[Bug Report] God of War 1 [PAL] (sort of)
#1
#Plugins Used: gsdx (MSVC 19.00, AVX) 1.0.0
#Emulation options: Recompiler, Recompiler, Chop/Zero, Normal VU: microVU recompiler, Chop / Zero Normal
#PCSX2 version: 1.4.0
so the problem is that in the part where you have to kill the 3 sirens the sand covers the whole screen to a point where nothing can be seen
I'm  not sure if there is a solution to this, but if there is just delet this 
PD: if this is solved please send me a link
Edit: I was able to find a solution by changing the plugin from hardware to software on the plugin, with the downside being that the framerate is lower


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#2
Please post the contents of the emulog.txt file after the problem occurs. The file can be found in "My Documents\PCSX2\logs" for the installer version or in "PCSX2\logs" for the portable/binary version.

Please make sure to enclose your emulog in code tags like so (remove the empty space on the closing code tag!):
[code]
Pasted emulog goes here
[ /code]
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#3
I think that's close to where the game starts to read from the second layer of the disk.
If you are playing from image,how big is the file?
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#4
(04-29-2018, 05:31 PM)vsub Wrote: I think that's close to where the game starts to read from the second layer of the disk.
If you are playing from image,how big is the file?

7.6 gb or 7,830,688 KB
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#5
Can you post the emulog when that happens
Are you using any non default setting,cheats or/and widescreen patches?
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#6
(04-29-2018, 08:13 PM)vsub Wrote: Can you post the emulog when that happens
Are you using any non default setting,cheats or/and widescreen patches?

i am not using cheats but i am using widescreen, but it doesnt affect anything
PD do you need the whole emulog?
Reply
#7
(04-29-2018, 08:23 PM)boi Wrote: i am not using cheats but i am using widescreen, but it doesnt affect anything
PD do you need the whole emulog?

Yes, we need the whole emulog.
Reply
#8
PCSX2 1.4.0-20160105132032- compiled on Jan 5 2016
Savestate version: 0x9a0b0000

Host Machine Init:
Operating System = Microsoft Windows 10 (build 16299), 64-bit
Physical RAM = 8077 MB
CPU name = Intel® Core™ i5-7300HQ CPU @ 2.50GHz
Vendor/Model = GenuineIntel (stepping 09)
CPU speed = 2.495 ghz (4 logical threads)
x86PType = Standard OEM
x86Flags = bfebfbff 7ffafbbf
x86EFlags = 2c100000

x86 Features Detected:
SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX.. AVX2.. FMA

Reserving memory for recompilers...

Loading plugins...
Binding GS: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\gsdx32-avx2.dll
Windows 10.0.16299
Binding PAD: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\lilypad.dll
Binding SPU2: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\spu2-x.dll
Binding CDVD: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\cdvdGigaherz.dll
Binding USB: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\USBnull.dll
Binding FW: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\FWnull.dll
Binding DEV9: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\DEV9null.dll
Plugins loaded successfully.

(GameDB) 9693 games on record (loaded in 338ms)
HLE Notice: ELF does not have a path.


Initializing plugins...
Init GS
Windows 10.0.16299
Init PAD
Init SPU2
Init CDVD
Init USB
Init FW
Init DEV9
Plugins initialized successfully.

Opening plugins...
Opening GS
Opening PAD
Opening SPU2
Current Renderer: OpenGL (Software mode)
Opening CDVD
isoFile open ok: C:\Users\boi\Documents\PCSX2\isos\God of War (Europe, Australia) (En,Fr,De,Es,It).iso
Image type = DVD
isoFile: searching for layer1...
isoFile: loaded second layer from settings cache, sector=0x001d0630
* CDVD Disk Open: DVD, Double layer:
* * Track 1: Data (Mode 1) (3915344 sectors)
Opening USB
Opening FW
Opening DEV9
3.x GL context successfully created
OpenGL information. GPU: GeForce GTX 1050/PCIe/SSE2. Vendor: NVIDIA Corporation. Driver: NVIDIA 397.31
INFO: GL_EXT_texture_filter_anisotropic is available
INFO: GL_ARB_gpu_shader5 is available
INFO: GL_ARB_draw_buffers_blend is available
INFO: GL_ARB_separate_shader_objects is available
INFO: GL_ARB_shader_image_load_store is available
INFO: GL_ARB_copy_image is available
INFO: GL_ARB_buffer_storage is available
INFO: GL_ARB_clear_texture is available
INFO: GL_ARB_clip_control is available
INFO: GL_ARB_direct_state_access is available
INFO: GL_ARB_texture_barrier is available

McdSlot 0 [File]: C:\Users\boi\Documents\PCSX2\memcards\Mcd001.ps2
McdSlot 1 [File]: C:\Users\boi\Documents\PCSX2\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: Japan v01.00(17/01/2000) Console
BIOS rom1 module not found, skipping...
BIOS rom2 module not found, skipping...
BIOS erom module not found, skipping...
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59.94 fps
# Initialize memory (rev:3.17, ctm:393Mhz, cpuclk:295Mhz )

PlayStation 2 ======== Hard reset boot
ROMGEN=2000-0117, IOP info (CPUID=1f, CACH_CONFIG=ffffffff, 2MB, IOP mode)
<20000117-050310,ROMconf,:11232>
# Total accessable memory size: 32 MB (B:2:8:0)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.

