Ape Escape 2 Higher pitch.
#1
I have been trying to play ape escape two by found that the this emulator makes the game a higher pitch. It's grading on the ears. I messed with most of the setting amd got it bearable by lower the volume, but that not really a solution. I tried other Spu's but the either don't register or make the problem worse. Tried Zero's that was one of the bad ones and any others besides what it came with doesn't work. Anyone know a way to fix this?

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#2
Please post the contents of the emulog.txt file after the problem occurs. The file can be found in "My Documents\PCSX2\logs" for the installer version or in "PCSX2\logs" for the portable/binary version.

Please make sure to enclose your emulog in code tags like so (remove the empty space on the closing code tag!):
[code]
Pasted emulog goes here
[ /code]
#3
Here  you go. Not sure how it will help though as I think it's the SPU built in and Zero's not being that good either for this.


Code:
PCSX2 1.4.0-20160105132032- compiled on Jan  5 2016
Savestate version: 0x9a0b0000

Host Machine Init:
Operating System =  Microsoft Windows 10 Pro (build 17134), 64-bit
Physical RAM     =  8055 MB
CPU name         =  Intel(R) Core(TM) i5 CPU         650  @ 3.20GHz
Vendor/Model     =  GenuineIntel (stepping 05)
CPU speed        =  3.191 ghz (4 logical threads)
x86PType         =  Standard OEM
x86Flags         =  bfebfbff 029ae3ff
x86EFlags        =  28100000

x86 Features Detected:
SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2

Reserving memory for recompilers...

Loading plugins...
Binding   GS: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\gsdx32-sse4.dll 
Windows 10.0.17134
Binding  PAD: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\lilypad.dll 
Binding SPU2: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\spu2-x.dll 
Binding CDVD: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\cdvdGigaherz.dll 
Binding  USB: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\USBnull.dll 
Binding   FW: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\FWnull.dll 
Binding DEV9: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\DEV9null.dll 
Plugins loaded successfully.

(GameDB) 9693 games on record (loaded in 236ms)
HLE Notice: ELF does not have a path.


Initializing plugins...
Init GS
Windows 10.0.17134
Init PAD
Init SPU2
Init CDVD
Init USB
Init FW
Init DEV9
Plugins initialized successfully.

Opening plugins...
Opening GS
Opening PAD
Opening SPU2
Current Renderer: Direct3D9 (Hardware mode)
Opening CDVD
isoFile open ok: C:\Users\CJ\Documents\PCSX2\Games\Ape Escape 2\Ape Escape 2.iso
Image type  = DVD
 * CDVD Disk Open: DVD, Single layer or unknown:
 * * Track 1: Data (Mode 1) (869280 sectors)
Opening USB
Opening FW
Opening DEV9
NVIDIA GeForce GT 1030 (24.21.13.9907)
McdSlot 0 [File]: C:\Users\CJ\Documents\PCSX2\memcards\Mcd001.ps2
McdSlot 1 [File]: C:\Users\CJ\Documents\PCSX2\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: USA     v01.60(27/04/2001)  Console
BIOS rom1 module not found, skipping...
BIOS rom2 module not found, skipping...
BIOS erom module not found, skipping...
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59.94 fps
# Initialize memory (rev:3.42, ctm:393Mhz, cpuclk:295Mhz )

PlayStation 2 ======== Hard reset boot
 ROMGEN=2001-0427, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode)
 <20010427-140043,ROMconf,PS20160AC20010427.bin:11552>
# Total accessable memory size: 32 MB (B:2:8:0) (342:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.

EE DECI2 Manager version 0.06 Apr 27 2001 03:06:11
  CPUID=2e20, BoardID=0, ROMGEN=2001-0427, 32M

(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_206.85;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = NTSC
ELF (cdrom0:\SLUS_206.85;1) Game CRC = 0xBDD9F5E1, EntryPoint = 0x00100008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_206.85;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = NTSC

IOP Realtime Kernel Ver.0.9.1
    Copyright 1999 (C) Sony Computer Entertainment Inc. 
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15) 
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SLUS_206.85;1 secname all
loadelf version 3.30
Input ELF format filename = cdrom0:¥SLUS_206.85;1
1 00100000 002af938 ............................................
2 003af980 00186947 .........................
Loaded, cdrom0:¥SLUS_206.85;1
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Get Reboot Request From EE
ROM directory not found

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init

IOP Realtime Kernel Ver. 2.1
    Copyright 1999-2001 (C) Sony Computer Entertainment Inc. 
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15) 
iop heap service (99/11/03)
loadmodule: fname cdrom0:¥APE2_USA¥MODULES¥SIO2MAN.IRX;1 args 0 arg 
loadmodule: id 25, ret 0
loadmodule: fname cdrom0:¥APE2_USA¥MODULES¥MCMAN.IRX;1 args 0 arg 
loadmodule: id 26, ret 2
loadmodule: fname cdrom0:¥APE2_USA¥MODULES¥MCSERV.IRX;1 args 0 arg 
loadmodule: id 27, ret 2
loadmodule: fname cdrom0:¥APE2_USA¥MODULES¥DBCMAN.IRX;1 args 0 arg 
loadmodule: id 28, ret 0
loadmodule: fname cdrom0:¥APE2_USA¥MODULES¥SIO2D.IRX;1 args 0 arg 
loadmodule: id 29, ret 0
loadmodule: fname cdrom0:¥APE2_USA¥MODULES¥DS1O.IRX;1 args 0 arg 
loadmodule: id 30, ret 0
loadmodule: fname cdrom0:¥APE2_USA¥MODULES¥DS1O.IRX;1 args 0 arg 
loadmodule: id 31, ret 0
loadmodule: fname cdrom0:¥APE2_USA¥MODULES¥LIBSD.IRX;1 args 0 arg 
loadmodule: id 32, ret 0
loadmodule: fname cdrom0:¥APE2_USA¥MODULES¥SNDN2DRV.IRX;1 args 0 arg 
loadmodule: id 33, ret 0
loadmodule: fname cdrom0:¥APE2_USA¥MODULES¥IOPMISC.IRX;1 args 0 arg 
loadmodule: id 34, ret 0
---- iop memory ----
max free   1419264
total free 1419264
Stream Buffer 1Bank 65536byte 12banks 786432byte used
Closing plugins...
Closing DEV9
Closing FW
Closing USB
Closing CDVD
Closing SPU2
Closing PAD
Closing GS
Plugins closed successfully.
Suspending single plugin: SPU2
Saving SPU2
Recovering single plugin: SPU2
Loading SPU2
Opening plugins...
Opening GS
Opening PAD
Opening SPU2
Current Renderer: Direct3D9 (Hardware mode)
NVIDIA GeForce GT 1030 (24.21.13.9907)
Opening CDVD
isoFile open ok: C:\Users\CJ\Documents\PCSX2\Games\Ape Escape 2\Ape Escape 2.iso
Image type  = DVD
 * CDVD Disk Open: DVD, Single layer or unknown:
 * * Track 1: Data (Mode 1) (869280 sectors)
Opening USB
Opening FW
Opening DEV9
McdSlot 0 [File]: C:\Users\CJ\Documents\PCSX2\memcards\Mcd001.ps2
McdSlot 1 [File]: C:\Users\CJ\Documents\PCSX2\memcards\Mcd002.ps2
Plugins opened successfully.
Stream Buffer 1Bank 32768byte 8banks 262144byte used
Closing plugins...
Closing DEV9
Closing FW
Closing USB
Closing CDVD
Closing SPU2
Closing PAD
Closing GS
Plugins closed successfully.
Suspending single plugin: SPU2
Saving SPU2
Recovering single plugin: SPU2
Loading SPU2
HLE Notice: ELF does not have a path.

