Audio is skipping too much -_-
#1
I'm playing Persona 4 and I'm always getting audio skipping during battles and cutscenes, and sometimes just in conversation... It really shouldn't be, I mean I got the NVIDIA GTX 260, Intel i7 920, and 12GB of Ram (Yes, it's overkill but it came with the Computer...)
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#2
Are you getting full fps while this skipping occurs?
Your cpu is only medicore for pcsx2 so that may be the reason. Poat all your settings/plugins/pcsx2 version. Without that poeple wont be able to help much.
Specs:
CPU: C2D E8400 @ 3.6
GPU: GTX 560Ti 2Gb
MOB: Asus P5QL
RAM: Crucial 4Gb
OS: Windows 7 64bit/XP 32bit
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#3
P4 is a rather demanding game in some scenes.
You need some nice CPU speed then to keep it at full speed.
I'd say 4.0Ghz should do for your i7.
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#4
PCSX2 settings? Plugin settings?

Right now just guessing I'd say try using "async mix" synchronizing mode in SPU2-X sound plugin.
Core i5 3570k -- Geforce GTX 670  --  Windows 7 x64
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#5
hes too arrogant of his computer.. - _ - but for the help.. have try downloading the latest plugins.. if not try downloading it...

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#6
I don't experience Audio skipping in Persona 4 with my i7 930 at default clocks. It practically runs at 80FPS when clocked at 2.8Ghz;o (4.0Ghz it runs at 140FPS). Anyways, back on topic... I don't think he can OC his CPU at all (considering he said it came with the PC, I'd assume it is some branded PC where the manufacteur tried to advertise that 12GB of slow as hell DDR3 RAM would "speed up" your PC and throws in a crappy GPU while they're at it.), and the CPU is by no means the problem. Are you using SPU2-X audio plugin? Latest PCSX2? Latest Plugin pack?.
CPU: i7 930 @ 2.8GHz(Everyday)/3.6GHz(Gaming)/4.0GHz(Encoding)
GPU: Geforce GTX 480 @ 850MHz/1001MHz
Motherboard: ASUS P6X58D-E
RAM: 2x3 6GB OCZ @ 1527MHz 8-8-8-24
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#7
Yea frosty, that's why me and op were talking about *some scenes*, not the one you meant obviously.
Frame rate varies tons in this game and I know for sure that a 2.8Ghz i7 doesn't get full speed in some.
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#8
(09-09-2010, 11:41 AM)rama Wrote: Yea frosty, that's why me and op were talking about *some scenes*, not the one you meant obviously.
Frame rate varies tons in this game and I know for sure that a 2.8Ghz i7 doesn't get full speed in some.
Oh, it started to drop to 55FPS when I fought the final boss again.
CPU: i7 930 @ 2.8GHz(Everyday)/3.6GHz(Gaming)/4.0GHz(Encoding)
GPU: Geforce GTX 480 @ 850MHz/1001MHz
Motherboard: ASUS P6X58D-E
RAM: 2x3 6GB OCZ @ 1527MHz 8-8-8-24
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#9
EMULATION SETTINGS

EE/IOP
Both are set to Recompiler, Chop/Zero, Normal, Flush to Zero Checked, Denormals are Zero Checked.

VUs
Both are set to superVU Recompiler [legacy], Chop/Zero, Normal, Flush to Zero Checked, Denormals are Zero Checked.

GS
Frame Skipping Disabled, Nothing in here is checkmarked.

WINDOW
Plays in 1280 x 720 16:9 Widescreen

SPEEDHACKS
Checkmarked are INTC Spin Detection, Wait Loop Detection, MVU Flag Hack, Sliders are set all the way to the left.

GAME FIXES
VU Clip Flag Hack, FFX Videos Fix, EE Timing Hack.

PLUGINS
GSdx 3068 (MSVC 15.00 SSE41) 0.1.16 [GSdx-SSE4]
LilyPad svn (r2930) 0.10.0 [LilyPad]
SPU2-X r3117 1.4.0 [SPU2-X]
cdvdGigaherz (r3006) 0.8.0 [cdvdGigaherz]
USBnull Driver 0.7.0 [USBnull]
FWnull Driver 0.6.0 [FWnull]
DEV9null Driver 0.5.0 [DEV9null]

GS Settings
Renderer: Direct3D10/11 (Hardware)
Interlacing: Weave bff (saw-tooth)
D3D Enhancements: 1920 x 1200
Scaling: 1x
Experimental HW Anti Aliasing: 0
Checkmarked are Texture Filtering and Allow 8-bit textures.

SPU Settings
Interpolation: 1-Linear
Disable Effects Processing is not Checked.
Reverb Boost: 1X
Module: XAudio 2
Latency: 50ms
Synchronizing Mode: TimeStretch (None of the options in Advanced were touched)
Audio Expansion: Stereo
Use a Winamp DSP Plugin: Not checked.

BIOS
01.60 (07/02/2002)






And if someone wants to walk me through the noob's guide of making my computer's processor or graphics card a bit better without blowing them up, I'm all ears.

And if someone wants to walk me through the noob's guide of making my computer's processor or graphics card a bit better without blowing them up, I'm all ears.
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#10
Latency: 50ms << Try 100ms. Also try async mixing.
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