Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
[Bug Report] Itadaki Street 3 [NTSC-J] Music cuts out/CPU turns lag and lack dialog
#1
[Bug Report] Itadaki Street 3 [NTSC-J]

# PCSX2 version: Tried both pcsx2-v1.7.0-dev-70-gb5625ad8b-windows-x86 (first Itadaki Street 3 fix build) and pcsx2-v1.7.0-dev-102-g3269c58c8-windows-x86 (latest)
# CPU options: Defaults but did test with other options like Interpreter (see below), disabled speed hacks and game fixes but tried them turned on too
# Plugins used: GSdx respective to above nightlies (hardware and software, open GL) also tried Disc Plugin with legitimate copy of game.
# Description: Music cuts out/CPU turns lag and lack dialog


So first of all, I really want to THANK the team in finally fixing that text bug. I know you guys are probably scratching your head thinking, "Didn't we fix this?" The game was UNPLAYABLE before and now it works and you can easily play games. I had mentioned this in my previous bug reporting thread but the text bug (rightfully) took priority. But it's still strangely buggy.

What's weird about this bug, and I'm hoping an expert might be able to understand what's going on, is that PCSX2 seems to struggle with the game's CD ROM file system (hence why I said above I tested it it with the actual CD Plugin with a real copy of the game.

As said above I tried In, when trying with Interpreter I get a Memory Card check screen that doesn't usually come up and, of course, the fps drops to about 10-20 but you can better see the AI dialog screens that pop up in a flash. I tried getting a screenshot but it's just too fast.

Just FYI, here's what the game should be displaying (real hardware screenshot from low res YT video)

   

But because this doesn't load CPU turns just kinda lag a bit before  and after they roll. It's usually just dialog like "Gotta get to the bank!" or "Boy that was an expensive shop!"

To be more specific about the music. Music seems to cut out the moment when other sound effects or chimes kick in. You'll notice it quickly on the main menu the music will cut out when the lady on the screen starts talking. I've attached a console log and you can see all the errors. Missing from this log comes up during gameplay numerous times called Waiting for XAG Loading

Code:
Opening plugins...
Opening GS
Opening PAD
Opening SPU2
3.x GL context successfully created
Current Renderer: OpenGL (Hardware renderer)
Available VRAM/RAM:3840MB for textures
GSdx Lookup CRC:211DEAD7
GSdx Lookup CRC:211DEAD7
Opening CDVD
isoFile open ok: C:\PS2\Itadaki Street 3 - Okumanchouja ni ***** Ageru! - Kateikyoushi Tsuki! (Japan).iso
Image type  = CD
* CDVD Disk Open: CD, 1 tracks (1 to 1):
* * Track 1: Data (Mode 1) (280967 sectors)
Opening USB
Opening FW
Opening DEV9
McdSlot 0 [File]: C:\Users\mog11\Downloads\pcsx2-v1.7.0-dev-102-g3269c58c8-windows-x86\memcards\Mcd001.ps2
McdSlot 1 [File]: C:\Users\mog11\Downloads\pcsx2-v1.7.0-dev-102-g3269c58c8-windows-x86\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: Japan  v01.00(17/01/2000)  Console
BIOS rom1 module not found, skipping...
BIOS rom2 module not found, skipping...
BIOS erom module not found, skipping...
# Initialize memory (rev:3.17, ctm:393Mhz, cpuclk:295Mhz )

PlayStation 2 ======== Hard reset boot
ROMGEN=2000-0117, IOP info (CPUID=1f, CACH_CONFIG=ffffffff, 2MB, IOP mode)
<20000117-050310,ROMconf,:11232>
# Total accessable memory size: 32 MB (B:2:8:0)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.

EE DECI2 Manager version 0.06 Dec 10 1999 17:48:37
  CPUID=2e20, BoardID=0, ROMGEN=2000-0117, 32M

Patches: No CRC found, using 00000000 instead.
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLPM_621.12;1
(SYSTEM.CNF) Software version = 1.03
(SYSTEM.CNF) Disc region type = NTSC
ELF (cdrom0:\SLPM_621.12;1) Game CRC = 0x211DEAD7, EntryPoint = 0x00100008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLPM_621.12;1
(SYSTEM.CNF) Software version = 1.03
(SYSTEM.CNF) Disc region type = NTSC


IOP Realtime Kernel Ver.0.9.1

    Copyright 1999 (C) Sony Computer Entertainment Inc.

Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SLPM_621.12;1 secname all
loadelf version 3.30
Input ELF format filename = cdrom0:¥SLPM_621.12;1
0 00100000 003b9204 ............................................................
Loaded, cdrom0:¥SLPM_621.12;1
start address 0x100008
gp address 00000000
# Loader 'cdrom0:¥SLPM_621.12;1':pc=00100008
Elf entry point @ 0x00100008 about to get recompiled. Load patches first.
GSdx Lookup CRC:211DEAD7
GSdx Lookup CRC:211DEAD7
Get Reboot Request From EE

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init


IOP Realtime Kernel Ver. 2.1

    Copyright 1999-2001 (C) Sony Computer Entertainment Inc.

Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadmodule: fname cdrom0:¥MODULES¥SIO2MAN.IRX;1 args 0 arg
loadmodule: id 25, ret 0
loadmodule: fname cdrom0:¥MODULES¥MTAPMAN.IRX;1 args 0 arg
loadmodule: id 26, ret 0
loadmodule: fname cdrom0:¥MODULES¥PADMAN.IRX;1 args 0 arg
loadmodule: id 27, ret 0
loadmodule: fname cdrom0:¥MODULES¥MCMAN.IRX;1 args 0 arg
loadmodule: id 28, ret 2
loadmodule: fname cdrom0:¥MODULES¥MCSERV.IRX;1 args 0 arg
loadmodule: id 29, ret 2
loadmodule: fname cdrom0:¥MODULES¥LIBSD.IRX;1 args 0 arg
loadmodule: id 30, ret 0
loadmodule: fname cdrom0:¥MODULES¥SDRDRV.IRX;1 args 0 arg
SDR driver version 4.0.1 (C) SCEI
Exit rsd_main
loadmodule: id 31, ret 0
loadmodule: fname cdrom0:¥MODULES¥MODHSYN.IRX;1 args 0 arg
loadmodule: id 32, ret 0
loadmodule: fname cdrom0:¥MODULES¥MODMIDI.IRX;1 args 0 arg
loadmodule: id 33, ret 0
loadmodule: fname cdrom0:¥MODULES¥MODMSIN.IRX;1 args 0 arg
loadmodule: id 34, ret 0
loadmodule: fname cdrom0:¥MODULES¥TSNDDRVC.IRX;1 args 0 arg
CdSearchFileEx: Error: cdrom0:¥SOUND¥dice.hd;1: No such file.
CdGetFileInfo: Warning: No such File: No = 54, name = cdrom0:¥SOUND¥dice.hd;1
CdSearchFileEx: Error: cdrom0:¥SOUND¥dice.bd;1: No such file.
CdGetFileInfo: Warning: No such File: No = 55, name = cdrom0:¥SOUND¥dice.bd;1
CdSearchFileEx: Error: cdrom0:¥SOUND¥dice.tq;1: No such file.
CdGetFileInfo: Warning: No such File: No = 56, name = cdrom0:¥SOUND¥dice.tq;1
CdSearchFileEx: Error: cdrom0:¥SOUND¥dice_6.hd;1: No such file.
CdGetFileInfo: Warning: No such File: No = 57, name = cdrom0:¥SOUND¥dice_6.hd;1
CdSearchFileEx: Error: cdrom0:¥SOUND¥dice_6.bd;1: No such file.
CdGetFileInfo: Warning: No such File: No = 58, name = cdrom0:¥SOUND¥dice_6.bd;1
CdSearchFileEx: Error: cdrom0:¥SOUND¥dice_6.tq;1: No such file.
CdGetFileInfo: Warning: No such File: No = 59, name = cdrom0:¥SOUND¥dice_6.tq;1