Opening plugins...
Opening GS
Opening PAD
Opening SPU2
Current Renderer: Direct3D9 (Hardware mode)
NVIDIA GeForce GT 1030 (24.21.13.9907)
Opening CDVD
isoFile open ok: C:\Users\CJ\Documents\PCSX2\Games\Ape Escape 2\Ape Escape 2.iso
Image type  = DVD
 * CDVD Disk Open: DVD, Single layer or unknown:
 * * Track 1: Data (Mode 1) (869280 sectors)
Opening USB
Opening FW
Opening DEV9
McdSlot 0 [File]: C:\Users\CJ\Documents\PCSX2\memcards\Mcd001.ps2
McdSlot 1 [File]: C:\Users\CJ\Documents\PCSX2\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: USA     v01.60(27/04/2001)  Console
BIOS rom1 module not found, skipping...
BIOS rom2 module not found, skipping...
BIOS erom module not found, skipping...
# Initialize memory (rev:3.42, ctm:393Mhz, cpuclk:295Mhz )

PlayStation 2 ======== Hard reset boot
 ROMGEN=2001-0427, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode)
 <20010427-140043,ROMconf,PS20160AC20010427.bin:11552>
# Total accessable memory size: 32 MB (B:2:8:0) (342:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.

EE DECI2 Manager version 0.06 Apr 27 2001 03:06:11
  CPUID=2e20, BoardID=0, ROMGEN=2001-0427, 32M

(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_206.85;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = NTSC
ELF (cdrom0:\SLUS_206.85;1) Game CRC = 0xBDD9F5E1, EntryPoint = 0x00100008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_206.85;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = NTSC

IOP Realtime Kernel Ver.0.9.1
    Copyright 1999 (C) Sony Computer Entertainment Inc. 
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15) 
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SLUS_206.85;1 secname all
loadelf version 3.30
Input ELF format filename = cdrom0:¥SLUS_206.85;1
1 00100000 002af938 ............................................
2 003af980 00186947 .........................
Loaded, cdrom0:¥SLUS_206.85;1
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Get Reboot Request From EE
ROM directory not found

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init

IOP Realtime Kernel Ver. 2.1
    Copyright 1999-2001 (C) Sony Computer Entertainment Inc. 
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15) 
iop heap service (99/11/03)
loadmodule: fname cdrom0:¥APE2_USA¥MODULES¥SIO2MAN.IRX;1 args 0 arg 
loadmodule: id 25, ret 0
loadmodule: fname cdrom0:¥APE2_USA¥MODULES¥MCMAN.IRX;1 args 0 arg 
loadmodule: id 26, ret 2
loadmodule: fname cdrom0:¥APE2_USA¥MODULES¥MCSERV.IRX;1 args 0 arg 
loadmodule: id 27, ret 2
loadmodule: fname cdrom0:¥APE2_USA¥MODULES¥DBCMAN.IRX;1 args 0 arg 
loadmodule: id 28, ret 0
loadmodule: fname cdrom0:¥APE2_USA¥MODULES¥SIO2D.IRX;1 args 0 arg 
loadmodule: id 29, ret 0
loadmodule: fname cdrom0:¥APE2_USA¥MODULES¥DS1O.IRX;1 args 0 arg 
loadmodule: id 30, ret 0
loadmodule: fname cdrom0:¥APE2_USA¥MODULES¥DS1O.IRX;1 args 0 arg 
loadmodule: id 31, ret 0
loadmodule: fname cdrom0:¥APE2_USA¥MODULES¥LIBSD.IRX;1 args 0 arg 
loadmodule: id 32, ret 0
loadmodule: fname cdrom0:¥APE2_USA¥MODULES¥SNDN2DRV.IRX;1 args 0 arg 
loadmodule: id 33, ret 0
loadmodule: fname cdrom0:¥APE2_USA¥MODULES¥IOPMISC.IRX;1 args 0 arg 
loadmodule: id 34, ret 0
---- iop memory ----
max free   1419264
total free 1419264
Stream Buffer 1Bank 65536byte 12banks 786432byte used
Closing plugins...
Closing DEV9
Closing FW
Closing USB
Closing CDVD
Closing SPU2
Closing PAD
Closing GS
Plugins closed successfully.
Suspending single plugin: SPU2
Saving SPU2
Recovering single plugin: SPU2
Loading SPU2
Opening plugins...
Opening GS
Opening PAD
Current Renderer: Direct3D9 (Hardware mode)
Opening SPU2
NVIDIA GeForce GT 1030 (24.21.13.9907)
Opening CDVD
isoFile open ok: C:\Users\CJ\Documents\PCSX2\Games\Ape Escape 2\Ape Escape 2.iso
Image type  = DVD
 * CDVD Disk Open: DVD, Single layer or unknown:
 * * Track 1: Data (Mode 1) (869280 sectors)
Opening USB
Opening FW
Opening DEV9
McdSlot 0 [File]: C:\Users\CJ\Documents\PCSX2\memcards\Mcd001.ps2
McdSlot 1 [File]: C:\Users\CJ\Documents\PCSX2\memcards\Mcd002.ps2
Plugins opened successfully.
Closing plugins...
Closing DEV9
Closing FW
Closing USB
Closing CDVD
Closing SPU2
Closing PAD
Closing GS
Plugins closed successfully.
Path: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\gsdx32-avx.dll
File is not a valid dynamic library.
[wx] Failed to load shared library 'C:\Program Files (x86)\PCSX2 1.4.0\Plugins\gsdx32-avx.dll' (error 1114: a dynamic link library (DLL) initialization routine failed.)
Some kinda plugin failure: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\gsdx32-avx.dll
Path: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\gsdx32-avx2.dll
File is not a valid dynamic library.
[wx] Failed to load shared library 'C:\Program Files (x86)\PCSX2 1.4.0\Plugins\gsdx32-avx2.dll' (error 1114: a dynamic link library (DLL) initialization routine failed.)
Some kinda plugin failure: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\gsdx32-avx2.dll
SPU2 Plugin C:  Version 4 != 5
MTVU speedhack is enabled, saved states may not be stable
Opening GS
Current Renderer: Direct3D9 (Hardware mode)
NVIDIA GeForce GT 1030 (24.21.13.9907)
Saving GS
Saving PAD
Saving SPU2
Saving CDVD
Saving USB
Saving FW
Saving DEV9
Shutting down plugins...
Plugins shutdown successfully.

