EVO R
[    0.5325] (SDLInputSource) Joystick 1 has 6 axes, 128 buttons and 1 hats
[    0.5332] (SDLInputSource) Rumble is not supported on 'VKBsim Gladiator EVO R'
[    0.5345] (SDLInputSource) Joystick 2 inserted
[    0.5862] (SDLInputSource) Controller 2 (joystick 0) returned player ID -1, which is invalid or in use. Using ID 2 instead.
[    0.5871] (SDLInputSource) Opened joystick 2 (instance id 0, player id 2): CH PRO PEDALS USB
[    0.5873] (SDLInputSource) Joystick 2 has 3 axes, 0 buttons and 0 hats
[    0.5874] (SDLInputSource) Rumble is not supported on 'CH PRO PEDALS USB'
[    0.6306] Scanning D:\Games\PCSX2\game discs (recursively)
[    0.8222] Current version: v1.7.5671
[    0.8231] Latest version: v1.7.5671
[    0.8235] Last checked version:
[    0.8238] No update needed.
[    0.8245] (AutoUpdaterDialog) All HTTP requests done.
[  174.2589] isoFile open ok: D:\Games\PCSX2\game discs\Ace Combat 5 - The Unsung War (USA) (En,Ja).iso
[  174.2596]   Image type  = DVD
[  174.2598]  * CDVD Disk Open: DVD, Single layer or unknown:
[  174.2601]  * * Track 1: Data (Mode 1) (2168320 sectors)
[  174.7725] (DynamicLibrary) Loading avutil-58.dll failed: 126
[  174.7733] (DynamicLibrary) Loading avutil-58.dll failed: 126
[  202.3060] Loading BIOS...
[  202.3064] BIOS Found: USA     v02.30(20/02/2008)  Console 20080220-175343
[  202.3085] BIOS rom1 module not found, skipping...
[  202.3087] BIOS rom2 module not found, skipping...
[  202.3089] Opening CDVD...
[  202.3092] isoFile open ok: D:\Games\PCSX2\game discs\Ace Combat 5 - The Unsung War (USA) (En,Ja).iso
[  202.3096]   Image type  = DVD
[  202.3098]  * CDVD Disk Open: DVD, Single layer or unknown:
[  202.3100]  * * Track 1: Data (Mode 1) (2168320 sectors)
[  202.3211] [GameDB] Has not been initialized yet, initializing...
[  202.3826] [GameDB] 12808 games on record (loaded in 61.50ms)
[  202.3829] Disc changed to Ace Combat 5 - The Unsung War (USA) (En,Ja).iso.
[  202.3834]   Name: Ace Combat 5 - The Unsung War
[  202.3836]   Serial: SLUS-20851
[  202.3839]   Version: 1.00
[  202.3844]   CRC: 39B574F0
[  202.3847] Loading game settings from 'C:\Users\Matthew Nguyen\Documents\PCSX2\gamesettings\SLUS-20851_39B574F0.ini'...
[  202.3850] Applying settings...
[  202.3857] [Unsafe Settings] Texture filtering is not set to Bilinear (PS2). This will break rendering in some games.
[  202.3859] OSD [unsafe_settings_warning]:  Texture filtering is not set to Bilinear (PS2). This will break rendering in some games.
[  202.3869] Reopening memory cards...
[  202.3873] McdSlot 0 [File]: test.ps2 [8 MB, UNFORMATTED]
[  202.3876] McdSlot 1 [File]: Mcd002.ps2 [8 MB, UNFORMATTED]
[  202.3887] HLE Host: Set 'host:' root path to: D:\Games\PCSX2\game discs
[  202.3888]
[  202.3891] EE/iR5900 Recompiler Reset
[  202.6402] Opening GS...