CdSearchFileEx: Error: cdrom0:¥SOUND¥dice_7.hd;1: No such file.
CdGetFileInfo: Warning: No such File: No = 60, name = cdrom0:¥SOUND¥dice_7.hd;1
CdSearchFileEx: Error: cdrom0:¥SOUND¥dice_7.bd;1: No such file.
CdGetFileInfo: Warning: No such File: No = 61, name = cdrom0:¥SOUND¥dice_7.bd;1
CdSearchFileEx: Error: cdrom0:¥SOUND¥dice_7.tq;1: No such file.
CdGetFileInfo: Warning: No such File: No = 62, name = cdrom0:¥SOUND¥dice_7.tq;1
CdSearchFileEx: Error: cdrom0:¥SOUND¥dice_8.hd;1: No such file.
CdGetFileInfo: Warning: No such File: No = 63, name = cdrom0:¥SOUND¥dice_8.hd;1
CdSearchFileEx: Error: cdrom0:¥SOUND¥dice_8.bd;1: No such file.
CdGetFileInfo: Warning: No such File: No = 64, name = cdrom0:¥SOUND¥dice_8.bd;1
CdSearchFileEx: Error: cdrom0:¥SOUND¥dice_8.tq;1: No such file.
CdGetFileInfo: Warning: No such File: No = 65, name = cdrom0:¥SOUND¥dice_8.tq;1
CdSearchFileEx: Error: cdrom0:¥SOUND¥f_mhrj.hd;1: No such file.
CdGetFileInfo: Warning: No such File: No = 90, name = cdrom0:¥SOUND¥f_mhrj.hd;1
CdSearchFileEx: Error: cdrom0:¥SOUND¥f_mhrj.bd;1: No such file.
CdGetFileInfo: Warning: No such File: No = 91, name = cdrom0:¥SOUND¥f_mhrj.bd;1
CdSearchFileEx: Error: cdrom0:¥SOUND¥f_mhrj.tq;1: No such file.
CdGetFileInfo: Warning: No such File: No = 92, name = cdrom0:¥SOUND¥f_mhrj.tq;1
CdSearchFileEx: Error: cdrom0:¥SOUND¥f_mkgl.hd;1: No such file.
CdGetFileInfo: Warning: No such File: No = 93, name = cdrom0:¥SOUND¥f_mkgl.hd;1
CdSearchFileEx: Error: cdrom0:¥SOUND¥f_mkgl.bd;1: No such file.
CdGetFileInfo: Warning: No such File: No = 94, name = cdrom0:¥SOUND¥f_mkgl.bd;1
CdSearchFileEx: Error: cdrom0:¥SOUND¥f_mkgl.tq;1: No such file.
CdGetFileInfo: Warning: No such File: No = 95, name = cdrom0:¥SOUND¥f_mkgl.tq;1
CdSearchFileEx: Error: cdrom0:¥SOUND¥f_hrdmn.hd;1: No such file.
CdGetFileInfo: Warning: No such File: No = 96, name = cdrom0:¥SOUND¥f_hrdmn.hd;1
CdSearchFileEx: Error: cdrom0:¥SOUND¥f_hrdmn.bd;1: No such file.
CdGetFileInfo: Warning: No such File: No = 97, name = cdrom0:¥SOUND¥f_hrdmn.bd;1
CdSearchFileEx: Error: cdrom0:¥SOUND¥f_hrdmn.tq;1: No such file.
CdGetFileInfo: Warning: No such File: No = 98, name = cdrom0:¥SOUND¥f_hrdmn.tq;1
TamsoftSoundDriver: Version 2.0 (C)Tamsoft
loadmodule: id 35, ret 0
Connected to TamsoftSoundDriver: Version 2.0 (C)Tamsoft
WARNING: WaitEventFlag KE_CAN_NOT_WAIT
WARNING: WaitEventFlag KE_CAN_NOT_WAIT
WARNING: WaitEventFlag KE_CAN_NOT_WAIT
WARNING: WaitEventFlag KE_CAN_NOT_WAIT
WARNING: WaitEventFlag KE_CAN_NOT_WAIT
