12-12-2008, 06:36 PM
Hello, everyone. Love the new forum.
First I want to thank all the developers for working so hard on PCSX2 playground. I'm very impressed over how many improvements and performance increases there are for a wide variety of games. Keep up the great work!
Now as to the reason I'm posting is that I am a huge ace combat fan and have been trying to find ways to get any of the ac ps2 games to work through emulation. Now I do know that AC5 and AC0 are listed as not fully playable in the compatibility listings, however the NTSC version of AC4 is listed as playable and I'm having a difficult time getting things to work at all on it.
The two most major problems I've come across are..
1. Graphical garbage displaying at the near edges of drawing distance when flying.
2. All mission briefings and movie scenes cause crashes after about 3 seconds.
Now I know that these types of problems are expected with PS2 emulation, and I'm in no rush, I just wanted to mention them and see if anyone has come across any workarounds or solutions.
Thanks again for the hard work guys!
First I want to thank all the developers for working so hard on PCSX2 playground. I'm very impressed over how many improvements and performance increases there are for a wide variety of games. Keep up the great work!
Now as to the reason I'm posting is that I am a huge ace combat fan and have been trying to find ways to get any of the ac ps2 games to work through emulation. Now I do know that AC5 and AC0 are listed as not fully playable in the compatibility listings, however the NTSC version of AC4 is listed as playable and I'm having a difficult time getting things to work at all on it.
The two most major problems I've come across are..
1. Graphical garbage displaying at the near edges of drawing distance when flying.
2. All mission briefings and movie scenes cause crashes after about 3 seconds.
Now I know that these types of problems are expected with PS2 emulation, and I'm in no rush, I just wanted to mention them and see if anyone has come across any workarounds or solutions.
Thanks again for the hard work guys!