06-11-2015, 04:38 AM
(This post was last modified: 08-04-2015, 11:11 AM by Bositman.
Edit Reason: removed prefix, no need to test now :)
)
Feature has been merged. Thanks to everyone for testing!
http://buildbot.orphis.net/pcsx2/
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Hey, everyone!
I've been working on a PCSX2 feature I'd like everyone to check out. I've always found that the way PCSX2 handles Memory Cards was rather cumbersome, so I've made an implementation that treats memory card content as actual folders and files in the file system, rather than throwing it all into one big binary blob. You will be able to see every save file in your file browser and easily add or remove saves from the simulated memory card like you would in any other folder on your PC.
By having each save separate, it is also possible to automatically load memory card contents in a way so that games don't even see files from other games that aren't interesting to them. This means every game has full access to the simulated 8 MB of memory card storage, and should hopefully mean that you will never have to switch memory cards again.
You can download a compiled version, ready to test, here: [link removed]
To create a FolderMemoryCard, head to Config -> Memory Cards, hit the "Create..." button, and select "Folder" from the options. You can also convert an existing memory card to the other format by highlighting it and hitting the "Convert..." button.
If you want to use the automatic file management feature, make sure the "Automatically manage saves based on running game" checkbox at the bottom of the Memory Card Manager is ticked.
And that should already be everything to set up! You should be able to use the new memory card just like you would any other, just go in-game and save/load as usual.
Note that this is still experimental and has received relatively little testing apart from myself, so I cannot guarantee that everything will work correctly. Please report any issues you may find.
e: If you want to check out the source or compile it yourself, my branch is here.
http://buildbot.orphis.net/pcsx2/
--------------------------------------------------
Hey, everyone!
I've been working on a PCSX2 feature I'd like everyone to check out. I've always found that the way PCSX2 handles Memory Cards was rather cumbersome, so I've made an implementation that treats memory card content as actual folders and files in the file system, rather than throwing it all into one big binary blob. You will be able to see every save file in your file browser and easily add or remove saves from the simulated memory card like you would in any other folder on your PC.
By having each save separate, it is also possible to automatically load memory card contents in a way so that games don't even see files from other games that aren't interesting to them. This means every game has full access to the simulated 8 MB of memory card storage, and should hopefully mean that you will never have to switch memory cards again.
You can download a compiled version, ready to test, here: [link removed]
To create a FolderMemoryCard, head to Config -> Memory Cards, hit the "Create..." button, and select "Folder" from the options. You can also convert an existing memory card to the other format by highlighting it and hitting the "Convert..." button.
If you want to use the automatic file management feature, make sure the "Automatically manage saves based on running game" checkbox at the bottom of the Memory Card Manager is ticked.
And that should already be everything to set up! You should be able to use the new memory card just like you would any other, just go in-game and save/load as usual.
Note that this is still experimental and has received relatively little testing apart from myself, so I cannot guarantee that everything will work correctly. Please report any issues you may find.
e: If you want to check out the source or compile it yourself, my branch is here.