Loading plugins...
Binding   GS: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\gsdx32-sse4.dll 
Windows 10.0.17134
Binding  PAD: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\lilypad.dll 
Binding SPU2: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\ZeroSPU2.dll 
Binding CDVD: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\cdvdGigaherz.dll 
Binding  USB: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\USBnull.dll 
Binding   FW: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\FWnull.dll 
Binding DEV9: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\DEV9null.dll 
Plugins loaded successfully.


Initializing plugins...
Init GS
Windows 10.0.17134
Init PAD
Init SPU2
Init CDVD
Init USB
Init FW
Init DEV9
Plugins initialized successfully.

EE/iR5900-32 Recompiler Reset
MTVU speedhack is enabled, saved states may not be stable
Opening GS
Current Renderer: Direct3D9 (Hardware mode)
NVIDIA GeForce GT 1030 (24.21.13.9907)
Loading GS
Loading PAD
Loading SPU2
Loading CDVD
Loading USB
Loading FW
Loading DEV9
HLE Notice: ELF does not have a path.

Opening plugins...
Opening PAD
Opening SPU2
Opening CDVD
isoFile open ok: C:\Users\CJ\Documents\PCSX2\Games\Ape Escape 2\Ape Escape 2.iso
Image type  = DVD
 * CDVD Disk Open: DVD, Single layer or unknown:
 * * Track 1: Data (Mode 1) (869280 sectors)
Opening USB
Opening FW
Opening DEV9
McdSlot 0 [File]: C:\Users\CJ\Documents\PCSX2\memcards\Mcd001.ps2
McdSlot 1 [File]: C:\Users\CJ\Documents\PCSX2\memcards\Mcd002.ps2
Plugins opened successfully.
Bios Found: USA     v01.60(27/04/2001)  Console
BIOS rom1 module not found, skipping...
BIOS rom2 module not found, skipping...
BIOS erom module not found, skipping...
# Initialize memory (rev:3.42, ctm:393Mhz, cpuclk:295Mhz )

PlayStation 2 ======== Hard reset boot
 ROMGEN=2001-0427, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode)
 <20010427-140043,ROMconf,PS20160AC20010427.bin:11552>
# Total accessable memory size: 32 MB (B:2:8:0) (342:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.

EE DECI2 Manager version 0.06 Apr 27 2001 03:06:11
  CPUID=2e20, BoardID=0, ROMGEN=2001-0427, 32M

(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_206.85;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = NTSC
ELF (cdrom0:\SLUS_206.85;1) Game CRC = 0xBDD9F5E1, EntryPoint = 0x00100008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_206.85;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = NTSC

IOP Realtime Kernel Ver.0.9.1
    Copyright 1999 (C) Sony Computer Entertainment Inc. 
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15) 
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SLUS_206.85;1 secname all
loadelf version 3.30
Input ELF format filename = cdrom0:¥SLUS_206.85;1
1 00100000 002af938 ............................................
2 003af980 00186947 .........................
Loaded, cdrom0:¥SLUS_206.85;1
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Get Reboot Request From EE
ROM directory not found

