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09-08-2012, 10:04 AM
(This post was last modified: 09-08-2012, 10:06 AM by nekroturkey.)
Having this sort of strange ghosting/bloom issue with the first Yakuza game. Tried looking around, but I couldn't find any fix for it. Any suggestions?
The issue seems to go away when I run the game at its native resolution, or in software mode. But I'm wondering, is it possible to fix it while running above the native res/hardware mode?
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Yep, it seems the CRC listed on the console matches the one on the list: {0x388F687B, Yakuza, US, 0}
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09-08-2012, 11:16 AM
(This post was last modified: 09-08-2012, 11:17 AM by mroussev.)
Did you use dx9 or dx10/11? I found that bloom dissapear when use dx10 (if you talking about glowing bloom at the edges of the screen). Dx9 in hardware mode is deffinitely broken but no problem with dx10.
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Using DX11 (I have a 580 GPU), but yeah, I'm still definitely having the bloom problem. The ghosting/bloom issue isn't game-breaking or anything. If this is as good as it gets for now, that's fine. I was just hoping there might be something that I could do to reduce it.
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Tried various values with the GSdx skipdraw hack?
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Please post a screenshot and explain what part of it is wrong, such that we know we talk of the same issue. Also, please compare it to a good screenshot, and post it as well.
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Yeah, that's about as good as it gets. While it's playable in HD resolutions, it's most similar to the original in SW/native resolution...
You most probably won't be able to get considerably/consistently better results in high resolutions...