[  203.0110] GPU 0: NVIDIA GeForce RTX 3060 Ti
[  203.1039] VK_EXT_provoking_vertex is supported
[  203.1043] VK_EXT_memory_budget is supported
[  203.1045] VK_EXT_calibrated_timestamps is supported
[  203.1047] VK_EXT_rasterization_order_attachment_access is NOT supported
[  203.1048] VK_EXT_attachment_feedback_loop_layout is supported
[  203.1050] VK_EXT_full_screen_exclusive is supported
[  203.1051] VK_KHR_driver_properties is supported
[  203.1066] Read 533 entries from 'C:\Users\Matthew Nguyen\Documents\PCSX2\cache\vulkan_shaders.idx'
[  203.2807] Vulkan Graphics Driver Info:
[  203.2810] Driver 546.132.0
[  203.2812] Vulkan 1.3.260
[  203.2815] Conformance Version 1.3.6.0
[  203.2816] 546.33
[  203.2818] NVIDIA
[  203.2820] NVIDIA GeForce RTX 3060 Ti
[  203.2848] Opening SPU2...
[  203.2859] Initializing SndBuffer at sample rate of 48000...
[  203.2881] (Cubeb) Using normal 2 speaker stereo output.
[  203.2904] (Cubeb) Minimum latency: 10.00 ms (480 audio frames)
[  203.3038] Initializing Pad...
[  203.3040] Initializing SIO2...
[  203.3042] Initializing SIO0...
[  203.3044] Opening DEV9...
[  203.3088] Opening USB...
[  203.3091] Opening FW...
[  203.3222] VM subsystems initialized in 1019.70 ms
[  203.3224] Processor count: 6 cores, 12 processors
[  203.3226] Cluster count: 1
[  203.3229] Ordered processor list: 0, 2, 4, 6, 8, 10, 1[SMT 1], 3[SMT 1], 5[SMT 1], 7[SMT 1], 9[SMT 1], 11[SMT 1]
[  203.5666] ELF Loading: cdrom0:\SLUS_208.51;1, Game CRC = 39B574F0, EntryPoint = 0x0031C138
[  204.4237] ELF cdrom0:\SLUS_208.51;1 with entry point at 0x3260728 is executing.
[  204.4242] ELF changed, active CRC 39B574F0 (cdrom0:\SLUS_208.51;1)
[  204.4248] Found 1 game patches in GameDB.
[  204.4254] Found 2 game patches in SLUS-20851_39B574F0.pnach.
[  204.4258] Found 5 cheats in C:\Users\Matthew Nguyen\Documents\PCSX2\cheats\39B574F0.pnach.
[  204.4260] Enabled patch: <unknown>
[  204.4262] Enabled patch: Widescreen 16:9
[  204.4262] Enabled patch: No-Interlacing
[  204.4264] OSD [LoadPatches]: 4 GameDB patches, 2 game patches are active.
[  204.4266] Applying core settings...
[  204.4270] [Unsafe Settings] Texture filtering is not set to Bilinear (PS2). This will break rendering in some games.
[  204.4276] OSD [unsafe_settings_warning]:  Texture filtering is not set to Bilinear (PS2). This will break rendering in some games.
[  204.4278] (GameDB) Enabled Gamefix: SoftwareRendererFMV
[  204.4280] [GameDB] Manual GS hardware renderer fixes are enabled, not using automatic hardware renderer fixes from GameDB.
[  204.4283] [GameDB] Enabled GS Hardware Fix: recommendedBlendingLevel to [mode=2]
[  204.4285] [GameDB] Enabled GS Hardware Fix: mipmap to [mode=2]
[  204.4287] [GameDB] Enabled GS Hardware Fix: trilinearFiltering to [mode=1]
[  204.4288] Updating CPU configuration...
[  204.4437] Updating GS configuration...
[  204.5332] EE/iR5900 Recompiler Reset
[  205.4232] (UpdateVSyncRate) Mode Changed to NTSC.
[  205.4238] (UpdateVSyncRate) Mode Changed to NTSC.
[  205.8403] [Pad] DS2 Config Finished - P1/S1 - AL: On - AB: Locked - VS: Normal - VL: Normal - RB: D+A+P (0x0003FFFF)
[  214.3496] Add 0 seconds play time to SLUS-20851 -> now 5687
[  214.5611] Skipping updating pipeline cache 'C:\Users\Matthew Nguyen\Documents\PCSX2\cache\vulkan_pipelines.bin' due to no changes.
[  231.9251] Releasing host memory for virtual systems...

I fixed my issue. I just deleted the .ini file for the game in the ~\Documents\PCSX2\gamesettings folder. You will need to reset your graphics settings after.
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