WARNING: WaitEventFlag KE_CAN_NOT_WAIT
WARNING: WaitEventFlag KE_CAN_NOT_WAIT
WARNING: WaitEventFlag KE_CAN_NOT_WAIT
WARNING: WaitEventFlag KE_CAN_NOT_WAIT
WARNING: WaitEventFlag KE_CAN_NOT_WAIT
WARNING: WaitEventFlag KE_CAN_NOT_WAIT
WARNING: WaitEventFlag KE_CAN_NOT_WAIT
WARNING: WaitEventFlag KE_CAN_NOT_WAIT
WARNING: WaitEventFlag KE_CAN_NOT_WAIT
WARNING: WaitEventFlag KE_CAN_NOT_WAIT
WARNING: WaitEventFlag KE_CAN_NOT_WAIT
WARNING: WaitEventFlag KE_CAN_NOT_WAIT
WARNING: WaitEventFlag KE_CAN_NOT_WAIT
WARNING: WaitEventFlag KE_CAN_NOT_WAIT
WARNING: WaitEventFlag KE_CAN_NOT_WAIT
WARNING: WaitEventFlag KE_CAN_NOT_WAIT
WARNING: WaitEventFlag KE_CAN_NOT_WAIT
WARNING: WaitEventFlag KE_CAN_NOT_WAIT
WARNING: WaitEventFlag KE_CAN_NOT_WAIT
WARNING: WaitEventFlag KE_CAN_NOT_WAIT
WARNING: WaitEventFlag KE_CAN_NOT_WAIT
WARNING: WaitEventFlag KE_CAN_NOT_WAIT
WARNING: WaitEventFlag KE_CAN_NOT_WAIT
WARNING: WaitEventFlag KE_CAN_NOT_WAIT
WARNING: WaitEventFlag KE_CAN_NOT_WAIT
WARNING: WaitEventFlag KE_CAN_NOT_WAIT
WARNING: WaitEventFlag KE_CAN_NOT_WAIT
WARNING: WaitEventFlag KE_CAN_NOT_WAIT
WARNING: WaitEventFlag KE_CAN_NOT_WAIT
WARNING: WaitEventFlag KE_CAN_NOT_WAIT
WARNING: WaitEventFlag KE_CAN_NOT_WAIT
WARNING: WaitEventFlag KE_CAN_NOT_WAIT
WARNING: WaitEventFlag KE_CAN_NOT_WAIT
WARNING: WaitEventFlag KE_CAN_NOT_WAIT
WARNING: WaitEventFlag KE_CAN_NOT_WAIT
WARNING: WaitEventFlag KE_CAN_NOT_WAIT
WARNING: WaitEventFlag KE_CAN_NOT_WAIT
WARNING: WaitEventFlag KE_CAN_NOT_WAIT
WARNING: WaitEventFlag KE_CAN_NOT_WAIT
WARNING: WaitEventFlag KE_CAN_NOT_WAIT
WARNING: WaitEventFlag KE_CAN_NOT_WAIT
WARNING: WaitEventFlag KE_CAN_NOT_WAIT
WARNING: WaitEventFlag KE_CAN_NOT_WAIT
WARNING: WaitEventFlag KE_CAN_NOT_WAIT
WARNING: WaitEventFlag KE_CAN_NOT_WAIT
WARNING: WaitEventFlag KE_CAN_NOT_WAIT
WARNING: WaitEventFlag KE_CAN_NOT_WAIT
WARNING: WaitEventFlag KE_CAN_NOT_WAIT
WARNING: WaitEventFlag KE_CAN_NOT_WAIT
WARNING: WaitEventFlag KE_CAN_NOT_WAIT
WARNING: WaitEventFlag KE_CAN_NOT_WAIT
WARNING: WaitEventFlag KE_CAN_NOT_WAIT
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Restart.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Restart Done.
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLPM_621.12;1
(SYSTEM.CNF) Software version = 1.03
(SYSTEM.CNF) Disc region type = NTSC
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLPM_621.12;1
(SYSTEM.CNF) Software version = 1.03
(SYSTEM.CNF) Disc region type = NTSC
Get Reboot Request From EE

