Ape escape 2 visual glitch
Im using pscx2 v1.4.0

How do I fix this graphical glitch? Look at the chimney texture and sometimes that happens to roads


Also, i read on the wiki for certain settings but idk how to, like, I enabled HW hacks but i dont see unscale point and line and mipmapping full but i dont see a way to enable it

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EDIT: i think direct3d11 software instead of hardware fixed it
The issue is fixed in 1.5.0, which is what you should be using anyways.

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