Ace Combat Zero - The Belkan War [SLUS 21346] (U)
#11
PC Specs:

CPU: Intel Core i7 @ 3.4Ghz
GPU: Nvidia GTX 285 768MB

Build Description: PCSX2 28 02 2014 1.2.0 r5919 - Windows
GSdx 5912 SSE41 [28 02 2014]
LilyPad 5822 0.11.0 [28 02 2014]
cdvdGigaherz 5822 0.8.0 [28 02 2014]
USBnull Driver 5822 0.7.0 [28 02 2014]
SPU2-X 5893 2.0.0 [28 02 2014]
DEV9null Driver 5822 0.5.0 [28 02 2014]
FWnull Driver 5822 0.7.0 [28 02 2014]
USA v02.00(14/06/2004) Console
DC and MTGS | VU1Rec and VU0Rec | rCache 0 | Console 1 | Patches 0

EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop

Speedhacks Used:

N/A

Gamefixes Used:

N/A

Amount of testing done (little/medium/much/completed-game): medium

Comments:

Status is unchanged. Runs near full speed.

Bugs:

Same issues in hardware mode as before.

Status
Playable
Intel Core i7 920 @ 3.4 Ghz | 6 GB DDR3 RAM in Triple Channel | GeForce GTX 285
2.5 TB Hard Drive Space | Windows 7 Ultimate x64

Official betatester of PCSX2
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#12
PC Specs:
CPU: Intel Core i5-3570 @ 4.0GHz
GPU: Nvidia GTX 960 2Gb

Build Description:
PCSX2 1.5.0-2242 and2397 - Windows

BIOS Used:
Europe v02.00(04/11/2004) Console

EE/VU Clamp modes:
Normal/Normal

EE/VU Rounding:
Chop/Chop

GSdx Settings:
OpenGL (Hardware) (also tried other options), 3x Native, Bilinear (PS2 Texture Filtering)

GSdx HW Hacks:
Merge Sprite, Align Sprite, Upscale Point and Line, Half-pixel Offset - Special (Texture Agressive),
Round Sprite - Half

Speedhacks Used:
Preset 2 - Safe (faster), MTVU

Gamefixes Used:
N/A

Amount of testing done (little/medium/much/completed-game):
medium


Performance:
Full speed and no problem with graphics

BUT

there is still no collision detection whatsoever and thus the game cannot be properly played.
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