Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Async Mix
#1
Hi,

I recently started a PS2 game again (of course via PCSX2) and I like to use the Turbo (Tab) function for the fights. I remember using Async Mix for the BGM/sound to not be sped up. That doesn't seem to work anymore, am I forgetting an additional setting or...?


I'm using pcsx2-v1.5.0-dev-2763 on Win 10 x64, the hardware easily does 120fps.
3960X @ 6 x 4,3GHz | 32GB DDR3 | GTX 980 | Win 10 x64
Reply

Sponsored links

#2
It might be a faulty setting. When I play all of the Gran Turismo games I have, I like to speed up the emulation with Turbo or Max mode on occasions. For this, I also use Async Mix over TimeStretch. In a race, when I speed up program, the BGM becomes out of sync with the game's speed. Because of this, I can confirm that it works on my end.
PC Specs:
PC: HP Omen 15 dc-0051nr laptop
CPU: Intel i7-8750H (2.2 GHz up to 4.1 GHz)
RAM: 16 GB
GPU: Nvidia GeForce GTX 1060 Notebook (6 GB)
OS: Windows 10 Pro (64 bit)/Windows 8.1 Pro (64 bit)
Storage: 256 SSD PCi NV M.2+1 TB HDD
Need the latest GIT/development build? Click here!
Reply




Users browsing this thread: 1 Guest(s)