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init

IOP Realtime Kernel Ver. 2.1
    Copyright 1999-2001 (C) Sony Computer Entertainment Inc. 
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15) 
iop heap service (99/11/03)
loadmodule: fname cdrom0:¥APE2_USA¥MODULES¥SIO2MAN.IRX;1 args 0 arg 
loadmodule: id 25, ret 0
loadmodule: fname cdrom0:¥APE2_USA¥MODULES¥MCMAN.IRX;1 args 0 arg 
loadmodule: id 26, ret 2
loadmodule: fname cdrom0:¥APE2_USA¥MODULES¥MCSERV.IRX;1 args 0 arg 
loadmodule: id 27, ret 2
loadmodule: fname cdrom0:¥APE2_USA¥MODULES¥DBCMAN.IRX;1 args 0 arg 
loadmodule: id 28, ret 0
loadmodule: fname cdrom0:¥APE2_USA¥MODULES¥SIO2D.IRX;1 args 0 arg 
loadmodule: id 29, ret 0
loadmodule: fname cdrom0:¥APE2_USA¥MODULES¥DS1O.IRX;1 args 0 arg 
loadmodule: id 30, ret 0
loadmodule: fname cdrom0:¥APE2_USA¥MODULES¥DS1O.IRX;1 args 0 arg 
loadmodule: id 31, ret 0
loadmodule: fname cdrom0:¥APE2_USA¥MODULES¥LIBSD.IRX;1 args 0 arg 
loadmodule: id 32, ret 0
loadmodule: fname cdrom0:¥APE2_USA¥MODULES¥SNDN2DRV.IRX;1 args 0 arg 
loadmodule: id 33, ret 0
loadmodule: fname cdrom0:¥APE2_USA¥MODULES¥IOPMISC.IRX;1 args 0 arg 
loadmodule: id 34, ret 0
---- iop memory ----
max free   1419264
total free 1419264
Stream Buffer 1Bank 65536byte 12banks 786432byte used
Closing plugins...
Closing DEV9
Closing FW
Closing USB
Closing CDVD
Closing SPU2
Closing PAD
Closing GS
Plugins closed successfully.
Suspending single plugin: SPU2
Saving SPU2
Recovering single plugin: SPU2
Loading SPU2
Opening plugins...
Opening GS
Opening PAD
Opening SPU2
Current Renderer: Direct3D9 (Hardware mode)
NVIDIA GeForce GT 1030 (24.21.13.9907)
Opening CDVD
isoFile open ok: C:\Users\CJ\Documents\PCSX2\Games\Ape Escape 2\Ape Escape 2.iso
Image type  = DVD
 * CDVD Disk Open: DVD, Single layer or unknown:
 * * Track 1: Data (Mode 1) (869280 sectors)
Opening USB
Opening FW
Opening DEV9
McdSlot 0 [File]: C:\Users\CJ\Documents\PCSX2\memcards\Mcd001.ps2
McdSlot 1 [File]: C:\Users\CJ\Documents\PCSX2\memcards\Mcd002.ps2
Plugins opened successfully.
Closing plugins...
Closing DEV9
Closing FW
Closing USB
Closing CDVD
Closing SPU2
Closing PAD
Closing GS
Plugins closed successfully.
Suspending single plugin: SPU2
Saving SPU2
Recovering single plugin: SPU2
Loading SPU2
Suspending single plugin: SPU2
Saving SPU2
Recovering single plugin: SPU2
Loading SPU2
Suspending single plugin: SPU2
Saving SPU2
Recovering single plugin: SPU2
Loading SPU2
Suspending single plugin: SPU2
Saving SPU2
Recovering single plugin: SPU2
Loading SPU2
Opening plugins...
Opening GS
Opening PAD
Opening SPU2
Current Renderer: Direct3D9 (Hardware mode)
NVIDIA GeForce GT 1030 (24.21.13.9907)
Opening CDVD
isoFile open ok: C:\Users\CJ\Documents\PCSX2\Games\Ape Escape 2\Ape Escape 2.iso
Image type  = DVD
 * CDVD Disk Open: DVD, Single layer or unknown:
 * * Track 1: Data (Mode 1) (869280 sectors)
Opening USB
Opening FW
Opening DEV9
McdSlot 0 [File]: C:\Users\CJ\Documents\PCSX2\memcards\Mcd001.ps2
McdSlot 1 [File]: C:\Users\CJ\Documents\PCSX2\memcards\Mcd002.ps2
Plugins opened successfully.
Closing plugins...
Closing DEV9
Closing FW
Closing USB
Closing CDVD
Closing SPU2
Closing PAD
Closing GS
Plugins closed successfully.
[wx] Failed to load shared library 'C:\Program Files (x86)\PCSX2 1.4.0\Plugins\gsdx32-avx.dll' (error 1114: a dynamic link library (DLL) initialization routine failed.)
Path: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\gsdx32-avx.dll
File is not a valid dynamic library.
Some kinda plugin failure: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\gsdx32-avx.dll
Path: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\gsdx32-avx2.dll
File is not a valid dynamic library.
[wx] Failed to load shared library 'C:\Program Files (x86)\PCSX2 1.4.0\Plugins\gsdx32-avx2.dll' (error 1114: a dynamic link library (DLL) initialization routine failed.)
Some kinda plugin failure: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\gsdx32-avx2.dll
SPU2 Plugin C:  Version 4 != 5
MTVU speedhack is enabled, saved states may not be stable
Opening GS
Current Renderer: Direct3D9 (Hardware mode)
NVIDIA GeForce GT 1030 (24.21.13.9907)
Saving GS
Saving PAD
Saving SPU2
Saving CDVD
Saving USB
Saving FW
Saving DEV9
Shutting down plugins...
Plugins shutdown successfully.

Loading plugins...
Binding   GS: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\gsdx32-sse4.dll 
Windows 10.0.17134
Binding  PAD: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\lilypad.dll 
Binding SPU2: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\spu2-x.dll 
Binding CDVD: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\cdvdGigaherz.dll 
Binding  USB: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\USBnull.dll 
Binding   FW: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\FWnull.dll 
Binding DEV9: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\DEV9null.dll 
Plugins loaded successfully.


Initializing plugins...
Init GS
Windows 10.0.17134
Init PAD
Init SPU2
Init CDVD
Init USB
Init FW
Init DEV9
Plugins initialized successfully.

EE/iR5900-32 Recompiler Reset
MTVU speedhack is enabled, saved states may not be stable
Opening GS
Current Renderer: Direct3D9 (Hardware mode)
NVIDIA GeForce GT 1030 (24.21.13.9907)
Loading GS
Loading PAD
Loading SPU2

*** SPU2-X Warning:
The savestate you are trying to load was not made with this plugin.
Audio may not recover correctly.  Save your game to memorycard, reset,

and then continue from there.

Loading CDVD
Loading USB
Loading FW
Loading DEV9
MTVU speedhack is enabled, saved states may not be stable
Saving GS
Saving PAD
Saving SPU2
Saving CDVD
Saving USB
Saving FW
Saving DEV9
Shutting down plugins...
Plugins shutdown successfully.

Loading plugins...
Binding   GS: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\GSnull.dll 
GSnull:Testing GSnull.
Binding  PAD: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\lilypad.dll 
Binding SPU2: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\spu2-x.dll 
Binding CDVD: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\cdvdGigaherz.dll 
Binding  USB: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\USBnull.dll 
Binding   FW: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\FWnull.dll 
Binding DEV9: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\DEV9null.dll 
Plugins loaded successfully.


Initializing plugins...
Init GS
GSnull:GSnull plugin version 0,1
GSnull:GS init.
GSnull:Initializing GSnull.
Init PAD
Init SPU2
Init CDVD
Init USB
Init FW
Init DEV9
Plugins initialized successfully.

MTVU speedhack is enabled, saved states may not be stable
Opening GS
GSnull:GS open.
Loading GS
Loading PAD
Loading SPU2
GSnull:Opening GSnull.
GSnull:Setting the crc to 'bdd9f5e1' with 0x0 for options.
Loading CDVD
Loading USB
Loading FW
Loading DEV9
MTVU speedhack is enabled, saved states may not be stable
Saving GS
Saving PAD
Saving SPU2
Saving CDVD
Saving USB
Saving FW
Saving DEV9
GSnull:Closing GSnull.
Shutting down plugins...
GSnull:Shutting down GSnull.
Plugins shutdown successfully.

