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Amplitude spikey polygon effect
#1
[Image: sps_zpsc8dcc0aa.png]

See how the arms look like wings and the legs are... not right. Hard to see in the picture but the polys are spikey and not connected.

I am pretty sure this is some SPS. Anything we can do about it? I know no settings are gonna help but if any tests need run I will do it. It doesn't affect playability at all but is annoying me.
[Image: XTe1j6J.png]
Gaming Rig: Intel i7 6700k @ 4.8Ghz | GTX 1070 TI | 32GB RAM | 960GB(480GB+480GB RAID0) SSD | 2x 1TB HDD
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#2
Have you tried different vu settings (including super vu) to see if it helps? Maybe some game fixes
[Image: ref_sig_anim.gif]
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#3
I had tested all fixes before. Also all clamping and rounding modes on EE and VU. Tested Supervu just now with no effect. I also just tested and found it happens with ZeroGS and ZZOGL too.
[Image: XTe1j6J.png]
Gaming Rig: Intel i7 6700k @ 4.8Ghz | GTX 1070 TI | 32GB RAM | 960GB(480GB+480GB RAID0) SSD | 2x 1TB HDD
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