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Audio
#1
Hey guys,

Sorry for being pretty vague here, new to using PCSX2.

I've done as much digging, searching as possible, tested every option in every plugin for audio, but I simply can't get any output what so ever in game from FFXII.

Wondering if someone can tell me how to set up the audio correctly, I have the two default audio plugins that come with the installer.

Thanks,
Jamie.

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#2
You tried changing port audio to xaudio2?
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Gaming: Intel i7 3770k @ 4.2Ghz | R9 290 | 16GB RAM | 480GB(240GB+240GB RAID0) SSD | 3 TB HDD | 1 TB HDD | 500GB HDD
Server: AMD FX 6300 @ 4.4Ghz | GTX 670 | 16GB RAM | 240GB SSD | 320GB HDD
PCSX2 General Troubleshooting FAQ
#3
Thanks for replying, unfortunately, I have attempted with xaudio2, it's the recommended default, so I started there.
#4
Well did you try the other ones like DirectSound and Port Audio?

Can you post emulog.txt after running a game with no sound?

What is your hardware?
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Gaming: Intel i7 3770k @ 4.2Ghz | R9 290 | 16GB RAM | 480GB(240GB+240GB RAID0) SSD | 3 TB HDD | 1 TB HDD | 500GB HDD
Server: AMD FX 6300 @ 4.4Ghz | GTX 670 | 16GB RAM | 240GB SSD | 320GB HDD
PCSX2 General Troubleshooting FAQ
#5
Thanks again for getting back to me.
Yeah, I've tried all options that are currently available.

I've got an i5-3570k @ 3.40GHz, 8 GB DDR3, MSI Geforce GTX 760, Asus P8H77-V Mobo, Windows 8.1 OEM.

PCSX2 1.2.1.r5873 - compiled on Feb 3 2014
Savestate version: 0x9a0a0000

Host Machine Init:
Operating System = Microsoft (build 9200), 64-bit
Physical RAM = 8136 MB
CPU name = Intel® Core™ i5-3570K CPU @ 3.40GHz
Vendor/Model = GenuineIntel (stepping 09)
CPU speed = 3.501 ghz (4 logical threads)
x86PType = Standard OEM
x86Flags = bfebfbff 7f9ae3bf
x86EFlags = 28100000

x86 Features Detected:
MMX.. SSE.. SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX

Reserving memory for recompilers...

Loading plugins...
Binding GS: D:\Documents\PCSX2\PCSX2 1.2.1\Plugins\gsdx32-sse4-r5875.dll
Windows 6.2.9200
Binding PAD: D:\Documents\PCSX2\PCSX2 1.2.1\Plugins\lilypad-r5875.dll
Binding SPU2: D:\Documents\PCSX2\PCSX2 1.2.1\Plugins\spu2-x-r5875.dll
Binding CDVD: D:\Documents\PCSX2\PCSX2 1.2.1\Plugins\cdvdGigaherz.dll
Binding USB: D:\Documents\PCSX2\PCSX2 1.2.1\Plugins\USBnull.dll
Binding FW: D:\Documents\PCSX2\PCSX2 1.2.1\Plugins\FWnull.dll
Binding DEV9: D:\Documents\PCSX2\PCSX2 1.2.1\Plugins\DEV9null.dll
Plugins loaded successfully.

(GameDB) 9655 games on record (loaded in 213ms)
HLE Notice: ELF does not have a path.


Initializing plugins...
Init GS
Windows 6.2.9200
Init PAD
Init SPU2
Init CDVD
Init USB
Init FW
Init DEV9
Plugins initialized successfully.

