PC Specs:
CPU: Intel Core2 Duo E8500 @ 3.16Ghz
GPU: Nvidia GTS 250 512MB
Build Description: PCSX2 git 20 06 2014 1.3.0 - Windows
GSdx MSVC 18.00, SSE41
LilyPad (0) 0.11.0
cdvdGigaherz (0ll) 0.9.0
USBnull Driver 0.7.0
SPU2-X 2.0.0
DEV9null Driver 0.5.0
FWnull Driver 0.7.0
USA v01.60(07/02/2002) Console
DC and MTGS | VU1Rec and VU0Rec | rCache 0 | Console 1 | Patches 0
EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop
Speedhacks Used:
N/A
Gamefixes Used:
Yes
Amount of testing done (little/medium/much/completed-game): medium
Comments:
Thanks to Gregory tlb gamefix, we went from garbage looking 'Menu' to perfect looking 'Ingame' state. That's a first for this game, yeah!!!
Menus, realtime intro & saved games loading all work perfectly...
The only... well, big problem remaining is that the game freeze/crash after running for a while or immediatly when trying to load the next map/area... (for example, exiting a building) with new tlb errors:
Code:
EE/iR5900-32 Recompiler Reset
EE: Unrecognized FPU/COP1 op 45454548
EE: Unrecognized FPU/COP1 op 45454545
EE: Unrecognized FPU/COP1 op 45454545
EE: Unrecognized FPU/COP1 op 45444545
EE: Unrecognized FPU/COP1 op 45454544
EE: Unrecognized FPU/COP1 op 45454545
EE: Unrecognized COP0 op 40404445
EE: Unrecognized FPU/COP1 op 47474700
EE: Unrecognized FPU/COP1 op 47474700
EE: Unrecognized COP0 op 40474747
Cop2 bad opcode: 49494949
Cop2 bad opcode: 49494949
Cop2 bad opcode: 49494949
Cop2 bad opcode: 49494949
Cop2 bad opcode: 49494949
Cop2 bad opcode: 49494949
Cop2 bad opcode: 49494949
Cop2 bad opcode: 49494949
Cop2 bad opcode: 49494949
Cop2 bad opcode: 49494949
Cop2 bad opcode: 49494949
Cop2 bad opcode: 49494949
Cop2 bad opcode: 49494949
Cop2 bad opcode: 49494949
Cop2 bad opcode: 49494949
Cop2 bad opcode: 49494949
Cop2 bad opcode: 49494949
EE: Unrecognized COP0 op 40494049
EE: Unrecognized COP0 op 40494949
EE: Unrecognized COP0 op 40494049
EE: Unrecognized FPU/COP1 op 47404949
EE: Unrecognized FPU/COP1 op 47474747
EE: Unrecognized FPU/COP1 op 47474747
EE: Unrecognized FPU/COP1 op 45454545
branch 55554848 in delay slot!
EE: Unrecognized op 7070707
EE: Unrecognized op 7070707
EE: Unrecognized op 7070707
EE: Unrecognized op 7070707
EE: Unrecognized op 7070707
EE: Unrecognized op 7070707
EE: Unrecognized op 7070707
EE: Unrecognized op 7070707
EE: Unrecognized FPU/COP1 op 44363644
EE: Unrecognized FPU/COP1 op 47364444
EE: Unrecognized FPU/COP1 op 44363647
branch 52525252 in delay slot!
branch d0d0e14 in delay slot!
(EE pc:042C5030) TLB Miss, addr=0x42c5030 [load]
(EE pc:042C5030) TLB Miss, addr=0x42c5030 [load]
I guess there's still some work to do for the game to be stable, but as it never showed any 3D before, that's already a big archievement!!
Bugs:
Status
Ingame