Loading plugins...
Binding   GS: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\gsdx32-ssse3.dll 
Windows 10.0.17134
Binding  PAD: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\lilypad.dll 
Binding SPU2: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\spu2-x.dll 
Binding CDVD: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\cdvdGigaherz.dll 
Binding  USB: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\USBnull.dll 
Binding   FW: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\FWnull.dll 
Binding DEV9: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\DEV9null.dll 
Plugins loaded successfully.


Initializing plugins...
Init GS
Windows 10.0.17134
Init PAD
Init SPU2
Init CDVD
Init USB
Init FW
Init DEV9
Plugins initialized successfully.

MTVU speedhack is enabled, saved states may not be stable
Opening GS
Current Renderer: Direct3D9 (Hardware mode)
NVIDIA GeForce GT 1030 (24.21.13.9907)
Loading GS
Warning: No data for this plugin was found. Plugin status may be unpredictable.
Loading PAD
Loading SPU2
Loading CDVD
Loading USB
Loading FW
Loading DEV9
HLE Notice: ELF does not have a path.

Opening plugins...
Opening PAD
Opening SPU2
Opening CDVD
isoFile open ok: C:\Users\CJ\Documents\PCSX2\Games\Ape Escape 2\Ape Escape 2.iso
Image type  = DVD
 * CDVD Disk Open: DVD, Single layer or unknown:
 * * Track 1: Data (Mode 1) (869280 sectors)
Opening USB
Opening FW
Opening DEV9
McdSlot 0 [File]: C:\Users\CJ\Documents\PCSX2\memcards\Mcd001.ps2
McdSlot 1 [File]: C:\Users\CJ\Documents\PCSX2\memcards\Mcd002.ps2
Plugins opened successfully.
Bios Found: USA     v01.60(27/04/2001)  Console
BIOS rom1 module not found, skipping...
BIOS rom2 module not found, skipping...
BIOS erom module not found, skipping...
# Initialize memory (rev:3.42, ctm:393Mhz, cpuclk:295Mhz )

PlayStation 2 ======== Hard reset boot
 ROMGEN=2001-0427, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode)
 <20010427-140043,ROMconf,PS20160AC20010427.bin:11552>
# Total accessable memory size: 32 MB (B:2:8:0) (342:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.

EE DECI2 Manager version 0.06 Apr 27 2001 03:06:11
  CPUID=2e20, BoardID=0, ROMGEN=2001-0427, 32M

(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_206.85;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = NTSC
ELF (cdrom0:\SLUS_206.85;1) Game CRC = 0xBDD9F5E1, EntryPoint = 0x00100008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_206.85;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = NTSC

IOP Realtime Kernel Ver.0.9.1
    Copyright 1999 (C) Sony Computer Entertainment Inc. 
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15) 
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SLUS_206.85;1 secname all
loadelf version 3.30
Input ELF format filename = cdrom0:¥SLUS_206.85;1
1 00100000 002af938 ............................................
2 003af980 00186947 .........................
Loaded, cdrom0:¥SLUS_206.85;1
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Get Reboot Request From EE
ROM directory not found

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init

IOP Realtime Kernel Ver. 2.1
    Copyright 1999-2001 (C) Sony Computer Entertainment Inc. 
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15) 
iop heap service (99/11/03)
loadmodule: fname cdrom0:¥APE2_USA¥MODULES¥SIO2MAN.IRX;1 args 0 arg 
loadmodule: id 25, ret 0
loadmodule: fname cdrom0:¥APE2_USA¥MODULES¥MCMAN.IRX;1 args 0 arg 
loadmodule: id 26, ret 2
loadmodule: fname cdrom0:¥APE2_USA¥MODULES¥MCSERV.IRX;1 args 0 arg 
loadmodule: id 27, ret 2
loadmodule: fname cdrom0:¥APE2_USA¥MODULES¥DBCMAN.IRX;1 args 0 arg 
loadmodule: id 28, ret 0
loadmodule: fname cdrom0:¥APE2_USA¥MODULES¥SIO2D.IRX;1 args 0 arg 
loadmodule: id 29, ret 0
loadmodule: fname cdrom0:¥APE2_USA¥MODULES¥DS1O.IRX;1 args 0 arg 
loadmodule: id 30, ret 0
loadmodule: fname cdrom0:¥APE2_USA¥MODULES¥DS1O.IRX;1 args 0 arg 
loadmodule: id 31, ret 0
loadmodule: fname cdrom0:¥APE2_USA¥MODULES¥LIBSD.IRX;1 args 0 arg 
loadmodule: id 32, ret 0
loadmodule: fname cdrom0:¥APE2_USA¥MODULES¥SNDN2DRV.IRX;1 args 0 arg 
loadmodule: id 33, ret 0
loadmodule: fname cdrom0:¥APE2_USA¥MODULES¥IOPMISC.IRX;1 args 0 arg 
loadmodule: id 34, ret 0
---- iop memory ----
max free   1419264
total free 1419264
Stream Buffer 1Bank 65536byte 12banks 786432byte used
Closing plugins...
Closing DEV9
Closing FW
Closing USB
Closing CDVD
Closing SPU2
Closing PAD
Closing GS
Plugins closed successfully.
Suspending single plugin: PAD
Saving PAD
Recovering single plugin: PAD
Loading PAD
Suspending single plugin: SPU2
Saving SPU2
Recovering single plugin: SPU2
Loading SPU2
HLE Notice: ELF does not have a path.

Opening plugins...
Opening GS
Opening PAD
Opening SPU2
Current Renderer: Direct3D9 (Hardware mode)
NVIDIA GeForce GT 1030 (24.21.13.9907)
Opening CDVD
isoFile open ok: C:\Users\CJ\Documents\PCSX2\Games\Ape Escape 2\Ape Escape 2.iso
Image type  = DVD
 * CDVD Disk Open: DVD, Single layer or unknown:
 * * Track 1: Data (Mode 1) (869280 sectors)
Opening USB
Opening FW
Opening DEV9
McdSlot 0 [File]: C:\Users\CJ\Documents\PCSX2\memcards\Mcd001.ps2
McdSlot 1 [File]: C:\Users\CJ\Documents\PCSX2\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: USA     v01.60(27/04/2001)  Console
BIOS rom1 module not found, skipping...
BIOS rom2 module not found, skipping...
BIOS erom module not found, skipping...
# Initialize memory (rev:3.42, ctm:393Mhz, cpuclk:295Mhz )

PlayStation 2 ======== Hard reset boot
 ROMGEN=2001-0427, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode)
 <20010427-140043,ROMconf,PS20160AC20010427.bin:11552>
# Total accessable memory size: 32 MB (B:2:8:0) (342:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.

