02-26-2009, 11:14 PM (This post was last modified: 02-26-2009, 11:17 PM by Sigfried.m.)
Hi guys, I want to know how is best way to config GSdx plugin. My config is that in the picture. I have set 1680x1050 resolution, it's the native resolution of my monitor.
But when I set in that mode, graphic is better but with some ugly glitches like in Dragon Ball Tenkaichi 3, with double figure for some characters in battle screen.
When I set D3D internal res to native, general graphic quality is a little worst but there aren't glitches.
So, what are your suggestions?
I use pcsx2 r612 and GSdx 0.1.14 SSE41
My PC: i5-3570K, 8 Gb DDR3, GTX295, Windows 7 Home Premium 64.
02-27-2009, 08:43 AM (This post was last modified: 02-27-2009, 08:59 AM by GSSoares.)
to be clear! i'm not asking!
It's not possible to check logarithmic Z on DX10, the option isn't selecionable, it's notorius that DX10 not suffer from " Z " issues like DX9, some games have problems with resolutions that differ from native one.
Black lines its the most commom problem that I encounter in some games, and I think it's will not change...
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I just said something like that Rama said, with more words...
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02-27-2009, 02:24 PM (This post was last modified: 02-27-2009, 02:29 PM by Sigfried.m.)
(02-27-2009, 02:09 PM)Gentleman Wrote: There are many ways to configure GSdx DX10 version, aiming for good speeds:
1)Weak graphic card: D3D internal res set to native or 800x600 and no texture filtering.
2)Average graphic card like mine: D3D internal res around 1024x768~1280x800 with texture filtering
3)Powerful graphic card: D3D internal res higher than 1280X800 with texture filtering
as you can see in the pic, I have not a great graphic in DBZ Tenkaichi 3 with 1680x1050 internal res, Texture Filtering checked and NLOPP checked grey There is also a "ghost" near Vegeta . I use GSdx 0.1.14 SSE41 and I have an 8800GTX. If I check "Native" without set any internal res, graphic look a bit worst but without glitches like the "ghost"
My PC: i5-3570K, 8 Gb DDR3, GTX295, Windows 7 Home Premium 64.
02-27-2009, 02:32 PM (This post was last modified: 02-27-2009, 02:33 PM by Gentleman.)
Yeah It's like this.. For average cards like mine(9600GT) there's a rule I follow.
For games too demanding I aim for D3D lower resolutions like 1024x768, to achieve better speeds. But for games that are not so demanding I set the D3D internal res to higher resolutions to get better graphics without losing speed.
For specific games of mine like mana khemia, soul calibur first ver., Ff vii DC, HAVe perfect picture on gsdx plugin with native res but will be worst if i set higher than native res.
Notebook ASUS A43TA|CPU AMD Llano APU A6-3400m Triple core (1 core disable) OC to 2.6+Ghz|GPU CF|HD 6520 400Mhz/667Mhz iGPU|HD6650M OC 780Mhz/985Mhz dGPU|RAM 8GB DDR3 1333|Windows 7 Ultimate Sp.1 x64 bit.
>> Emulation speed differs for each game. There will be some you can run fast easily, but others will simply require more powerfull hardware <<.