PlayStation 2 ======== Soft reboot


IOP Realtime Kernel Ver.0.9.1

    Copyright 1999 (C) Sony Computer Entertainment Inc.

Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname cdrom0:¥MOVIE.ELF;1 secname all
loadelf version 3.30
Input ELF format filename = cdrom0:¥MOVIE.ELF;1
0 00100000 0017247c ........................
Loaded, cdrom0:¥MOVIE.ELF;1
start address 0x100008
gp address 00000000
# LoadExec 'cdrom0:¥MOVIE.ELF;1':pc=00100008
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
Get Reboot Request From EE

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init


IOP Realtime Kernel Ver. 2.1

    Copyright 1999-2001 (C) Sony Computer Entertainment Inc.

Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadmodule: fname cdrom0:¥MODULES¥SIO2MAN.IRX;1 args 0 arg
loadmodule: id 25, ret 0
loadmodule: fname cdrom0:¥MODULES¥MTAPMAN.IRX;1 args 0 arg
loadmodule: id 26, ret 0
loadmodule: fname cdrom0:¥MODULES¥PADMAN.IRX;1 args 0 arg
loadmodule: id 27, ret 0
loadmodule: fname cdrom0:¥MODULES¥MCMAN.IRX;1 args 0 arg
loadmodule: id 28, ret 2
loadmodule: fname cdrom0:¥MODULES¥MCSERV.IRX;1 args 0 arg
loadmodule: id 29, ret 2
loadmodule: fname cdrom0:¥MODULES¥LIBSD.IRX;1 args 0 arg
loadmodule: id 30, ret 0
loadmodule: fname cdrom0:¥MODULES¥SDRDRV.IRX;1 args 0 arg
SDR driver version 4.0.1 (C) SCEI
Exit rsd_main
loadmodule: id 31, ret 0
loadmodule: fname cdrom0:¥MODULES¥MODHSYN.IRX;1 args 0 arg
loadmodule: id 32, ret 0
loadmodule: fname cdrom0:¥MODULES¥MODMIDI.IRX;1 args 0 arg
loadmodule: id 33, ret 0
loadmodule: fname cdrom0:¥MODULES¥MODMSIN.IRX;1 args 0 arg
loadmodule: id 34, ret 0
loadmodule: fname cdrom0:¥MODULES¥TSNDDRVC.IRX;1 args 0 arg
CdSearchFileEx: Error: cdrom0:¥SOUND¥dice.hd;1: No such file.
CdGetFileInfo: Warning: No such File: No = 54, name = cdrom0:¥SOUND¥dice.hd;1
CdSearchFileEx: Error: cdrom0:¥SOUND¥dice.bd;1: No such file.
CdGetFileInfo: Warning: No such File: No = 55, name = cdrom0:¥SOUND¥dice.bd;1
CdSearchFileEx: Error: cdrom0:¥SOUND¥dice.tq;1: No such file.
CdGetFileInfo: Warning: No such File: No = 56, name = cdrom0:¥SOUND¥dice.tq;1
CdSearchFileEx: Error: cdrom0:¥SOUND¥dice_6.hd;1: No such file.
CdGetFileInfo: Warning: No such File: No = 57, name = cdrom0:¥SOUND¥dice_6.hd;1
CdSearchFileEx: Error: cdrom0:¥SOUND¥dice_6.bd;1: No such file.
CdGetFileInfo: Warning: No such File: No = 58, name = cdrom0:¥SOUND¥dice_6.bd;1
CdSearchFileEx: Error: cdrom0:¥SOUND¥dice_6.tq;1: No such file.
CdGetFileInfo: Warning: No such File: No = 59, name = cdrom0:¥SOUND¥dice_6.tq;1
CdSearchFileEx: Error: cdrom0:¥SOUND¥dice_7.hd;1: No such file.
CdGetFileInfo: Warning: No such File: No = 60, name = cdrom0:¥SOUND¥dice_7.hd;1
CdSearchFileEx: Error: cdrom0:¥SOUND¥dice_7.bd;1: No such file.
CdGetFileInfo: Warning: No such File: No = 61, name = cdrom0:¥SOUND¥dice_7.bd;1
CdSearchFileEx: Error: cdrom0:¥SOUND¥dice_7.tq;1: No such file.
CdGetFileInfo: Warning: No such File: No = 62, name = cdrom0:¥SOUND¥dice_7.tq;1
