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Audio desync when GS window comes back into focus
#1
Ever since build #639 (might have started before, haven't checked) and up to now, build #677, whenever I click on let's say my desktop and then I click on the GS window again, the audio lags out for a sec. Has anyone else experienced this? I can confirm that this wasn't an issue on 1.2.1 stable.
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Windows 10 Pro x64 | Intel Core i7-4790K @ 4.00 GHz | PowerColor R9 290X 4GB | G.SKILL 16GB (4x4GB) DDR3 1600 RAM | Samsung 850 EVO 250 GB SSD | Seagate ST3000DM001 3TB HDD

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#2
Does it stay out of sync? Or does it catch up?
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#3
Haven't experienced it myself to be honest... just tested it out too. (Using 1.3.0-648)

Does this happen with every game too? Or specific games
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#4
I've only tested it with 3 games but yes, it's happened with every game. And yes, it does catch back up almost immediately. I guess maybe a better word to describe the phenomena would be audio micro-stutter, not audio lag.

All of my games are gzipped so I thought maybe the issue was being caused by that so before making this thread I went ahead an uncompressed one of the .iso files and it still had the same issue.

I would like to point out that I started noticing this issue after installing MSI Afterburner, but I do believe that could just be a coincidence. But maybe it isn't.
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Windows 10 Pro x64 | Intel Core i7-4790K @ 4.00 GHz | PowerColor R9 290X 4GB | G.SKILL 16GB (4x4GB) DDR3 1600 RAM | Samsung 850 EVO 250 GB SSD | Seagate ST3000DM001 3TB HDD

CPU Intensive Games
GPU Intensive Games
Games that don't need a strong CPU
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#5
i had them but, it isn't annoying at all, just a little moment of audio lag (or) something. can't define it correctly.
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