EE DECI2 Manager version 0.06 Dec 10 1999 17:48:37
CPUID=2e20, BoardID=0, ROMGEN=2000-0117, 32M

(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SCES_531.33;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = PAL
ELF (cdrom0:\SCES_531.33;1) Game CRC = 0xFB0E6D72, EntryPoint = 0x00100008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SCES_531.33;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = PAL

IOP Realtime Kernel Ver.0.9.1
Copyright 1999 © Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SCES_531.33;1 secname all
loadelf version 3.30
Input ELF format filename = cdrom0:¥SCES_531.33;1
0 00100000 001c9078 .............................
Loaded, cdrom0:¥SCES_531.33;1
start address 0x100008
gp address 00000000
# Loader 'cdrom0:¥SCES_531.33;1'Tongue2c=00100008
Found Cheats file: 'FB0E6D72.pnach'
Loaded 0 Cheats from 'FB0E6D72.pnach' at 'C:\Users\boi\Documents\PCSX2\cheats'
Overall 0 Cheats loaded
Overall 0 Widescreen hacks loaded
Loading patch 'FB0E6D72.pnach' from archive 'C:\Program Files (x86)\PCSX2 1.4.0\cheats_ws.zip'
comment: Widescreen converted from nemesis2000's NTSC hack (PAL by Some Chump)
(Wide Screen Cheats DB) Patches Loaded: 129
(UpdateVSyncRate) Mode Changed to PAL.
(UpdateVSyncRate) FPS Limit Changed : 50.00 fps
Get Reboot Request From EE

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init

IOP Realtime Kernel Ver. 2.2
Copyright 1999-2002 © Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadmodule: fname cdrom0:¥SIO2MAN.IRX;1 args 0 arg
loadmodule: id 25, ret 0
loadmodule: fname cdrom0:¥DBCMAN.IRX;1 args 0 arg
loadmodule: id 26, ret 0
loadmodule: fname cdrom0:¥SIO2D.IRX;1 args 0 arg
loadmodule: id 27, ret 0
loadmodule: fname cdrom0:¥MC2_D.IRX;1 args 0 arg
loadmodule: id 28, ret 2
loadmodule: fname cdrom0:¥DS2U_D.IRX;1 args 0 arg
loadmodule: id 29, ret 0
loadmodule: fname cdrom0:¥LIBSD.IRX;1 args 0 arg
loadmodule: id 30, ret 0
loadmodule: fname cdrom0:¥989NOMID.IRX;1 args 16 arg rpc_priority=64

==========================================================
989snd ©2000-2003 Sony Computer Entertainment America
by Buzz Burrowes v3.1.7
(built Dec 21 2004 at 14:30:44)
(pre-release 12)

NO MIDI VERSION! No MIDI, AME, or basic VAG sounds
(banks and streams only)

(build with sce library rev 3.0.1)
==========================================================
Thread Priorities:
Sound Tick = 9
Main RPC = 64
Loading RPC = 65
Streaming = 60, 61, 62, 63
==========================================================

loadmodule: id 31, ret 0
loadmodule: fname cdrom0:¥SMPD_IOP.IRX;1 args 0 arg
loadmodule: id 32, ret 0
============================
gDECISemaphore = aaf91f
gStreamerSemaphore = aaf221
gMessageSemaphore = aaeb23
cd initialised
stream initialised
streamer initialised
vag bank initialised
collector initialised
gCollectorLatch = 12c1437
gDiscReadSemaphore = 12c4c33
gReadLatch = 12c5a2f
gWriteLatch = 12c5331
gSynchReadLatch = 12c2935
============================
gReadThread = 12c3e3d
gWriteThread = 12c303f
gCollectorThread = 12c1b41
============================
> Selected savestate slot 0
Loading savestate from slot 0...
filename: C:\Users\boi\Documents\PCSX2\sstates\SCES-53133 (FB0E6D72).00.p2s
EE/iR5900-32 Recompiler Reset
Loading GS
Loading PAD
Loading SPU2
MTVU speedhack is enabled, saved states may not be stable
Suspending single plugin: GS
Saving GS
Closing GS
Recovering single plugin: GS
Opening GS
Current Renderer: Direct3D11 (Hardware mode)
Loading GS
Closing plugins...
Closing DEV9
Closing FW
Closing USB
Closing CDVD
Closing SPU2
Closing PAD
Closing GS
Plugins closed successfully.
HLE Notice: ELF does not have a path.

