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[Bug Report] Boogie [NTSC-U]
#1
PCSX2 version: v1.5.0-dev-3311-g3c38087e7-windows
CPU options: EE/IOP defaults, VUs defaults
Plugins used: GSdx 20191103162528 (MSVC 19.21 AVX2/AVX2) 1.1.0 (software and hardware OGL & D3D11)
Description: Fullscreen wall of color lines, witch covered most of in-game graphics (except some menus).

I also noticed: if enabled showing "Dev/Verbose" in the program log, then emulator starts to clog the log by message "Gif Unit - GS packet size exceeded VU memory size!" in such quantities that the .txt file of log instantly gains a dozen megabytes. Because of this, game speed drops from 60 FPS to 10 FPS.


Attached Files
.xz   gsdx_20191110213558.gs.xz (Size: 350,01 KB / Downloads: 12)
.txt   emuLog.txt (Size: 19,43 KB / Downloads: 10)
.png   Typical image of game 1.png (Size: 69,43 KB / Downloads: 8)
.png   Typical image of game 2.png (Size: 47,8 KB / Downloads: 7)
.png   Example of rare visible graphics.png (Size: 676,89 KB / Downloads: 9)
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