Hi guys, I've been following PCSX2 with excitement since its inception years ago and watched as it went from strength to strength.
With 0.9.7 the emulator really seems to be approaching that pick-up-and-play level of performance and ease, so I thought I'd finally try to actually play some of my PS2 games through fully instead of just fiddling around for curiosity's sake.
Here are my specs and settings:
Core i7 920 @ 4GHz
6GB DDR3
nVidia GTX 275
PCSX2 0.9.7.3119 (according to the downloaded archive, though the exe reports 3113)
GSdx 3068 SSE41 0.1.16 (D3D11(Hardware), 1200x1200, Blend tff)
SPU2-X using AudioX2
I've got MGS2 SoL (PAL, SLES 503.83, non-Substance version) working in 0.9.7 now and it plays fantastically most of the time so far.
In some areas though, particularly during busy cutscenes, the framerate drops from a steady 50 fps right down to 26-30fps. When this happens I can hear the audio slowing right down to match as everything goes into slow-motion.
Right now I'm at the fight with Olga on the tanker and the framerate is fluctuating between 26-47fps, making it quite hard to play with first-person aiming etc.
Gameplay stats when things are running smoothly (during typical gameplay in the tanker etc, not boss battles or cutscenes):
fps: 50 (steady)
EE: 40-50%
GS: 20-30%
Gameplay stats when things are struggling (Olga boss battle, some cutscenes):
fps: 26-47
EE: 30-50%
GS: 60-70%
Switching audio to null and GSdx to native resolution make no difference whatsoever, so I can only assume it's a CPU issue.
I've tried all of the SpeedHacks and they make a difference of only 1-4fps at best.
Is there anything else I can try? Has anyone managed to get MGS2 running smoothly for the whole game?
Thanks in advance for any tips.
With 0.9.7 the emulator really seems to be approaching that pick-up-and-play level of performance and ease, so I thought I'd finally try to actually play some of my PS2 games through fully instead of just fiddling around for curiosity's sake.
Here are my specs and settings:
Core i7 920 @ 4GHz
6GB DDR3
nVidia GTX 275
PCSX2 0.9.7.3119 (according to the downloaded archive, though the exe reports 3113)
GSdx 3068 SSE41 0.1.16 (D3D11(Hardware), 1200x1200, Blend tff)
SPU2-X using AudioX2
I've got MGS2 SoL (PAL, SLES 503.83, non-Substance version) working in 0.9.7 now and it plays fantastically most of the time so far.
In some areas though, particularly during busy cutscenes, the framerate drops from a steady 50 fps right down to 26-30fps. When this happens I can hear the audio slowing right down to match as everything goes into slow-motion.
Right now I'm at the fight with Olga on the tanker and the framerate is fluctuating between 26-47fps, making it quite hard to play with first-person aiming etc.
Gameplay stats when things are running smoothly (during typical gameplay in the tanker etc, not boss battles or cutscenes):
fps: 50 (steady)
EE: 40-50%
GS: 20-30%
Gameplay stats when things are struggling (Olga boss battle, some cutscenes):
fps: 26-47
EE: 30-50%
GS: 60-70%
Switching audio to null and GSdx to native resolution make no difference whatsoever, so I can only assume it's a CPU issue.
I've tried all of the SpeedHacks and they make a difference of only 1-4fps at best.
Is there anything else I can try? Has anyone managed to get MGS2 running smoothly for the whole game?
Thanks in advance for any tips.