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[Bug Report] FFX (PAL) Cinematic playback
Specs :
I7-950 (3.06ghz)
2TB HDD space
2x Nvidia GTX280 (CUDA 3.0) (Tested and Works in SLI AFR only close to double frame rate)
Thermaltake ToughPower 1200W
Windows 7 Ultimate 64-bit

PCSX2 version: Beta 0.9.7 (r3113)
EE - Recompile
IOP - Recompile
EE/FPU - Chop, Normal, Flush, Denormals
VU0 - Recompile
VU1 - mircoVU Recompile
VU0/VU1 Adv - Chop, Normal, Flush, Denormals
GS - Default

Plugin -
GSdx 3068 (SSE41) 0.1.16 (DirectX 9) @ 1920x1080, interal res 2048x2048
LilyPad (r2930)
SPU2-X (r3117)

Description -
Cinematic playback in greyscale and pixels scrambled (for lack of a better word) making the video unrecognisable. Sound playback is fine.

Some battle fights middle character faces the wrong way. Deadly for Aurons Overdrive "Shooting Star" as he runs into affinity.Laugh (Tip- switch with Lulu)

Having the exact same settings in 0.9.6 video playback is fine. With the odd sound hiccup.

Sponsored links

Been answered tons of times before, if you bothered searching you'd see that there is a special game fix for this on 0.9.7. Moved out of bug report forum
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