EE DECI2 Manager version 0.06 Apr 27 2001 03:06:11
  CPUID=2e20, BoardID=0, ROMGEN=2001-0427, 32M

(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_206.85;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = NTSC
ELF (cdrom0:\SLUS_206.85;1) Game CRC = 0xBDD9F5E1, EntryPoint = 0x00100008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_206.85;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = NTSC

IOP Realtime Kernel Ver.0.9.1
    Copyright 1999 (C) Sony Computer Entertainment Inc. 
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15) 
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SLUS_206.85;1 secname all
loadelf version 3.30
Input ELF format filename = cdrom0:¥SLUS_206.85;1
1 00100000 002af938 ............................................
2 003af980 00186947 .........................
Loaded, cdrom0:¥SLUS_206.85;1
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Get Reboot Request From EE
ROM directory not found

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init

IOP Realtime Kernel Ver. 2.1
    Copyright 1999-2001 (C) Sony Computer Entertainment Inc. 
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15) 
iop heap service (99/11/03)
loadmodule: fname cdrom0:¥APE2_USA¥MODULES¥SIO2MAN.IRX;1 args 0 arg 
loadmodule: id 25, ret 0
loadmodule: fname cdrom0:¥APE2_USA¥MODULES¥MCMAN.IRX;1 args 0 arg 
loadmodule: id 26, ret 2
loadmodule: fname cdrom0:¥APE2_USA¥MODULES¥MCSERV.IRX;1 args 0 arg 
loadmodule: id 27, ret 2
loadmodule: fname cdrom0:¥APE2_USA¥MODULES¥DBCMAN.IRX;1 args 0 arg 
loadmodule: id 28, ret 0
loadmodule: fname cdrom0:¥APE2_USA¥MODULES¥SIO2D.IRX;1 args 0 arg 
loadmodule: id 29, ret 0
loadmodule: fname cdrom0:¥APE2_USA¥MODULES¥DS1O.IRX;1 args 0 arg 
loadmodule: id 30, ret 0
loadmodule: fname cdrom0:¥APE2_USA¥MODULES¥DS1O.IRX;1 args 0 arg 
loadmodule: id 31, ret 0
loadmodule: fname cdrom0:¥APE2_USA¥MODULES¥LIBSD.IRX;1 args 0 arg 
loadmodule: id 32, ret 0
loadmodule: fname cdrom0:¥APE2_USA¥MODULES¥SNDN2DRV.IRX;1 args 0 arg 
loadmodule: id 33, ret 0
loadmodule: fname cdrom0:¥APE2_USA¥MODULES¥IOPMISC.IRX;1 args 0 arg 
loadmodule: id 34, ret 0
---- iop memory ----
max free   1419264
total free 1419264
Stream Buffer 1Bank 65536byte 12banks 786432byte used
Closing plugins...
Closing DEV9
Closing FW
Closing USB
Closing CDVD
Closing SPU2
Closing PAD
Closing GS
Plugins closed successfully.
Suspending single plugin: SPU2
Saving SPU2
Recovering single plugin: SPU2
Loading SPU2
Opening plugins...
Opening GS
Opening PAD
Opening SPU2
Current Renderer: Direct3D9 (Hardware mode)
NVIDIA GeForce GT 1030 (24.21.13.9907)
Opening CDVD
isoFile open ok: C:\Users\CJ\Documents\PCSX2\Games\Ape Escape 2\Ape Escape 2.iso
Image type  = DVD
 * CDVD Disk Open: DVD, Single layer or unknown:
 * * Track 1: Data (Mode 1) (869280 sectors)
Opening USB
Opening FW
Opening DEV9
McdSlot 0 [File]: C:\Users\CJ\Documents\PCSX2\memcards\Mcd001.ps2
McdSlot 1 [File]: C:\Users\CJ\Documents\PCSX2\memcards\Mcd002.ps2
Plugins opened successfully.
Closing plugins...
Closing DEV9
Closing FW
Closing USB
Closing CDVD
Closing SPU2
Closing PAD
Closing GS
Plugins closed successfully.
Path: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\gsdx32-avx.dll
File is not a valid dynamic library.
[wx] Failed to load shared library 'C:\Program Files (x86)\PCSX2 1.4.0\Plugins\gsdx32-avx.dll' (error 1114: a dynamic link library (DLL) initialization routine failed.)
Some kinda plugin failure: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\gsdx32-avx.dll
Path: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\gsdx32-avx2.dll
File is not a valid dynamic library.
[wx] Failed to load shared library 'C:\Program Files (x86)\PCSX2 1.4.0\Plugins\gsdx32-avx2.dll' (error 1114: a dynamic link library (DLL) initialization routine failed.)
Some kinda plugin failure: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\gsdx32-avx2.dll
SPU2 Plugin C:  Version 4 != 5
File is not a PCSX2 pluginPath: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\spuPeopsSound_110b.dll
Some kinda plugin failure: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\spuPeopsSound_110b.dll
Path: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\gsdx32-avx.dll
File is not a valid dynamic library.
[wx] Failed to load shared library 'C:\Program Files (x86)\PCSX2 1.4.0\Plugins\gsdx32-avx.dll' (error 1114: a dynamic link library (DLL) initialization routine failed.)
Some kinda plugin failure: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\gsdx32-avx.dll
Path: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\gsdx32-avx2.dll
File is not a valid dynamic library.
[wx] Failed to load shared library 'C:\Program Files (x86)\PCSX2 1.4.0\Plugins\gsdx32-avx2.dll' (error 1114: a dynamic link library (DLL) initialization routine failed.)
Some kinda plugin failure: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\gsdx32-avx2.dll
SPU2 Plugin C:  Version 3 != 5
SPU2 Plugin C:  Version 2 != 5
Bios Found: USA     v01.10(27/07/2000)  Console
Bios Found: USA     v01.20(02/09/2000)  Console
Bios Found: USA     v01.60(27/04/2001)  Console
Bios Found: USA     v01.60(04/10/2001)  Console
Bios Found: USA     v02.30(20/02/2008)  Console
Bios Found: Europe  v02.30(20/02/2008)  Console
Path: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\gsdx32-avx.dll
File is not a valid dynamic library.
[wx] Failed to load shared library 'C:\Program Files (x86)\PCSX2 1.4.0\Plugins\gsdx32-avx.dll' (error 1114: a dynamic link library (DLL) initialization routine failed.)
Some kinda plugin failure: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\gsdx32-avx.dll
Path: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\gsdx32-avx2.dll
File is not a valid dynamic library.
[wx] Failed to load shared library 'C:\Program Files (x86)\PCSX2 1.4.0\Plugins\gsdx32-avx2.dll' (error 1114: a dynamic link library (DLL) initialization routine failed.)
Some kinda plugin failure: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\gsdx32-avx2.dll
SPU2 Plugin C:  Version 3 != 5
SPU2 Plugin C:  Version 2 != 5
Path: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\gsdx32-avx.dll
File is not a valid dynamic library.
[wx] Failed to load shared library 'C:\Program Files (x86)\PCSX2 1.4.0\Plugins\gsdx32-avx.dll' (error 1114: a dynamic link library (DLL) initialization routine failed.)
Some kinda plugin failure: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\gsdx32-avx.dll
Path: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\gsdx32-avx2.dll
File is not a valid dynamic library.
[wx] Failed to load shared library 'C:\Program Files (x86)\PCSX2 1.4.0\Plugins\gsdx32-avx2.dll' (error 1114: a dynamic link library (DLL) initialization routine failed.)
Some kinda plugin failure: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\gsdx32-avx2.dll
SPU2 Plugin C:  Version 3 != 5
SPU2 Plugin C:  Version 2 != 5
Suspending single plugin: SPU2
Saving SPU2
Recovering single plugin: SPU2
Loading SPU2
Suspending single plugin: SPU2
Saving SPU2
Recovering single plugin: SPU2
Loading SPU2
Opening plugins...
Opening GS
Opening PAD
Opening SPU2
Current Renderer: Direct3D9 (Hardware mode)
NVIDIA GeForce GT 1030 (24.21.13.9907)
Opening CDVD
isoFile open ok: C:\Users\CJ\Documents\PCSX2\Games\Ape Escape 2\Ape Escape 2.iso
Image type  = DVD
 * CDVD Disk Open: DVD, Single layer or unknown:
 * * Track 1: Data (Mode 1) (869280 sectors)
Opening USB
Opening FW
Opening DEV9
McdSlot 0 [File]: C:\Users\CJ\Documents\PCSX2\memcards\Mcd001.ps2
McdSlot 1 [File]: C:\Users\CJ\Documents\PCSX2\memcards\Mcd002.ps2
Plugins opened successfully.
Stream Buffer 1Bank 32768byte 8banks 262144byte used
Closing plugins...
Closing DEV9
Closing FW
Closing USB
Closing CDVD
Closing SPU2
Closing PAD
Closing GS
Plugins closed successfully.
Suspending single plugin: SPU2
Saving SPU2
Recovering single plugin: SPU2
Loading SPU2
HLE Notice: ELF does not have a path.

