status=5;
version=1.5.0;
console=PS2;
crc=1B9B7563;
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wikiurl=Link;
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version=1.5.0;
console=PS2;
crc=1B9B7563;
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Ace Combat - Distant Thunder [SCES 50410] (E)
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status=5;
version=1.5.0; console=PS2; crc=1B9B7563; img_t=empty; img_f=empty; wikiurl=Link; Code: empty
PC Specs:
CPU: Intel Core i5 2500 @ 3.1 gigahertz GPU: Nvidia GeForce GTX 460 Build Description: PCSX2 1.0.0 Release Pack - Windows If other please specify: N/A BIOS Used: Europe v02.00 (14/06/2004) Console EE/VU Clamp modes: Normal/Normal EE/VU Rounding: Chop/Chop Speedhacks Used: None Gamefixes Used: SkipMPEG Amount of testing done (little/medium/much/completed-game): Little Comments: - Game launched via a retail copy. - Average of 50 FPS. - Tutorial missions work fine. - With SkipMPEG used : cutscenes and briefings disappear, but the game lets you access missions (require further testing : first mission launches without critical issues). Bugs: - Heavily "garbled" textures in the in-game menus (plane/weapon selection, plane/weapon buying and selling screen) : most of the textures of those menus are hidden by formless black polygons covering a large part of the screen. - Player planes appears (save for glass parts) colored in a slightly shiny black color, akin to the polygons. Does not affect NPC and enemy planes. Oddly enough, the parts of the plane NOT covered by the polygons in the menus show the regular player paintjob of the plane. - "Flashy" visual effects (lens flares, sun, explosions) are distorded and sprite-like. - Moderate sound lag and freezing notes in the in-game menus (plane/weapon selection, plane/weapon buying and selling screen). - Slight sound lag in the options menus, mostly if multiple keys are pressed at the same time. - Short (1/2 of a second at best) blacking out during missions, happening at irregular pacing ; not long enough to affect gameplay as far as I can tell. Status Ingame
04-03-2013, 12:41 AM
you will probably find most (if not all) graphical glitches are solved with Software mode (F9). The Ace Combat series rely heavily on MipMapping which is only emulated in software mode (hence the garbled looking sprites, especially distant textures)
PC Specs:
CPU: Intel Core i5 2500 @ 3.1 gigahertz GPU: Nvidia GeForce GTX 460 (driver 314.22 + GeForce Experience installed) Build Description: PCSX2 1.0.0 Release Pack - Windows If other please specify: N/A BIOS Used: Europe v02.00 (14/06/2004) Console EE/VU Clamp modes: Normal/Normal EE/VU Rounding: Chop/Chop Speedhacks Used: None Gamefixes Used: SkipMPEG Amount of testing done (little/medium/much/completed-game): Little Comments: - Game launched via a retail copy. - Average of 50 FPS in hardware mode / 20 to 35 in software mode (see below). - With SkipMPEG used : cutscenes and briefings disappear, but the game lets you access missions (require further testing : first mission launches without critical issues). At this time, game NOT playable without SkipMPEG. Bugs: - Heavily "garbled" textures in the in-game menus (plane/weapon selection, plane/weapon buying and selling screen) : most of the textures of those menus are hidden by formless black polygons covering a large part of the screen. - Player planes appears (save for glass parts) colored in a slightly shiny black color, akin to the polygons. Does not affect NPC and enemy planes. Oddly enough, the parts of the plane NOT covered by the polygons in the menus show the regular player paintjob of the plane. - "Flashy" visual effects (lens flares, sun, explosions) are distorded and sprite-like. ===> Found fix for the 3 bugs above : switching to Software mode (F9 in-game). Many thanks to refraction for pointing it ! - While playing in Software mode, FPS can heavily drop (lowest point to 20). Playing is still possible, but very hard due to the sluggish reactions of the planes. Seems dependant of the level composition or just what is currently rendered on the screen : level with a lot of water drains performance heavily, while looking at the skies does not affect FPS. ===> Partial fix : set the number of rendering threads in software mode to 3 (might change depending of your CPU) keeps the FPS to an average higher rate. Game is more manageable, but truly fine piloting still nigh impossible on some maps. - Moderate sound lag and freezing notes in the in-game menus (plane/weapon selection, plane/weapon buying and selling screen). - Slight sound lag in the options menus, mostly if multiple keys are pressed at the same time. - Short (1/2 of a second at best) blacking out during missions, happening at irregular pacing ; does not appear in software mode. Status Ingame
