Hi all, I've been experimenting to see if I could manage to stand up PCSX2 on a machine with Intel graphics only. I managed to get through an intro, but immediately upon entering the game I encounter a strange issue with audio looping. This is different from stuttering audio trying to sync with the framerate in that it actually jumps back a tiny amount repeatedly a couple times a second and replays the same audio. Think like when a TV glitches out and somebody gets stuck on the same letter, like "c-c-c-c-catch-ch-ch-ch-ch a fi-fi-fi-sh." Also, this is not tested during a heavy part of the game - all that's happening on-screen is text on a black background with a voice-over. The intro FMV plays fine.
Game tested: 'Eternal Ring.iso' cb81245e3463510c5aa9496788dc221299926b744f66d887a62ac98a7e19629e
Emulator: multilib/pcsx2 1.4.0-8
OS: Arch Linux x86_64
Kernel: Linux 5.2.0-arch2-1-ARCH
Resolution: 1366x768 @ 60.14Hz
WM: i3
CPU: Intel i5-5200U (4) @ 2.100GHz
GPU: Intel HD Graphics 5500
I preemptively started at preset 4 and changed the following settings...
Disable framelimiting -> off (tried toggling this, did not help)
Renderer -> OpenGL (hardware) (tried using SW rendering, did not help)
Audio interpolation -> 0/Nearest
Audio output module -> 2/SDL Audio (originally set to 1/PortAudio, which caused the intro to not run smoothly. changing this made the intro work)
Audio SDL API -> alsa (also tried pulseaudio, did not help)
Audio synchronization mode -> Async mix (tried both Timestretch and None, neither helped)
Controller -> OnePad 0-dev 1.1.0 (Lilypad did not work)
No other changes made. Log with extraneous CD/DVD reads removed is below. Any ideas?
Edit: changed log to attachment due to formatting.
Game tested: 'Eternal Ring.iso' cb81245e3463510c5aa9496788dc221299926b744f66d887a62ac98a7e19629e
Emulator: multilib/pcsx2 1.4.0-8
OS: Arch Linux x86_64
Kernel: Linux 5.2.0-arch2-1-ARCH
Resolution: 1366x768 @ 60.14Hz
WM: i3
CPU: Intel i5-5200U (4) @ 2.100GHz
GPU: Intel HD Graphics 5500
I preemptively started at preset 4 and changed the following settings...
Disable framelimiting -> off (tried toggling this, did not help)
Renderer -> OpenGL (hardware) (tried using SW rendering, did not help)
Audio interpolation -> 0/Nearest
Audio output module -> 2/SDL Audio (originally set to 1/PortAudio, which caused the intro to not run smoothly. changing this made the intro work)
Audio SDL API -> alsa (also tried pulseaudio, did not help)
Audio synchronization mode -> Async mix (tried both Timestretch and None, neither helped)
Controller -> OnePad 0-dev 1.1.0 (Lilypad did not work)
No other changes made. Log with extraneous CD/DVD reads removed is below. Any ideas?
Edit: changed log to attachment due to formatting.