CdSearchFileEx: Error: cdrom0:¥SOUND¥dice_8.hd;1: No such file.
CdGetFileInfo: Warning: No such File: No = 63, name = cdrom0:¥SOUND¥dice_8.hd;1
CdSearchFileEx: Error: cdrom0:¥SOUND¥dice_8.bd;1: No such file.
CdGetFileInfo: Warning: No such File: No = 64, name = cdrom0:¥SOUND¥dice_8.bd;1
CdSearchFileEx: Error: cdrom0:¥SOUND¥dice_8.tq;1: No such file.
CdGetFileInfo: Warning: No such File: No = 65, name = cdrom0:¥SOUND¥dice_8.tq;1
CdSearchFileEx: Error: cdrom0:¥SOUND¥f_mhrj.hd;1: No such file.
CdGetFileInfo: Warning: No such File: No = 90, name = cdrom0:¥SOUND¥f_mhrj.hd;1
CdSearchFileEx: Error: cdrom0:¥SOUND¥f_mhrj.bd;1: No such file.
CdGetFileInfo: Warning: No such File: No = 91, name = cdrom0:¥SOUND¥f_mhrj.bd;1
CdSearchFileEx: Error: cdrom0:¥SOUND¥f_mhrj.tq;1: No such file.
CdGetFileInfo: Warning: No such File: No = 92, name = cdrom0:¥SOUND¥f_mhrj.tq;1
CdSearchFileEx: Error: cdrom0:¥SOUND¥f_mkgl.hd;1: No such file.
CdGetFileInfo: Warning: No such File: No = 93, name = cdrom0:¥SOUND¥f_mkgl.hd;1
CdSearchFileEx: Error: cdrom0:¥SOUND¥f_mkgl.bd;1: No such file.
CdGetFileInfo: Warning: No such File: No = 94, name = cdrom0:¥SOUND¥f_mkgl.bd;1
CdSearchFileEx: Error: cdrom0:¥SOUND¥f_mkgl.tq;1: No such file.
CdGetFileInfo: Warning: No such File: No = 95, name = cdrom0:¥SOUND¥f_mkgl.tq;1
CdSearchFileEx: Error: cdrom0:¥SOUND¥f_hrdmn.hd;1: No such file.
CdGetFileInfo: Warning: No such File: No = 96, name = cdrom0:¥SOUND¥f_hrdmn.hd;1
CdSearchFileEx: Error: cdrom0:¥SOUND¥f_hrdmn.bd;1: No such file.
CdGetFileInfo: Warning: No such File: No = 97, name = cdrom0:¥SOUND¥f_hrdmn.bd;1
CdSearchFileEx: Error: cdrom0:¥SOUND¥f_hrdmn.tq;1: No such file.
CdGetFileInfo: Warning: No such File: No = 98, name = cdrom0:¥SOUND¥f_hrdmn.tq;1
Closing plugins...
Closing DEV9
Closing FW
Closing USB
Closing CDVD
Closing SPU2
Closing PAD
Closing GS
Delete 0 Shaders, 44 Programs, 28 Pipelines
Plugins closed successfully.
Reply

Sponsored links

#2
Does behavior change when you use CDVDgigaherz and the physical drive vs reading from an ISO rip?
Reply
#3
his console version probably won't help either.
CPU : I7 2600K Oc'ed @ 4.2Ghz
Mobo : Intel P67 southbridge
GPU : NVIDIA Geforce GTX 750 Ti
RAM : 6 Go
Reply
#4
(06-27-2020, 09:36 PM)CK1 Wrote: Does behavior change when you use CDVDgigaherz and the physical drive vs reading from an ISO rip?

Already tested. None that I could tell. I believe the log I posted above WAS from using the disc.

(06-27-2020, 10:15 PM)jesalvein Wrote: his console version probably won't help either.

Yeah, I really should buy a “new” PS2 one of these days.
Reply
#5
BGM is fix by turned on EEcache. May be of some help CPU turns lag.
Sadly not, fps drop to ~5.
Reply
#6
(06-30-2020, 10:36 PM)exhalatio Wrote: BGM is fix by turned on EEcache. May be of some help CPU turns lag.
Sadly not, fps drop to ~5.
Hey thanks for your help anyhow. It's something Smile
Reply




Users browsing this thread: 3 Guest(s)