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[Bug Report]Flushed Away [NTSC], UP [PAL], Garfield 2 [PAL]
# PCSX2 version: Official v1.0.0 release, svn5432, svn5539, svn5541
# CPU options: EE/IOP defaults, VUs defaults (also tested EE/IOP clamping to Full and VUs clamping to Extra+Preserve sign)
# Plugins used: plugins, that came with release/svn (svn5541 - gsdx v0.1.16)
# Description: In all of the above 3 games, immediately when you enter gameplay, or after a few seconds of playing, some transparent graphical garbage appears on the screen. It looks like some kind of leftover shadows from screens, that came before the one you're "in". And it keeps adding up. And, eventually, half of your screen gets covered in transparent black. You still can play, but it's certanly not how it supposed to be.
Changing options/plugins/svns doesn't do any good. The bug seams to appear only in hardware mode.
# Screenshot:

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Quote:The bug seams to appear only in hardware mode.
not a valid bug report, then.
moved to plugins discussion
CPU : I7 2600K Oc'ed @ 4.2Ghz
Mobo : Intel P67 southbridge
GPU : NVIDIA Geforce GTX 750 Ti
RAM : 6 Go

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