Opening plugins...
Opening GS
Opening PAD
Opening SPU2
* SPU2-X: Enumerating PortAudio devices:
*** Device 0: 'Primary Sound Driver' (Windows DirectSound)
*** Device 1: 'Speakers (Turtle Beach PX3 (PC))' (Windows DirectSound)
*** Device 2: 'SPDIF Interface (TX1) (VIA HD Audio(Win8.1))' (Windows DirectSound)
*** Device 3: 'G246HL-4 (NVIDIA High Definition Audio)' (Windows DirectSound)
*** Device 4: 'HD Audio HDMI out (VIA HD Audio(Win8.1))' (Windows DirectSound)
*** Device 5: 'Speakers (VIA HD Audio(Win8.1))' (Windows DirectSound)
*** Device 6: 'SPDIF Interface (TX1) (VIA HD Audio(Win8.1))' (Windows WASAPI)
*** Device 7: 'Speakers (Turtle Beach PX3 (PC))' (Windows WASAPI)
*** Device 8: 'G246HL-4 (NVIDIA High Definition Audio)' (Windows WASAPI)
*** Device 9: 'HD Audio HDMI out (VIA HD Audio(Win8.1))' (Windows WASAPI)
*** Device 10: 'Speakers (VIA HD Audio(Win8.1))' (Windows WASAPI)
*** Device 11: 'SPDIF Out (HD Audio digital out)' (Windows WDM-KS)
*** Device 12: 'Output (HD Audio HDMI out)' (Windows WDM-KS)
*** Device 13: 'Speakers (VIA HD Audio Output)' (Windows WDM-KS)
*** Device 14: 'Output (NVIDIA High Definition Audio)' (Windows WDM-KS)
*** Device 15: 'Speakers (Turtle Beach PX3 (PC))' (Windows WDM-KS)
* SPU2-X: PortAudio error: Invalid device
Opening CDVD
isoFile open ok: D:\Downloads\Final_Fantasy_XII_USA_PS2_DVD\FF_XII.iso
Image type = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (1984928 sectors)
NVIDIA GeForce GTX 760 (9.18.13.3523)
Opening USB
Opening FW
Opening DEV9
McdSlot 0: D:\Documents\PCSX2\memcards\Mcd001.ps2
McdSlot 1: D:\Documents\PCSX2\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: USA v01.60(07/02/2002) Console
BIOS rom1 module not found, skipping...
BIOS rom2 module not found, skipping...
BIOS erom module not found, skipping...
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59.94 fps
# Initialize memory (rev:3.63, ctm:393Mhz, cpuclk:295Mhz detected)

PlayStation 2 ======== Hard reset boot
ROMGEN=2002-0207, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode)
<20020207-164243,ROMconf,PS20160AC20020207.bin:11552>
# Total accessable memory size: 32 MB (B:2:8:0) (363:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.

EE DECI2 Manager version 0.06 Feb 7 2002 16:41:20
CPUID=2e20, BoardID=0, ROMGEN=2002-0207, 32M

(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_209.63;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
ELF (cdrom0:\SLUS_209.63;1) Game CRC = 0x0779FBDB, EntryPoint = 0x00180008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_209.63;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC

IOP Realtime Kernel Ver.0.9.1
Copyright 1999 © Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SLUS_209.63;1 secname all
loadelf version 3.30
Input ELF format filename = cdrom0:¥SLUS_209.63;1
1 00180000 002f4a58 ................................................
2 00474a80 000d31bb ..............
3 01780000 0002eff0 ....
4 01780000 00007140 ..
Loaded, cdrom0:¥SLUS_209.63;1
start address 0x180008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Get Reboot Request From EE
ROM directory not found

