Blurry graphic in Tekken 5
#11
I use :
Blend bff
D3D Internal Resolution 1200x1200 ...
and the game is pretty sharp for me.
also DX10 has no impact on the quality at all.
actually the first time I did these settings, I was amazed how the graphics looks pretty compared to the PS2.
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#12
It's strange, because if you compare both screens from my first post you can clearly see a huge difference. So, you have graphic like on the second screen, but without vertical lines?
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#13
1250xXXXX is the highest resolution i can go without getting those black vertical lines.

i'm afraid it wont get any sharper than this right now.

1250x2500=
http://www.abload.de/img/unbenannth7re.png

but hey, it still looks awesome compared to native res
Intel 486 DX33 33Mhz
8MB EDO Ram
S3 Graphics Trio64V+
Windows 95
Running MGS3 Snake Eater fully playable @ 0.05 fps
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#14
Well this is what I get (1200x1800) so you must have changed the ingame display options, not sure about the NTSC one but PAL has one that looks better and actually NTSC has a "Sharp" and progressive options that should look even better Tongue2


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Core i5 3570k -- Geforce GTX 670  --  Windows 7 x64
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#15
I can't see any difference with the "sharp" option. Is there any way to mix scalling with the resolution which I want? Because as I said, I can't see any difference with the resolutions bigger than 640x480, only the scalling function makes it look really sharp. Your graphics look not bad, but you must admit that scalling makes it look even A LOT better:
[Image: 2zdvhja.jpg]
If I could only get rid of these stupid black lines.
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