06-16-2025, 07:58 PM
Hi everyone, this is my first thread here, out of pure desperation, since it's the first time in ages that internet doesn't have already a solution to one of my gaming/PC problems. Please I would like you to be pacient with me and understand that any failure in the process of posting this is because of my inexperience.
As the Thread Subject says, While playing the Dreamworks Bee Movie Game from PS2, emulated in the latest stable pcsx2 version currently avaliable (v2.2.0), very loud car sounds triggers as soon as the first in-game cinematic plays, where the main character goes down the stairs and talks with his family. The issue keeps going in the open world, and it usually happens when a car passes near you, or when you drift while driving with square button. 2 or 3 seconds after both of those situations, a very loud car sound triggers, that doesn't match anything that is happening currently. Cars make reasonable and working sound depending on how close or far they are, but it's like they get played again full sound for some reason. This issue might happen with other enviromental sounds, cause footsteps also sound repeated and very loud, but I just found this anoying and stopped playing, so i don't really know how many other sounds are bugged. voice acting sounds are working good, for example, just as cutscenes.
I've tried multiple settings in the emulator, different ROMs and different emulators, that just ends up running worse.
I'm using a Nvidia RTX 4060ti (8gb vram) and Intel i5-13400f, 16gb RAM, on Windows 11
Thanks in advance, if you need any mor information to solve this, i will answer as soon as I can.
As the Thread Subject says, While playing the Dreamworks Bee Movie Game from PS2, emulated in the latest stable pcsx2 version currently avaliable (v2.2.0), very loud car sounds triggers as soon as the first in-game cinematic plays, where the main character goes down the stairs and talks with his family. The issue keeps going in the open world, and it usually happens when a car passes near you, or when you drift while driving with square button. 2 or 3 seconds after both of those situations, a very loud car sound triggers, that doesn't match anything that is happening currently. Cars make reasonable and working sound depending on how close or far they are, but it's like they get played again full sound for some reason. This issue might happen with other enviromental sounds, cause footsteps also sound repeated and very loud, but I just found this anoying and stopped playing, so i don't really know how many other sounds are bugged. voice acting sounds are working good, for example, just as cutscenes.
I've tried multiple settings in the emulator, different ROMs and different emulators, that just ends up running worse.
I'm using a Nvidia RTX 4060ti (8gb vram) and Intel i5-13400f, 16gb RAM, on Windows 11
Thanks in advance, if you need any mor information to solve this, i will answer as soon as I can.