Hi there everyone
, i was playing Digimon Savers[SLPS - 25716] on PCSX2 2.1.0.0 version. and everything was smooth and running fine without any problems. But i was wrong near end game or middle in the game. i have encounter a game breaking bug that's made the game unplayable,
the game just stuck at NOW LOADING screen after story event scenes finish playing. But the game did loaded fine. since i can hear characters talking behind the NOW LOADING screen. i can hear characters talking while pressing circle to continue.
anyway, i have my memory card attached down there. hope someone can fix this problem. Load savedata on NO.2 slot, then just go right until you reach a large empty arena like place to trigger a story event.
Here's a video of the problem http://www.youtube.com/watch?v=rsYBUdK7V...e=youtu.be
# PCSX2 version: Official v2.1.0.0 release
# CPU options: not sure how to check what i am using, but i am using everything on default. since i didn't touch any of these settings.
# Plugins used: GSDX 5334 texture filtering on 3x native (hardware and software, dx11) SPU2-X,
# Description: This game does not have any problem playing until middle in the game or near end game. which encounter a serious bug that made the game pretty much unplayable.
Digimon Savers JP savedata.rar (Size: 209,44 KB / Downloads: 343)

the game just stuck at NOW LOADING screen after story event scenes finish playing. But the game did loaded fine. since i can hear characters talking behind the NOW LOADING screen. i can hear characters talking while pressing circle to continue.
anyway, i have my memory card attached down there. hope someone can fix this problem. Load savedata on NO.2 slot, then just go right until you reach a large empty arena like place to trigger a story event.
Here's a video of the problem http://www.youtube.com/watch?v=rsYBUdK7V...e=youtu.be
# PCSX2 version: Official v2.1.0.0 release
# CPU options: not sure how to check what i am using, but i am using everything on default. since i didn't touch any of these settings.
# Plugins used: GSDX 5334 texture filtering on 3x native (hardware and software, dx11) SPU2-X,
# Description: This game does not have any problem playing until middle in the game or near end game. which encounter a serious bug that made the game pretty much unplayable.

Intel i5 3470 3.20Ghz, HD 7850 2GB, 8GB RAM, Z77, 1TB HDD