[BUG REPORT] Simpsons Road Rage [NTSC]
#1
Sad 
Game data:
Simpsons Road Rage
SLUS_203.05

PP Version used: PCSX2pg svn 658 - 681
CPU config
MTGS checked
DualCore mode checked
VuRec0 and VuRec1 checked
Using normal frame limit mode

Plugins used:

- GDSX 1.14 (PP r890)
Resolution: 640x480x60hz
Renderer: Directx9 (Hardware)
Shader: Pixel Shader 2.0
D3D Internal Res: Native
Alpha Correction (FBA) Checked

- SPU2 Playground 1.90

- Lilypad 0.9.7

- Dev9Null


PC Specs:

AMD Phenom 8450 2100Mhz
ECS Black Series A780GM-A
ATI Radeon HD 3200 IGP On Board 512Mb System Ram Shared
4x1GB DDR2 800MHZ Markvision
Creative Sound Blaster Live 24bit
Maxtor 500GB SATA-2
Windows XP SP3

Speedhacks:

Emotion Engine Hack:

x2 cycle rate

Enable IOP x2 cycle rate


Problems: Bug dark zones in hardware mode of GDSX 1.14 (PP r890)
In software mode work good but is very slow.
Sound is buggy.

Screenshots:

[Image: srraproveqs5.th.jpg]

[Image: srrbproveyk9.th.jpg]

[Image: srrcprovekh7.th.jpg]

[Image: srrdproveul4.th.jpg]
Linux Mint 17.2 XFCE Edition 64Bit - Kernel 4.00
CPU: INTEL Pentium G3258 (Haswell 22nm) at 4.1Ghz + Artic Cooling Alpine 11 Plus
MEM: 8GB DDR3 1333 (4x2) patriot value (21/8 Gb/s)

GPU: Zotac NVIDIA Geforce GT630 (GK208 28nm: 384 Shaders / 8 ROPS) Passive Cooling 2GB DDR3 64Bit (14.4 Gb/s)
BOARD: MSI H81M E33

Sponsored links

#2
We do NOT take bug reports with hacks on. Closed and moved.




Users browsing this thread: 1 Guest(s)