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i voted for "no", FFX, FFX-2, FF12 and DQ8 (all Ger-PAL) seem to have no problems with MTGS. having said that: how exactly would a problem with MTGS look like?
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(05-12-2009, 07:26 PM)Xelinis Wrote: Why not just create a "MTGS-only" compiler flag to strip out all the STGS code so that we can test it?
Because then the code to run without it would still have to be developed. It doesn't make it any simpler, since it has to be present in the source even if it doesn't make it into the binary.
Never seen a problem with it. Could issue a new revision with the option disabled and wait a week or two for newbs to try it themselves.
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It's completely stable. I haven't had to disable MTGS since about 6 months ago around rev300 PG... meaning the old system, for SMT DDS, and that was fixed quite a while ago. MTGS is a very good feature that does nothing but good in my testing. I say go for it!
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