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Version: 1.0.0
Game: Dragon Quest VIII: The Journey of the Cursed King
Region: PAL
Error: GSdx: m_merge is NULL! (Loops over and over untill it crashes, game freezes and it happens every 3 or 4 minutes)
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Dragon Quest VIII plays absolutely fine. Besides, this is not a proper bug report.
AMD Phenom II X4 975 BE OC 4.0 GHz, Corsair Hydro H70
AMD Radeon HD 6990 OC, Accelero Twin Turbo
ASUS Crosshair V Formula 990FX
OCZ Revodrive 3 X2 240 Gb
16 Gb G.Skill 1833 MHz
23 PS2's
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Well, then there is something about your settings or hardware. You need to be a lot more specific:
-Any non-default settings
-Your OS
-Your hardware
I'm sure someone can help
AMD Phenom II X4 975 BE OC 4.0 GHz, Corsair Hydro H70
AMD Radeon HD 6990 OC, Accelero Twin Turbo
ASUS Crosshair V Formula 990FX
OCZ Revodrive 3 X2 240 Gb
16 Gb G.Skill 1833 MHz
23 PS2's
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01-21-2013, 01:02 AM
(This post was last modified: 01-21-2013, 01:30 AM by jesalvein.)
moved out of bug reports.
read the stickies, next time.
Edit : care to post the emulog.txt after a crash ?
CPU : AMD Ryzen 7 3800X
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05-25-2013, 07:12 PM
(This post was last modified: 05-25-2013, 07:15 PM by etking.)
I can confirm that gsdx 5620 randomly crashes with that error, every 2 hours of gameplay or so. I will post additional information the next time I manage pcsx2 to crash.
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(05-25-2013, 07:12 PM)etking Wrote: I can confirm that gsdx 5620 randomly crashes with that error, every 2 hours of gameplay or so. I will post additional information the next time I manage pcsx2 to crash.
since the op didn't bring any presison, can you please do it ?
CPU : AMD Ryzen 7 3800X
Mobo : Asus PRIME B450-PLUS
GPU : NVIDIA GeForce RTX 3070
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05-25-2013, 11:33 PM
(This post was last modified: 05-25-2013, 11:36 PM by etking.)
The game randomly crashes (seems to happen in towns only so far), usually after playing for several hours. But if it crashed once, it is very likely that it will crash again shortly after loading the game (within 5 minutes) unless you restart the PC or update PCSX2 to a newer build. emulog.txt shows nothing special but I once was in window mode to see that an Error: GSdx: m_merge is NULL! error faced up. It seems to crash before this information can be written to the logfile. Dragon Quest 5 also crashed in a similar manner every 10 hours of gameplay or so using older revisions.
Hardware is Core i7-2670QM, Nvidia GT555M. Win7x64.
PCSX2 1.1 SVN 5628
Settings:
[Settings]
allowHacks=0
ModeWidth=1920
ModeHeight=1080
ModeRefreshRate=120
Renderer=3
Interlace=7
AspectRatio=0
upscale_multiplier=1
windowed=0
filter=1
paltex=1
vsync=0
logz=1
fba=1
aa1=0
nativeres=0
resx=960
resy=1080
extrathreads=4
msaa=0
UserHacks_AlphaHack=1
UserHacks_HalfPixelOffset=1
UserHacks_SpriteHack=0
UserHacks_SkipDraw=0
ShadeBoost_Contrast=50
ShadeBoost_Brightness=50
ShadeBoost_Saturation=60
ShadeBoost=1
UserHacks=1
UserHacks_MSAA=0
UserHacks_WildHack=0
UserHacks_AggressiveCRC=1
UserHacks_AlphaStencil=0
UserHacks_DisableCrcHacks=0
Adapter=10DE:124D:05701028:A1
UserHacks_TCOffset=0
The crash is not easy to reproduce, it just happens after playing for 1-2 hours.
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Do you overclock your GPU?
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Yes, I overclock my GPU, settings are tested and stable and can run modern PC games and other emulators like Dolphin flawlessly. I can try to disable / reduce overclocking but I think it makes no difference.