Opening plugins...
Opening GS
Opening PAD
Opening SPU2
Current Renderer: Direct3D9 (Hardware mode)
NVIDIA GeForce GT 1030 (24.21.13.9907)
Opening CDVD
isoFile open ok: C:\Users\CJ\Documents\PCSX2\Games\Ape Escape 2\Ape Escape 2.iso
Image type  = DVD
 * CDVD Disk Open: DVD, Single layer or unknown:
 * * Track 1: Data (Mode 1) (869280 sectors)
Opening USB
Opening FW
Opening DEV9
McdSlot 0 [File]: C:\Users\CJ\Documents\PCSX2\memcards\Mcd001.ps2
McdSlot 1 [File]: C:\Users\CJ\Documents\PCSX2\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: USA     v01.10(27/07/2000)  Console
BIOS rom1 module not found, skipping...
BIOS rom2 module not found, skipping...
BIOS erom module not found, skipping...
# Initialize memory (rev:3.42, ctm:393Mhz, cpuclk:295Mhz )
NVM File Not Found, Creating Blank File

PlayStation 2 ======== Hard reset boot
 ROMGEN=2000-0727, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode)
 <20000727-013725,ROMconf,PS20110AC20000727.bin:12608>
# Total accessable memory size: 32 MB (B:2:8:0) (342:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.

EE DECI2 Manager version 0.06 May 11 2000 18:08:48
  CPUID=2e20, BoardID=0, ROMGEN=2000-0727, 32M

(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_206.85;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = NTSC
ELF (cdrom0:\SLUS_206.85;1) Game CRC = 0xBDD9F5E1, EntryPoint = 0x00100008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_206.85;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = NTSC

IOP Realtime Kernel Ver.0.9.1
    Copyright 1999 (C) Sony Computer Entertainment Inc. 
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15) 
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SLUS_206.85;1 secname all
loadelf version 3.30
Input ELF format filename = cdrom0:¥SLUS_206.85;1
1 00100000 002af938 ............................................
2 003af980 00186947 .........................
Loaded, cdrom0:¥SLUS_206.85;1
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Get Reboot Request From EE
ROM directory not found

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init
MEC File Not Found, creating substitute...

IOP Realtime Kernel Ver. 2.1
    Copyright 1999-2001 (C) Sony Computer Entertainment Inc. 
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15) 
iop heap service (99/11/03)
loadmodule: fname cdrom0:¥APE2_USA¥MODULES¥SIO2MAN.IRX;1 args 0 arg 
loadmodule: id 25, ret 0
loadmodule: fname cdrom0:¥APE2_USA¥MODULES¥MCMAN.IRX;1 args 0 arg 
loadmodule: id 26, ret 2
loadmodule: fname cdrom0:¥APE2_USA¥MODULES¥MCSERV.IRX;1 args 0 arg 
loadmodule: id 27, ret 2
loadmodule: fname cdrom0:¥APE2_USA¥MODULES¥DBCMAN.IRX;1 args 0 arg 
loadmodule: id 28, ret 0
loadmodule: fname cdrom0:¥APE2_USA¥MODULES¥SIO2D.IRX;1 args 0 arg 
loadmodule: id 29, ret 0
loadmodule: fname cdrom0:¥APE2_USA¥MODULES¥DS1O.IRX;1 args 0 arg 
loadmodule: id 30, ret 0
loadmodule: fname cdrom0:¥APE2_USA¥MODULES¥DS1O.IRX;1 args 0 arg 
loadmodule: id 31, ret 0
loadmodule: fname cdrom0:¥APE2_USA¥MODULES¥LIBSD.IRX;1 args 0 arg 
loadmodule: id 32, ret 0
loadmodule: fname cdrom0:¥APE2_USA¥MODULES¥SNDN2DRV.IRX;1 args 0 arg 
loadmodule: id 33, ret 0
loadmodule: fname cdrom0:¥APE2_USA¥MODULES¥IOPMISC.IRX;1 args 0 arg 
loadmodule: id 34, ret 0
---- iop memory ----
max free   1419264
total free 1419264
Stream Buffer 1Bank 65536byte 12banks 786432byte used
Suspending single plugin: SPU2
Saving SPU2
Closing SPU2
Recovering single plugin: SPU2
Loading SPU2
Opening plugins...
Opening SPU2
Plugins opened successfully.
Stream Buffer 1Bank 32768byte 8banks 262144byte used
Closing plugins...
Closing DEV9
Closing FW
Closing USB
Closing CDVD
Closing SPU2
Closing PAD
Closing GS
Plugins closed successfully.
HLE Notice: ELF does not have a path.

