[Bug Report] Armored Core 3 [NTSC-U]
Build: Nightly v1.7.4649
Renderer: Vulkan/Direct3D 11
Resolution: 4K
Anisotropic Filtering: 16x
All other graphics settings default.
All CPU/EE settings default

Description: Sometimes, a glass pane effect occurs when the player or enemies use their boosters. Given its intermittent nature, I'm having trouble narrowing down a cause or greater context. It does not seem to occur in software mode. I would upload the GS dump but it's too big and I can't post URLs.

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Pretty sure that's intentional as part of the heat effect
[Image: ref-sig-anim.gif]

Look closely at the attached image, specifically the top left and right within the highlighted section where the distortion of the floor texture is the most obvious. While the game does feature a heat haze effect while boosting, it seems to become corrupted over time.

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