Armored Core Nine Breaker [usa]: Ghost-like visualization issue
Hello everyone. 

Game runs falwlessly in menus and Garage, but during battles the visualization creates a ghost-like offeset of the screen.. i tried various configurations for the Graphic engine (dx9, dx11, opengl) and various resolutions (standard, wide, x2, x3) but the issue appears no matter what. 

I noticed that the game resizes base resolution when switching from menu/garage to battle from 640x448 to 512x448. 

Did you managed/have a walkaround to solve this issue? 


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+ Ghost offset dosen't come up even the 3d-model is moving while in menu/garage

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