hello. I just started emulating and i have this problem where the game's speed goes down to 70 and even 40%! I have good hardware and i tried a bunch of settings that i saw in videos and i even updated my driver but i could solve the problem. I have been trying to fix it for days...
Ace Combat Zero is really slow
|
11-04-2020, 07:58 PM
Please post the contents of the emulog.txt file after the problem occurs. The file can be found in "My Documents\PCSX2\logs" for the installer version or in "PCSX2\logs" for the portable/binary version.
Please make sure to enclose your emulog in code tags like so (remove the empty space on the closing code tag!): [code] Pasted emulog goes here [ /code]
CPU : AMD Ryzen 7 3800X
Mobo : Asus PRIME B450-PLUS GPU : NVIDIA GeForce RTX 3070 RAM : 16 Go
11-05-2020, 06:32 PM
(11-04-2020, 07:58 PM)jesalvein Wrote: Please post the contents of the emulog.txt file after the problem occurs. The file can be found in "My Documents\PCSX2\logs" for the installer version or in "PCSX2\logs" for the portable/binary version. here is what i found in the txt file PCSX2 1.6.0-20200506140834- compiled on May 6 2020 Savestate version: 0x9a0e0000 Host Machine Init: Operating System = Microsoft Windows 7 Service Pack 1 (build 7601), 64-bit Physical RAM = 8191 MB CPU name = AMD FX-6100 Six-Core Processor Vendor/Model = AuthenticAMD (stepping 02) CPU speed = 3.306 ghz (6 logical threads) x86PType = Standard OEM x86Flags = 178bfbff 1e98220b x86EFlags = 2fd3fbff x86 Features Detected: SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX SSE4a Reserving memory for recompilers... Loading plugins from E:\ps2\PCSX2\plugins... Bound GS: GSdx32-SSE4.dll [GSdx 20200506140834 (MSVC 19.25 SSE4.1/AVX) 1.2.0] Bound PAD: LilyPad.dll [LilyPad (20200506140834) 0.12.1] Bound SPU2: Spu2-X.dll [SPU2-X 20200506140834 2.0.0] Bound CDVD: cdvdGigaherz.dll [cdvdGigaherz 20200506140834 0.11.0] Bound USB: USBnull.dll [USBnull Driver 20200506140834 0.7.0] Bound FW: FWnull.dll [FWnull Driver 20200506140834 0.7.0] Bound DEV9: DEV9null.dll [DEV9null Driver 20200506140834 0.5.0] Plugins loaded successfully. (GameDB) 9858 games on record (loaded in 263ms) HLE Notice: ELF does not have a path. Initializing plugins... Init GS Init PAD Init SPU2 Init CDVD Init USB Init FW Init DEV9 Plugins initialized successfully. Patches: No CRC found, using 00000000 instead. Opening plugins... Opening GS Opening PAD Opening SPU2 Opening CDVD 3.x GL context successfully created OpenGL information. GPU: GeForce GTX 1650/PCIe/SSE2. Vendor: NVIDIA Corporation. Driver: NVIDIA 457.09 isoFile open ok: E:\ps2\ace combat 0\Ace Combat Zero - The Belkan War.iso Image type = DVD * CDVD Disk Open: DVD, Single layer or unknown: * * Track 1: Data (Mode 1) (2070608 sectors) Opening USB Opening FW Opening DEV9 INFO: GL_ARB_sparse_texture is NOT SUPPORTED INFO: GL_ARB_sparse_texture2 is available INFO: GL_ARB_gpu_shader5 is available INFO: GL_ARB_shader_image_load_store is available INFO: GL_ARB_compute_shader is available INFO: GL_ARB_shader_storage_buffer_object is available INFO: GL_ARB_texture_view is available INFO: GL_ARB_vertex_attrib_binding is available INFO: GL_ARB_clear_texture is available INFO: GL_ARB_multi_bind is available INFO: GL_ARB_direct_state_access is available INFO: GL_ARB_texture_barrier is available INFO: GL_ARB_get_texture_sub_image is available Current Renderer: OpenGL (Hardware renderer) Available VRAM/RAM:3840MB for textures GSdx Lookup CRC:0 McdSlot 0 [File]: C:\Users\Felhasználó\Documents\PCSX2\memcards\Mcd001.ps2 McdSlot 1 [File]: C:\Users\Felhasználó\Documents\PCSX2\memcards\Mcd002.ps2 Plugins opened successfully. EE/iR5900-32 Recompiler Reset Bios Found: USA v01.60(07/02/2002) Console BIOS rom1 module not found, skipping... BIOS rom2 module not found, skipping... BIOS erom module not found, skipping... # Initialize memory (rev:3.63, ctm:196Mhz, cpuclk:147Mhz detected) PlayStation 2 ======== Hard reset boot ROMGEN=2002-0207, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode) <20020207-164243,ROMconf,PS20160AC20020207.bin:11552> # Total accessable memory size: 32 MB (B:2:8:0) (363:2:7c30) # TLB spad=0 kernel=1:12 default=13:30 extended=31:38 # Initialize Start. