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Best Settings for Quality Performance
#1
Just set up a new beastly system with Ryzen 5 1600x 16GB 3200 DDR4 and EVGA 1080ti. Since this rig is powerful, what are the best settings i can use to get everything maxed out
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#2
well, for PCSX2, your Ryzen 5 CPU is not beastly. its adequate for most games but might struggle with more demanding games. Anyway, settings vary but your GPU is awesome so just use as high a resolution as you wish (Open GL preferred) but your CPU will be your bottleneck for CPU-heavy games.
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#3
If you OC your system to 4.5ghz (if Ryzen gets that high) you should be fine with most games.

You'll struggle with some CPU bound games, such as this list: https://forums.pcsx2.net/Thread-LIST-The...sive-Games.

Onward to performance settings!
OpenGL (Hardware)
Internal Resolution: x6 (you can try x8 but i ran into slow downs on some non-GPU intensive games)
Anisotropic filtering: x16
Mipmapping (ins): Full (can cause issues, if it does turn to basic or off)
Accurate date: Checked
Blending unit: High to Ultra, i've yet to find a game that needs more than high.
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Make sure to enable your shader as well.

If you're interested in Shaders i've configured for some games, you may find them here: https://forums.pcsx2.net/Thread-Custom-S...#pid567772

I take requests, however i can't promise how timely i will make it, nor if i even have the game (but if it's an RPG/Action game, i probably do)
Intel Core i7-8700k @5ghz
G.Skill 16GB DDR4 @3600mhz
GeForce GTX 1080 8GB
Windows 10 x64
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#4
Thanx man, but why OpenGL and not DX11/12?

Got any shader config for Shadow of Colossus and FFXII?
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#5
(10-18-2017, 03:24 PM)therock003 Wrote: Thanx man, but why OpenGL and not DX11/12?

because it's definitely more accurate than DX11.
we don't have any plugin specifically for Dx12
CPU : I7 2600K Oc'ed @ 4.2Ghz
Mobo : Intel P67 southbridge
GPU : NVIDIA Geforce GTX 750 Ti
RAM : 6 Go
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#6
Besides the graphics plugin, can i tweak something else from the program setting like mtvu to use mroe cores and other settings from there to get more power from my setup?
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#7
If using software mode, you van add extra SW rendering threads. Apart from that overclocking is your best bet
CPU : I7 2600K Oc'ed @ 4.2Ghz
Mobo : Intel P67 southbridge
GPU : NVIDIA Geforce GTX 750 Ti
RAM : 6 Go
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#8
(10-18-2017, 03:24 PM)therock003 Wrote: Thanx man, but why OpenGL and not DX11/12?

Got any shader config for Shadow of Colossus and FFXII?

Yes, in the link i provided above i have FFXII

I own SOTC (of course Cool ) so you're in luck there. I'll set that one as my next target, I just finished up Rogue Galaxy.
Intel Core i7-8700k @5ghz
G.Skill 16GB DDR4 @3600mhz
GeForce GTX 1080 8GB
Windows 10 x64
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#9
(10-18-2017, 01:22 AM)hellbringer616 Wrote: If you OC your system to 4.5ghz (if Ryzen gets that high) you should be fine with most games.
.....
Blending unit: High to Ultra, i've yet to find a game that needs more than high.
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The purpose of blending unit is to emulate the ROP of your GPU. It is super slow, even a 100GHz CPU won't be enough.

Some (2D) game uses few draw call and few primitive so it is doable. But for most it is a no go.
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#10
therock003, if you get a chance could you try out Baldur's Gate? I've currently been trying it on my FX 6360 but it seriously suffers in many tough areas and I'm looking at a Ryzen 5 1600.
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