01-12-2018, 03:01 PM
(This post was last modified: 01-13-2018, 12:14 PM by Vaudeville.)
Problem solved.
Looks like PCSX2 can use a DualShock 4 Controller connected via cable without the need for DualShock4Windows program.
However, using DS4Windows with default settings along with PCSX2 (with default controller plug-in setting) is going to cause a bug which makes the emulator believe that L3 button is pressed all the time.
This bug does not show up when using DualShock4 Controller via Bluetooth, with or without DS4 Windows.
This is related to Gran Turismo 4 as L3 button pressed in-game pauses the moving bottom text. It also bugged the hell out of Wolfenstein: Operation Resurrection as it continuously centered the view. I believe this is a good thing to know.
I do not know if R3 button is affected, nor if it happens on other operating systems.
I managed to set up PCSX2 in order to play Gran Turismo 4 without major problems(clampings to full/extra, changed resolution to Full HD, etc) .
I don't know if my disc was scratched or something, but the bottom informational "flowing" text is standing still. This is happens with race/championship descriptions and, what bugs me the most, with information about tuning parts and what each car custom setting does.
I did not find a thread about this, maybe I do not know how to search for it.
I do not want to mess around with the settings to render the game unplayable , therefore I am asking here:
Has anybody else encountered this problem ? Is there a solution ?
Edit:
Hardware:
CPU: Intel Core i7-6700HQ @ 2.60 GHz non-turbo / 3.50 GHz in turbo.
RAM: 8GB DDR4.
GPU: nVidia Geforce GTX 960M , 4GB VRAM, using latest drivers.
Windows 10 Pro, 64 bit.
Using PCSX2 v1.5.0 dev-2244-g854246846.
Non-default setting I am currently using:
EE/IOP Clamping Mode: FULL.
VUs Clamping Mode: EXTRA + Preserve Sign (problem persists on Extra mode).
GS Window: Aspect Ration 16:9, Custom window Size 1904 x 1032, Wait for Vsync on refresh STANDARD.
Speedhacks: Enable speedhacks; mVU Flag Hack disabled, MTVU enabled.
Game Fixes: Manual, but using no game fix.
GSdx settings:
Adapter: NVIDIA Geforce GTX 960M.
Renderer: DirectX 11 (hardware).
Texture Filtering: Bilinear (forced).
Hardware Renderer Settings:
Allow 8-Bit Textures checked.
Large Framebuffer checked.
Custom internal resolution, 1920 x 1080.
Using external shader with unchanged External Shader Config (it was just one file where I got it from).
Now some real shady things are going on. Did couple B-Spec races (in Japan Championship). After finishing it, I saw that I do have flowing bottom informational text. It was very blurry while moving, but same happens with the menus (on the shader page it was mentioned the fact that menus will appear weirdly with it activated).
I have changed some Anti-Aliasing setting somewhere, now I can't find where, but I do remember that I selected MSAA x16 (problem was still there) [EDIT: Option was in HW Hacks, which were turned off, so no MSAA present. Makes my game lag and freeze even with x4].
I really want to know what the cause / solution might be, as it can definitely help others with GT4.
Looks like PCSX2 can use a DualShock 4 Controller connected via cable without the need for DualShock4Windows program.
However, using DS4Windows with default settings along with PCSX2 (with default controller plug-in setting) is going to cause a bug which makes the emulator believe that L3 button is pressed all the time.
This bug does not show up when using DualShock4 Controller via Bluetooth, with or without DS4 Windows.
This is related to Gran Turismo 4 as L3 button pressed in-game pauses the moving bottom text. It also bugged the hell out of Wolfenstein: Operation Resurrection as it continuously centered the view. I believe this is a good thing to know.
I do not know if R3 button is affected, nor if it happens on other operating systems.
I managed to set up PCSX2 in order to play Gran Turismo 4 without major problems(clampings to full/extra, changed resolution to Full HD, etc) .
I don't know if my disc was scratched or something, but the bottom informational "flowing" text is standing still. This is happens with race/championship descriptions and, what bugs me the most, with information about tuning parts and what each car custom setting does.
I did not find a thread about this, maybe I do not know how to search for it.
I do not want to mess around with the settings to render the game unplayable , therefore I am asking here:
Has anybody else encountered this problem ? Is there a solution ?
Edit:
Hardware:
CPU: Intel Core i7-6700HQ @ 2.60 GHz non-turbo / 3.50 GHz in turbo.
RAM: 8GB DDR4.
GPU: nVidia Geforce GTX 960M , 4GB VRAM, using latest drivers.
Windows 10 Pro, 64 bit.
Using PCSX2 v1.5.0 dev-2244-g854246846.
Non-default setting I am currently using:
EE/IOP Clamping Mode: FULL.
VUs Clamping Mode: EXTRA + Preserve Sign (problem persists on Extra mode).
GS Window: Aspect Ration 16:9, Custom window Size 1904 x 1032, Wait for Vsync on refresh STANDARD.
Speedhacks: Enable speedhacks; mVU Flag Hack disabled, MTVU enabled.
Game Fixes: Manual, but using no game fix.
GSdx settings:
Adapter: NVIDIA Geforce GTX 960M.
Renderer: DirectX 11 (hardware).
Texture Filtering: Bilinear (forced).
Hardware Renderer Settings:
Allow 8-Bit Textures checked.
Large Framebuffer checked.
Custom internal resolution, 1920 x 1080.
Using external shader with unchanged External Shader Config (it was just one file where I got it from).
Now some real shady things are going on. Did couple B-Spec races (in Japan Championship). After finishing it, I saw that I do have flowing bottom informational text. It was very blurry while moving, but same happens with the menus (on the shader page it was mentioned the fact that menus will appear weirdly with it activated).
I have changed some Anti-Aliasing setting somewhere, now I can't find where, but I do remember that I selected MSAA x16 (problem was still there) [EDIT: Option was in HW Hacks, which were turned off, so no MSAA present. Makes my game lag and freeze even with x4].
I really want to know what the cause / solution might be, as it can definitely help others with GT4.