Opening plugins...
Opening GS
Opening PAD
Opening SPU2
Opening CDVD
isoFile open ok: C:\Users\CJ\Documents\PCSX2\Games\Ape Escape 2\Ape Escape 2.iso
Image type  = DVD
 * CDVD Disk Open: DVD, Single layer or unknown:
 * * Track 1: Data (Mode 1) (869280 sectors)
Opening USB
Opening FW
Opening DEV9
Current Renderer: Direct3D9 (Hardware mode)
NVIDIA GeForce GT 1030 (24.21.13.9907)
McdSlot 0 [File]: C:\Users\CJ\Documents\PCSX2\memcards\Mcd001.ps2
McdSlot 1 [File]: C:\Users\CJ\Documents\PCSX2\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: USA     v01.10(27/07/2000)  Console
BIOS rom1 module not found, skipping...
BIOS rom2 module not found, skipping...
BIOS erom module not found, skipping...
# Initialize memory (rev:3.42, ctm:393Mhz, cpuclk:295Mhz )

PlayStation 2 ======== Hard reset boot
 ROMGEN=2000-0727, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode)
 <20000727-013725,ROMconf,PS20110AC20000727.bin:12608>
# Total accessable memory size: 32 MB (B:2:8:0) (342:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.

EE DECI2 Manager version 0.06 May 11 2000 18:08:48
  CPUID=2e20, BoardID=0, ROMGEN=2000-0727, 32M

(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_206.85;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = NTSC
ELF (cdrom0:\SLUS_206.85;1) Game CRC = 0xBDD9F5E1, EntryPoint = 0x00100008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_206.85;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = NTSC

IOP Realtime Kernel Ver.0.9.1
    Copyright 1999 (C) Sony Computer Entertainment Inc. 
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15) 
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SLUS_206.85;1 secname all
loadelf version 3.30
Input ELF format filename = cdrom0:¥SLUS_206.85;1
1 00100000 002af938 ............................................
2 003af980 00186947 .........................
Loaded, cdrom0:¥SLUS_206.85;1
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Get Reboot Request From EE
ROM directory not found

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init

IOP Realtime Kernel Ver. 2.1
    Copyright 1999-2001 (C) Sony Computer Entertainment Inc. 
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15) 
iop heap service (99/11/03)
loadmodule: fname cdrom0:¥APE2_USA¥MODULES¥SIO2MAN.IRX;1 args 0 arg 
loadmodule: id 25, ret 0
loadmodule: fname cdrom0:¥APE2_USA¥MODULES¥MCMAN.IRX;1 args 0 arg 
loadmodule: id 26, ret 2
loadmodule: fname cdrom0:¥APE2_USA¥MODULES¥MCSERV.IRX;1 args 0 arg 
loadmodule: id 27, ret 2
loadmodule: fname cdrom0:¥APE2_USA¥MODULES¥DBCMAN.IRX;1 args 0 arg 
loadmodule: id 28, ret 0
loadmodule: fname cdrom0:¥APE2_USA¥MODULES¥SIO2D.IRX;1 args 0 arg 
loadmodule: id 29, ret 0
loadmodule: fname cdrom0:¥APE2_USA¥MODULES¥DS1O.IRX;1 args 0 arg 
loadmodule: id 30, ret 0
loadmodule: fname cdrom0:¥APE2_USA¥MODULES¥DS1O.IRX;1 args 0 arg 
loadmodule: id 31, ret 0
loadmodule: fname cdrom0:¥APE2_USA¥MODULES¥LIBSD.IRX;1 args 0 arg 
loadmodule: id 32, ret 0
loadmodule: fname cdrom0:¥APE2_USA¥MODULES¥SNDN2DRV.IRX;1 args 0 arg 
loadmodule: id 33, ret 0
loadmodule: fname cdrom0:¥APE2_USA¥MODULES¥IOPMISC.IRX;1 args 0 arg 
loadmodule: id 34, ret 0
---- iop memory ----
max free   1419264
total free 1419264
Stream Buffer 1Bank 65536byte 12banks 786432byte used
Closing plugins...
Closing DEV9
Closing FW
Closing USB
Closing CDVD
Closing SPU2
Closing PAD
Closing GS
Plugins closed successfully.
Suspending single plugin: SPU2
Saving SPU2
Recovering single plugin: SPU2
Loading SPU2
Shutting down plugins...
Plugins shutdown successfully.
(GameDB) Unloading...
#4
Quote:Bios Found: USA v01.10(27/07/2000) Console
Bios Found: USA v01.20(02/09/2000) Console
Bios Found: USA v01.60(27/04/2001) Console
Bios Found: USA v01.60(04/10/2001) Console
Bios Found: USA v02.30(20/02/2008) Console
Bios Found: Europe v02.30(20/02/2008) Console

Using a BIOS file with PCSX2 which you have downloaded from the internet or from a PS2 console you do not own is illegal. You must own the console the BIOS file came from (even if it's broken) to be legal.

Our forum does not tolerate any kind of warez talk / discussion / links and no support will be given as such.
Read our rules,specifically rule #1. Thread closed.
CPU : AMD Ryzen 7 3800X
Mobo : Asus PRIME B450-PLUS
GPU : NVIDIA GeForce RTX 3070
RAM : 16 Go




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