Code:
PCSX2 1.5.0-20180422235156 - compiled on Apr 23 2018
Savestate version: 0x9a0d0000
Host Machine Init:
Operating System = Microsoft Windows 10 Home (build 17134), 64-bit
Physical RAM = 16298 MB
CPU name = Intel(R) Core(TM) i7-5500U CPU @ 2.40GHz
Vendor/Model = GenuineIntel (stepping 04)
CPU speed = 2.393 ghz (4 logical threads)
x86PType = Standard OEM
x86Flags = bfebfbff 7ffafbbf
x86EFlags = 2c100000
x86 Features Detected:
SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX.. AVX2.. FMA
Reserving memory for recompilers...
Loading plugins from C:\Users\Michael\Downloads\Emulators\pcsx2-v1.5.0-dev-2351-g0f5d3d2f1-windows-x86\plugins...
Bound GS: GSdx32-AVX2.dll [GSdx 20180422235156 (MSVC 19.00 AVX2/AVX2) 1.1.0]
Bound PAD: LilyPad.dll [LilyPad (20180422235156) 0.12.1]
Bound SPU2: Spu2-X.dll [SPU2-X 20180422235156 2.0.0]
Bound CDVD: cdvdGigaherz.dll [cdvdGigaherz 20180422235156 0.11.0]
Bound USB: USBnull.dll [USBnull Driver 20180422235156 0.7.0]
Bound FW: FWnull.dll [FWnull Driver 20180422235156 0.7.0]
Bound DEV9: DEV9null.dll [DEV9null Driver 20180422235156 0.5.0]
Plugins loaded successfully.
(GameDB) 9510 games on record (loaded in 215ms)
HotSwapping to new ISO src image!
HLE Notice: ELF does not have a path.
Initializing plugins...
Init GS
Init PAD
Init SPU2
Init CDVD
Init USB
Init FW
Init DEV9
Plugins initialized successfully.
Patches: No CRC found, using 00000000 instead.
Opening plugins...
Opening GS
Opening PAD
Opening SPU2
Current Renderer: Direct3D 11 (Software renderer)
Opening CDVD
isoFile open ok: C:\Users\Michael\Downloads\Emulators\pcsx2-v1.5.0-dev-2351-g0f5d3d2f1-windows-x86\ISOs\Ben 10 Ultimate Alien - Cosmic Destruction.ISO
Image type = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (2155264 sectors)
GSdx Lookup CRC:0
Opening USB
Opening FW
Opening DEV9
McdSlot 0 [File]: C:\Users\Michael\Downloads\Emulators\pcsx2-v1.5.0-dev-2351-g0f5d3d2f1-windows-x86\memcards\Mcd002.ps2
McdSlot 1 [File]: C:\Users\Michael\Downloads\Emulators\pcsx2-v1.5.0-dev-2351-g0f5d3d2f1-windows-x86\memcards\Mcd001.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: USA v02.30(20/02/2008) Console
BIOS rom2 module not found, skipping...
BIOS erom module not found, skipping...
# Initialize memory (rev:4.00, ctm:196Mhz, cpuclk:147Mhz detected)
PlayStation 2 ======== Hard reset boot
ROMGEN=2008-0220, IOP info (CPUID=1f, CACH_CONFIG=14000200, 2MB, IOP mode)
<20080220-175343,ROMconf,PS20230WC20080220.bin:11824>
# Total accessable memory size: 32 MB (B:2:8:0) (400:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.
EE DECI2 Manager version 0.06 Sep 5 2006 12:57:08
CPUID=2e20, BoardID=0, ROMGEN=2008-0220, 32M
Patches: No CRC found, using 00000000 instead.
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_219.38;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = NTSC
ELF (cdrom0:\SLUS_219.38;1) Game CRC = 0x5902F6D2, EntryPoint = 0x00100008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_219.38;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = NTSC
IOP Realtime Kernel Ver.0.9.1
Copyright 1999 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SLUS_219.38;1 secname all
loadelf version 3.30
Input ELF format filename = cdrom0:¥SLUS_219.38;1
0 00100000 004783e4 ........................................................................