04-12-2013, 05:30 PM
PC Specs:
CPU: Intel Core i5 2500 @ 3.1 gigahertz GPU: Nvidia GeForce GTX 460 (driver 314.22 + GeForce Experience installed) Build Description: PCSX2 1.0.0 Release Pack - Windows If other please specify: N/A BIOS Used: Europe v02.00 (14/06/2004) Console EE/VU Clamp modes: Normal/Normal EE/VU Rounding: Chop/Chop Speedhacks Used: None Gamefixes Used: SkipMPEG Amount of testing done (little/medium/much/completed-game): Medium Comments: - Game launched via a retail copy. - Average of 50 FPS in hardware mode / 20 to 35 in software mode (see below). - With SkipMPEG used : cutscenes and briefings disappear, but the game lets you access missions (require further testing : first mission launches without critical issues). At this time, game NOT playable without SkipMPEG. - Game unplayable when you reach mission 9 : Hardware mode graphical glitches and/or Software mode lag make mission progress impossible. Bugs: - Heavily "garbled" textures in the in-game menus (plane/weapon selection, plane/weapon buying and selling screen) : most of the textures of those menus are hidden by formless black polygons covering a large part of the screen. - Player planes appears (save for glass parts) colored in a slightly shiny black color, akin to the polygons. Does not affect NPC and enemy planes. Oddly enough, the parts of the plane NOT covered by the polygons in the menus show the regular player paintjob of the plane. - "Flashy" visual effects (lens flares, sun, explosions) are distorded and sprite-like. - HUD disappearing sometimes in-game. ===> Found fix for the bugs above : switching to Software mode (F9 in-game). Many thanks to refraction for pointing it ! - While playing in Software mode, FPS can heavily drop (lowest point to 20). Playing is still possible, but very hard due to the sluggish reactions of the planes. Seems dependant of the level composition or just what is currently rendered on the screen : level with a lot of water drains performance heavily, while looking at the skies does not affect FPS. ===> Partial fix : set the number of rendering threads in software mode to 3 (might change depending of your CPU) keeps the FPS to an average higher rate. Game is more manageable, but truly fine piloting still nigh impossible on some maps. - Moderate sound lag and freezing notes in the in-game menus (plane/weapon selection, plane/weapon buying and selling screen). - Slight sound lag in the options menus, mostly if multiple keys are pressed at the same time. - Short (1/2 of a second at best) blacking out during missions, happening at irregular pacing ; does not appear in software mode. Status Ingame
06-03-2014, 12:37 PM
(This post was last modified: 06-03-2014, 12:38 PM by DESTRUIDOR.)
1)Game title-Ace Combat - Distant Thunder
2)ELF nameCES 50410 3)Game CRC-1B9B7563 Compatibility report:Work fine. PC Specs: CPU: I5 3330 GPU: HD radeon 6850 Build Description: PCSX2 1.3 Git 28 of May Release Pack - Windows If other please specify: N/A BIOS Used: USA v02.20(10/02/2006) Console EE/VU Clamp modes: Normal/Normal EE/VU Rounding: Chop/Chop Speedhacks Used: Standard Speedhackers Gamefixes Used: Amount of testing done (little/medium/much/completed-game): Medium Comments:Hard to believe....but Is fine now,not issues more. Bugs: Status Playable
PC Specs:
CPU: Intel Core i5 @ 3.3Ghz GPU: AMD Radeon HD6000 Build Description: PCSX2 1.5.0 - 1230 If other please specify: N/A BIOS Used: Europe v02.00 EE/VU Clamp modes: Normal/Normal EE/VU Rounding: Chop/Chop Speedhacks Used: none Gamefixes Used: None Amount of testing done (little/medium/much/completed-game): Medium Comments:
Playable (Software mode status: Excellent) |
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