Opening plugins...
Opening GS
Opening PAD
Opening SPU2
Current Renderer: Direct3D11 (Hardware mode)
Opening CDVD
isoFile open ok: C:\Users\boi\Documents\PCSX2\isos\God of War (Europe, Australia) (En,Fr,De,Es,It).iso
Image type = DVD
isoFile: searching for layer1...
isoFile: loaded second layer from settings cache, sector=0x001d0630
* CDVD Disk Open: DVD, Double layer:
* * Track 1: Data (Mode 1) (3915344 sectors)
Opening USB
Opening FW
Opening DEV9
McdSlot 0 [File]: C:\Users\boi\Documents\PCSX2\memcards\Mcd001.ps2
McdSlot 1 [File]: C:\Users\boi\Documents\PCSX2\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: Japan v01.00(17/01/2000) Console
BIOS rom1 module not found, skipping...
BIOS rom2 module not found, skipping...
BIOS erom module not found, skipping...
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59.94 fps
# Initialize memory (rev:3.17, ctm:393Mhz, cpuclk:295Mhz )

PlayStation 2 ======== Hard reset boot
ROMGEN=2000-0117, IOP info (CPUID=1f, CACH_CONFIG=ffffffff, 2MB, IOP mode)
<20000117-050310,ROMconf,:11232>
# Total accessable memory size: 32 MB (B:2:8:0)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.

EE DECI2 Manager version 0.06 Dec 10 1999 17:48:37
CPUID=2e20, BoardID=0, ROMGEN=2000-0117, 32M

(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SCES_531.33;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = PAL
ELF (cdrom0:\SCES_531.33;1) Game CRC = 0xFB0E6D72, EntryPoint = 0x00100008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SCES_531.33;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = PAL

IOP Realtime Kernel Ver.0.9.1
Copyright 1999 © Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SCES_531.33;1 secname all
loadelf version 3.30
Input ELF format filename = cdrom0:¥SCES_531.33;1
0 00100000 001c9078 .............................
Loaded, cdrom0:¥SCES_531.33;1
start address 0x100008
gp address 00000000
# Loader 'cdrom0:¥SCES_531.33;1'Tongue2c=00100008
Not found Cheats file: C:\Users\boi\Documents\PCSX2\cheats\FB0E6D72.pnach
Overall 0 Cheats loaded
Overall 0 Widescreen hacks loaded
Loading patch 'FB0E6D72.pnach' from archive 'C:\Program Files (x86)\PCSX2 1.4.0\cheats_ws.zip'
comment: Widescreen converted from nemesis2000's NTSC hack (PAL by Some Chump)
(Wide Screen Cheats DB) Patches Loaded: 129
(UpdateVSyncRate) Mode Changed to PAL.
(UpdateVSyncRate) FPS Limit Changed : 50.00 fps
Get Reboot Request From EE

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init

IOP Realtime Kernel Ver. 2.2
Copyright 1999-2002 © Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadmodule: fname cdrom0:¥SIO2MAN.IRX;1 args 0 arg
loadmodule: id 25, ret 0
loadmodule: fname cdrom0:¥DBCMAN.IRX;1 args 0 arg
loadmodule: id 26, ret 0
loadmodule: fname cdrom0:¥SIO2D.IRX;1 args 0 arg
loadmodule: id 27, ret 0
loadmodule: fname cdrom0:¥MC2_D.IRX;1 args 0 arg
loadmodule: id 28, ret 2
loadmodule: fname cdrom0:¥DS2U_D.IRX;1 args 0 arg
loadmodule: id 29, ret 0
loadmodule: fname cdrom0:¥LIBSD.IRX;1 args 0 arg
loadmodule: id 30, ret 0
loadmodule: fname cdrom0:¥989NOMID.IRX;1 args 16 arg rpc_priority=64

==========================================================
989snd ©2000-2003 Sony Computer Entertainment America
by Buzz Burrowes v3.1.7
(built Dec 21 2004 at 14:30:44)
(pre-release 12)

NO MIDI VERSION! No MIDI, AME, or basic VAG sounds
(banks and streams only)

(build with sce library rev 3.0.1)
==========================================================
Thread Priorities:
Sound Tick = 9
Main RPC = 64
Loading RPC = 65
Streaming = 60, 61, 62, 63
==========================================================

loadmodule: id 31, ret 0
loadmodule: fname cdrom0:¥SMPD_IOP.IRX;1 args 0 arg
loadmodule: id 32, ret 0
============================
gDECISemaphore = aaf91f
gStreamerSemaphore = aaf221
gMessageSemaphore = aaeb23
cd initialised
stream initialised
streamer initialised
vag bank initialised
collector initialised
gCollectorLatch = 12c1437
gDiscReadSemaphore = 12c4c33
gReadLatch = 12c5a2f
gWriteLatch = 12c5331
gSynchReadLatch = 12c2935
============================
gReadThread = 12c3e3d
gWriteThread = 12c303f
gCollectorThread = 12c1b41
============================
> Selected savestate slot 0
Loading savestate from slot 0...
filename: C:\Users\boi\Documents\PCSX2\sstates\SCES-53133 (FB0E6D72).00.p2s
EE/iR5900-32 Recompiler Reset
Loading GS
Loading PAD
Loading SPU2
MTVU speedhack is enabled, saved states may not be stable
Reply
#9
1 do you own another PS2 console ?
2 tried loading from memcard instead of save state ?
3 tried disabling wide-screen hack ?
CPU : AMD Ryzen 7 3800X
Mobo : Asus PRIME B450-PLUS
GPU : NVIDIA GeForce RTX 3070
RAM : 16 Go
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