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init

IOP Realtime Kernel Ver. 2.2
Copyright 1999-2002 © Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
cdvd driver module version 0.1.1 ©SCEI
loadmodule: fname cdrom0:¥SIO2MAN.IRX;1 args 0 arg
loadmodule: id 25, ret 0
loadmodule: fname cdrom0:¥SIO2D.IRX;1 args 0 arg
loadmodule: id 26, ret 0
loadmodule: fname cdrom0:¥DBCMAN.IRX;1 args 0 arg
loadmodule: id 27, ret 0
loadmodule: fname cdrom0:¥PAD2¥DS2O.IRX;1 args 0 arg
loadmodule: id 28, ret 0
loadmodule: fname cdrom0:¥PAD2¥DS2O.IRX;1 args 0 arg
loadmodule: id 29, ret 0
loadmodule: fname cdrom0:¥LIBSD.IRX;1 args 0 arg
loadmodule: id 30, ret 0
loadmodule: fname cdrom0:¥IOPSOUND.IRX;1 args 0 arg
loadmodule: id 31, ret 2
loadmodule: fname cdrom0:¥MCMAN.IRX;1 args 0 arg
loadmodule: id 32, ret 2
loadmodule: fname cdrom0:¥MCSERV.IRX;1 args 0 arg
loadmodule: id 33, ret 2
IOP-Sound:
IOP-Sound:IopSoundDriver Start.
IOP-Sound:
IOP-Sound:IopFreeMemory : Max Continuous
IOP-Sound: : 000DA600 000DA600
IOP-Sound:IopStackAddress : Init Start
IOP-Sound: : 001FECD0 001EBD18
IOP-Sound:
> Selected savestate slot 0
Loading savestate from slot 0...
filename: D:\Documents\PCSX2\sstates\SLUS-20963 (0779FBDB).00.p2s
EE/iR5900-32 Recompiler Reset
Loading GS
Loading PAD
Loading SPU2
MTVU speedhack is enabled, saved states may not be stable
Closing plugins...
Closing DEV9
Closing FW
Closing USB
Closing CDVD
Closing SPU2
Closing PAD
Closing GS
Plugins closed successfully.
Suspending single plugin: GS
Opening GS
NVIDIA GeForce GTX 760 (9.18.13.3523)
Saving GS
Closing GS
Recovering single plugin: GS
Opening GS
NVIDIA GeForce GTX 760 (9.18.13.3523)
Loading GS
Suspending single plugin: GS
Saving GS
Closing GS
Recovering single plugin: GS
Opening GS
NVIDIA GeForce GTX 760 (9.18.13.3523)
Loading GS
Opening plugins...
Opening PAD
Opening SPU2
Opening CDVD
isoFile open ok: D:\Downloads\Final_Fantasy_XII_USA_PS2_DVD\FF_XII.iso
Image type = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (1984928 sectors)
Opening USB
Opening FW
Opening DEV9
McdSlot 0: D:\Documents\PCSX2\memcards\Mcd001.ps2
McdSlot 1: D:\Documents\PCSX2\memcards\Mcd002.ps2
Plugins opened successfully.
> Selected savestate slot 0
Backing up existing state in slot 0.
Saving savestate to slot 0...
filename: D:\Documents\PCSX2\sstates\SLUS-20963 (0779FBDB).00.p2s
MTVU speedhack is enabled, saved states may not be stable
Saving GS
Saving PAD
Saving SPU2
(gzipThread) Data saved to disk without error.
Closing plugins...
Closing DEV9
Closing FW
Closing USB
Closing CDVD
Closing SPU2
Closing PAD
Closing GS
Plugins closed successfully.
Shutting down plugins...
Plugins shutdown successfully.
(GameDB) Unloading...


Again, thanks, really, I appreciate you trying to help me get this running.
Jamie.
#6
(09-03-2014, 01:33 AM)Jamjar91 Wrote: isoFile open ok: D:\Downloads\Final_Fantasy_XII_USA_PS2_DVD\FF_XII.iso

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Gaming: Intel i7 3770k @ 4.2Ghz | R9 290 | 16GB RAM | 480GB(240GB+240GB RAID0) SSD | 3 TB HDD | 1 TB HDD | 500GB HDD
Server: AMD FX 6300 @ 4.4Ghz | GTX 670 | 16GB RAM | 240GB SSD | 320GB HDD
PCSX2 General Troubleshooting FAQ




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