Loaded, cdrom0:¥SLUS_219.38;1
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Elf entry point @ 0x00100008 about to get recompiled. Load patches first.
Get Reboot Request From EE
GSdx Lookup CRC:5902F6D2
PlayStation 2 ======== Update rebooting..
PlayStation 2 ======== Update reboot complete
cdvdman Init
IOP Realtime Kernel Ver. 2.2
Copyright 1999-2002 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadmodule: fname cdrom0:¥¥MODULES¥SIO2MAN.IRX args 0 arg
loadmodule: id 25, ret 0
loadmodule: fname cdrom0:¥¥MODULES¥MCMAN.IRX args 0 arg
loadmodule: id 26, ret 2
loadmodule: fname cdrom0:¥¥MODULES¥MCSERV.IRX args 0 arg
loadmodule: id 27, ret 2
loadmodule: fname cdrom0:¥¥MODULES¥PADMAN.IRX args 0 arg
loadmodule: id 28, ret 0
loadmodule: fname cdrom0:¥¥MODULES¥LIBSD.IRX args 0 arg
loadmodule: id 29, ret 0
loadmodule: fname cdrom0:¥¥MODULES¥SDRDRV.IRX args 0 arg
SDR driver version 4.0.1 (C) SCEI
Exit rsd_main
loadmodule: id 30, ret 2
loadmodule: fname cdrom0:¥¥MODULES¥FMODEX.IRX args 8 arg 64 0 1 2
FMOD : Started FMOD.IRX version 00043003 : IOP Mem 1301kb / 2048kb remaining
FMOD : Command line parameters passed in : 64 0 1 2
FMOD : buffersize = 64 bufferindexmain = 0 bufferindexsecondary = 1 bufferindextertiary = 2 stacksizeoverhead = 7
FMOD : Allocated 48kb for memory pool, 1253kb left
FMOD : Finished initializing. Going resident. IOP Mem 1214kb / 2048kb remaining
loadmodule: id 31, ret 0
loadmodule: fname cdrom0:¥¥MODULES¥SIFSTRM.IRX args 0 arg
loadmodule: id 32, ret 0
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59.94 fps
GSdx: Memory allocation error
GSdx: Memory allocation error
GSdx: External shader config 'C:\Users\Michael\Downloads\pcsx2-v1.5.0-dev-2351-g0f5d3d2f1-windows-x86\shaders\GSdx_FX_Settings.ini' not loaded.
GSdx: External shader 'C:\Users\Michael\Downloads\pcsx2-v1.5.0-dev-2351-g0f5d3d2f1-windows-x86\shaders\GSdx.fx' not loaded and will be disabled!
ReadData_sceCdRead: failed! sect: 1325664 read: 16 try: 0
ReadData_sceCdRead: failed! sect: 1330689 read: 15 try: 0
Closing plugins...
Closing DEV9
Closing FW
Closing USB
Closing CDVD
Closing SPU2
Closing PAD
Closing GS
Plugins closed successfully.
Suspending single plugin: GS
Opening GS
Current Renderer: Direct3D 11 (Software renderer)
Saving GS
Closing GS
GSdx Lookup CRC:5902F6D2
Recovering single plugin: GS
Opening GS
Current Renderer: Direct3D 11 (Software renderer)
Loading GS
Operating system: Windows 10 Home (build 17134), 64-bit
CPU: Intel Core i7-5500U 2.4GHz
GPU: Intel HD Graphics 5500
16GB DDR3 L Memory
pcsx2-v1.5.0-dev-2351-g0f5d3d2f1-windows-x86
EE: -1
Direct3D 11 (Software): Mippmaping on, 2 rendering threads, and Edge Anti-Aliasing on.
Interlacing: Auto
Texture Filtering: Bilinear (PS2)
Ben 10 Alien Force: Vilgax Attacks & Ben 10 Ultimate Alien: Cosmic Destruction.