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize User Memory ... # Initialize Scratch Pad ... # Initialize Done. EE DECI2 Manager version 0.06 Feb 7 2002 16:41:20 CPUID=2e20, BoardID=0, ROMGEN=2002-0207, 32M Patches: No CRC found, using 00000000 instead. (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_213.46;1 (SYSTEM.CNF) Software version = 1.00 (SYSTEM.CNF) Disc region type = NTSC LilyPad: Warning! No controls are bound to a currently attached device! Please attach a controller that has been setup for use with LilyPad or go to the Plugin settings and setup new controls. ELF (cdrom0:\SLUS_213.46;1) Game CRC = 0x65729657, EntryPoint = 0x002D9854 (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_213.46;1 (SYSTEM.CNF) Software version = 1.00 (SYSTEM.CNF) Disc region type = NTSC IOP Realtime Kernel Ver.0.9.1 Copyright 1999 © Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 ©SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) loadelf: fname rom0 ![]() loadelf version 3.30 Input ELF format filename = rom0 ![]() 0 00100000 0004c718 ..... Loaded, rom0 ![]() start address 0x100008 gp address 00000000 # Restart Without Memory Clear. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize Scratch Pad ... # Restart Without Memory Clear Done. # Restart Without Memory Clear. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize Scratch Pad ... # Restart Without Memory Clear Done. Get Reboot Request From EE ROM directory not found PlayStation 2 ======== Update rebooting.. ROM directory not found PlayStation 2 ======== Update reboot complete cdvdman Init rmreset start rmreset end clearspu: completed Pad Driver for OSD (2000/12/05 18:05) 392, 128 IOP Realtime Kernel Ver.0.9.1 Copyright 1999 © Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 ©SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) read/write allocate memory 4000 open name rom0:ROMVER flag 1 data 48a78 open fd = 2 loadmodule: fname rom0:ATAD args 0 arg ATA: DEV9C version 0x0: unknown device detected loadmodule: id 31, ret 1 loadmodule: fname rom0:HDDLOAD args 28 arg -osd loadmodule: id -200, ret 1 open name rom0:FONTM flag 1 data 48a78 open fd = 2 open name rom0:FNTIMAGE flag 1 data 48a78 open fd = 2 open name rom0 ![]() open fd = 2 open name rom0:TEXIMAGE flag 1 data 48a78 open fd = 2 open name rom0:ICOIMAGE flag 1 data 48a78 open fd = 2 open name rom0:TZLIST flag 1 data 48a78 open fd = 2 _spu_rev_offsetaddr 1f9021 ### addr = 1034255 size = 28640 _spu_rev_offsetaddr 1d9021 ### addr = 968719 size = 28640 open name rom0:ROMVER flag 1 data 48a78 open fd = 2 open name rom1 ![]() open fd = -6 (UpdateVSyncRate) Mode Changed to DVD NTSC. (UpdateVSyncRate) FPS Limit Changed : 59,94 fps ExecutePs2GameDisk (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_213.46;1 (SYSTEM.CNF) Software version = 1.00 (SYSTEM.CNF) Disc region type = NTSC (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_213.46;1 (SYSTEM.CNF) Software version = 1.00 (SYSTEM.CNF) Disc region type = NTSC open name cdrom0:¥SYSTEM.CNF;1 flag 4 data 48a78 open fd = 2 # Restart. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize User Memory ... # Initialize Scratch Pad ... # Restart Done. (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_213.46;1 (SYSTEM.CNF) Software version = 1.00 (SYSTEM.CNF) Disc region type = NTSC (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_213.46;1 (SYSTEM.CNF) Software version = 1.00 (SYSTEM.CNF) Disc region type = NTSC Get Reboot Request From EE ROM directory not found PlayStation 2 ======== Update rebooting.. PlayStation 2 ======== Update reboot complete cdvdman Init IOP Realtime Kernel Ver.0.9.1 Copyright 1999 © Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 ©SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) loadelf: fname rom0 ![]() loadelf version 3.30 Input ELF format filename = rom0 ![]() 0 00100000 0003016c .... Loaded, rom0 ![]() start address 0x100008 gp address 00000000 loadelf: fname rom0 ![]() loadelf version 3.30 Input ELF format filename = rom0 ![]() 0 00100000 0003016c .... Loaded, rom0 ![]() start address 0x100008 gp address 00000000 # Restart Without Memory Clear. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize Scratch Pad ... # Restart Without Memory Clear Done. read/write allocate memory 4000 open name rom0:ROMVER flag 1 data 44a78 open fd = 2 loadmodule: fname rom0 ![]() loadmodule: id 25, ret 0 _spu_rev_offsetaddr 1dfff1 ### addr = 2097120 size = 32 _spu_rev_offsetaddr 1f9021 ### addr = 1034255 size = 28640 (UpdateVSyncRate) Mode Changed to NTSC. # Restart. