Posts: 7.766
Threads: 81
Joined: Jan 2009
Reputation:
82
Location: Indiana, USA
I think hard-coding should be on crc, but patches SL*S numbers, so we casn make the patches quicker and easier without having to open it in pcsx2 to get the crc.
Posts: 830
Threads: 9
Joined: Jan 2009
SLUS should be different for every game/region.
Posts: 15.303
Threads: 431
Joined: Aug 2005
Reputation:
352
Location: Athens,Greece
kabooz CRCs ARE different and unique,but the SLES/SLUS codes aren't. That's why we had to create the CRC system,because there are games which have the same SLES/SLUS code (they aren't supposed to,but they do)
Posts: 830
Threads: 9
Joined: Jan 2009
(03-28-2009, 12:54 PM)Bositman Wrote: kabooz CRCs ARE different and unique,but the SLES/SLUS codes aren't. That's why we had to create the CRC system,because there are games which have the same SLES/SLUS code (they aren't supposed to,but they do)
Could you please a couple of titles which have the same sles/slus?
Posts: 15.303
Threads: 431
Joined: Aug 2005
Reputation:
352
Location: Athens,Greece
Here's an example: Dynasty Warriors 4 - Empires SLUS 20653 U
Dynasty Warriors 4 SLUS 20653 U
Ofcourse it's only a few games that share their slus/sles codes but that's enough to break the patch system so that's why we used CRCs instead
Posts: 69
Threads: 1
Joined: Feb 2009
Reputation:
0
there should still be an option due to this situation
if anyone uses an elf 1st and then run the cd/iso , it will be used the crc of the elf file ( in this case i'm refering to using for example a codebreaker disc )
CPU - [PHENOM 9950 BE 3.0 GHZ | GFX - [Evga 260GTX]
OS - [Vista 64 Business] | RAM - [4GB Gskill 1066Mhz]
Posts: 192
Threads: 1
Joined: Dec 2008
Reputation:
1
bosit - that's not true according to gamefaqs or the sony index site. Both show SLUS-20938 (and only that) for empires (U).
Posts: 830
Threads: 9
Joined: Jan 2009
(03-28-2009, 04:44 PM)Bositman Wrote: Here's an example: Dynasty Warriors 4 - Empires SLUS 20653 U
Dynasty Warriors 4 SLUS 20653 U
Ofcourse it's only a few games that share their slus/sles codes but that's enough to break the patch system so that's why we used CRCs instead
But DN4 Empires is 20938... It's impossible for the games to have same SLES/SLUS numbers, it's not like they are taken out of nowhere just for fun...