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize User Memory ... # Initialize Scratch Pad ... # Restart Done. (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_213.46;1 (SYSTEM.CNF) Software version = 1.00 (SYSTEM.CNF) Disc region type = NTSC (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_213.46;1 (SYSTEM.CNF) Software version = 1.00 (SYSTEM.CNF) Disc region type = NTSC Get Reboot Request From EE ROM directory not found PlayStation 2 ======== Update rebooting.. PlayStation 2 ======== Update reboot complete cdvdman Init IOP Realtime Kernel Ver.0.9.1 Copyright 1999 © Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 ©SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) loadelf: fname cdrom0:¥SLUS_213.46;1 secname all loadelf version 3.30 (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_213.46;1 (SYSTEM.CNF) Software version = 1.00 (SYSTEM.CNF) Disc region type = NTSC Input ELF format filename = cdrom0:¥SLUS_213.46;1 0 00100000 002fef10 ................................................ Loaded, cdrom0:¥SLUS_213.46;1 start address 0x2d9854 gp address 00000000 loadelf: fname cdrom0:¥SLUS_213.46;1 secname all loadelf version 3.30 (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_213.46;1 (SYSTEM.CNF) Software version = 1.00 (SYSTEM.CNF) Disc region type = NTSC Input ELF format filename = cdrom0:¥SLUS_213.46;1 0 00100000 002fef10 ................................................ Loaded, cdrom0:¥SLUS_213.46;1 start address 0x2d9854 gp address 00000000 # Restart Without Memory Clear. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize Scratch Pad ... # Restart Without Memory Clear Done. Elf entry point @ 0x002d9854 about to get recompiled. Load patches first. (GameDB) Patches Loaded: 4 Get Reboot Request From EE GSdx Lookup CRC:65729657 ROM directory not found PlayStation 2 ======== Update rebooting.. PlayStation 2 ======== Update reboot complete cdvdman Init IOP Realtime Kernel Ver. 2.2 Copyright 1999-2002 © Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 ©SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) loadmodule: fname cdrom0:¥IRX¥SIO2MAN.IRX;1 args 0 arg loadmodule: id 25, ret 0 loadmodule: fname cdrom0:¥IRX¥SIO2D.IRX;1 args 0 arg loadmodule: id 26, ret 0 loadmodule: fname cdrom0:¥IRX¥DBCMAN.IRX;1 args 0 arg loadmodule: id 27, ret 0 loadmodule: fname cdrom0:¥IRX¥DS2O_D.IRX;1 args 0 arg loadmodule: id 28, ret 0 loadmodule: fname cdrom0:¥IRX¥USBD.IRX;1 args 0 arg USB Driver (Version 1.4.0) loadmodule: id 29, ret 2 loadmodule: fname cdrom0:¥IRX¥FS2.IRX;1 args 0 arg loadmodule: id 30, ret 2 loadmodule: fname cdrom0:¥IRX¥LGDEV.IRX;1 args 0 arg LgDev_tb_rb_Driver Version 1.08( Wheel Joystick ), built on Aug 20 2002 at 19:08:09, thpri=42,43 loadmodule: id 31, ret 0 loadmodule: fname cdrom0:¥IRX¥LIBSD.IRX;1 args 0 arg loadmodule: id 32, ret 0 loadmodule: fname cdrom0:¥IRX¥MCMAN.IRX;1 args 0 arg loadmodule: id 33, ret 2 loadmodule: fname cdrom0:¥IRX¥MCSERV.IRX;1 args 0 arg loadmodule: id 34, ret 2 loadmodule: fname cdrom0:¥IRX¥NUSOUND.IRX;1 args 0 arg loadmodule: id 35, ret 2 loadmodule: fname cdrom0:¥IRX¥NUFILE.IRX;1 args 0 arg loadmodule: id 36, ret 0 loadmodule: fname cdrom0:¥IRX¥NUSNDSTR.IRX;1 args 0 arg loadmodule: id 37, ret 0 Added Driver : mca Added Driver : mcb mca0 open : BASLUS-21346ACZ mca0 open result : 0 mca0 read : 1073741825 mca0 close : 1073741825 mca0 open : icon.sys mca0 open result : 0 mca0 read : 1073741826 mca0 close : 1073741826 LilyPad: A device(XInput Pad 0) has been attached with bound controls. Closing plugins... Closing DEV9 Closing FW Closing USB Closing CDVD Closing SPU2 * SPU2-X: Waiting for DSound thread to finish... Done. Closing PAD Closing GS Delete 0 Shaders, 103 Programs, 28 Pipelines Plugins closed successfully. Shutting down plugins... Plugins shutdown successfully. (GameDB) Unloading...
11-05-2020, 09:36 PM
You should be fine if you get a decent cpu
CPU : AMD Ryzen 7 3800X
Mobo : Asus PRIME B450-PLUS GPU : NVIDIA GeForce RTX 3070 RAM : 16 Go
11-06-2020, 06:07 PM
11-06-2020, 07:57 PM
Not much. Amd FX series are notorious to struggle with demanding single threaded apps
CPU : AMD Ryzen 7 3800X
Mobo : Asus PRIME B450-PLUS GPU : NVIDIA GeForce RTX 3070 RAM : 16 Go |
« Next Oldest | Next Newest »
|
Users browsing this thread: 1 Guest(s)